diff --git a/Raylib-cs/Raylib.cs b/Raylib-cs/Raylib.cs
index bd35710..0072102 100644
--- a/Raylib-cs/Raylib.cs
+++ b/Raylib-cs/Raylib.cs
@@ -480,15 +480,15 @@ namespace Raylib_cs
// Load text data from file (read), returns a '\0' terminated string
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern char *LoadFileText(sbyte* fileName);
+ public static extern char* LoadFileText(sbyte* fileName);
// Unload file text data allocated by LoadFileText()
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern void UnloadFileText(char *text);
+ public static extern void UnloadFileText(char* text);
// Save text data to file (write), string must be '\0' terminated, returns true on success
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern CBool SaveFileText(sbyte* fileName, char *text);
+ public static extern CBool SaveFileText(sbyte* fileName, char* text);
// Check if file exists
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
@@ -504,39 +504,39 @@ namespace Raylib_cs
/// Get pointer to extension for a filename string (includes dot: '.png')
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern sbyte* GetFileExtension(sbyte* fileName);
-
+ public static extern sbyte* GetFileExtension(sbyte* fileName);
+
/// Get pointer to filename for a path string
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern sbyte* GetFileName(sbyte* filePath);
-
+ public static extern sbyte* GetFileName(sbyte* filePath);
+
/// Get filename string without extension (uses static string)
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern sbyte* GetFileNameWithoutExt(sbyte* filePath);
-
+ public static extern sbyte* GetFileNameWithoutExt(sbyte* filePath);
+
/// Get full path for a given fileName with path (uses static string)
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern sbyte* GetDirectoryPath(sbyte* filePath);
-
+ public static extern sbyte* GetDirectoryPath(sbyte* filePath);
+
/// Get previous directory path for a given path (uses static string)
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern sbyte* GetPrevDirectoryPath(sbyte* dirPath);
-
+ public static extern sbyte* GetPrevDirectoryPath(sbyte* dirPath);
+
/// Get current working directory (uses static string)
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern sbyte* GetWorkingDirectory();
-
+ public static extern sbyte* GetWorkingDirectory();
+
/// Get filenames in a directory path (memory should be freed)
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern char **GetDirectoryFiles(sbyte* dirPath, int *count);
-
+ public static extern char** GetDirectoryFiles(sbyte* dirPath, int* count);
+
/// Clear directory files paths buffers (free memory)
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern void ClearDirectoryFiles();
-
+ public static extern void ClearDirectoryFiles();
+
/// Change working directory, return true on success
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern CBool ChangeDirectory(sbyte* dir);
+ public static extern CBool ChangeDirectory(sbyte* dir);
/// Check if a file has been dropped into window
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
diff --git a/Raylib-cs/types/BoundingBox.cs b/Raylib-cs/types/BoundingBox.cs
new file mode 100644
index 0000000..66424ad
--- /dev/null
+++ b/Raylib-cs/types/BoundingBox.cs
@@ -0,0 +1,26 @@
+using System.Numerics;
+using System.Runtime.InteropServices;
+
+namespace Raylib_cs
+{
+ /// Bounding box type
+ [StructLayout(LayoutKind.Sequential)]
+ public struct BoundingBox
+ {
+ ///
+ /// Minimum vertex box-corner
+ ///
+ public Vector3 min;
+
+ ///
+ /// Maximum vertex box-corner
+ ///
+ public Vector3 max;
+
+ public BoundingBox(Vector3 min, Vector3 max)
+ {
+ this.min = min;
+ this.max = max;
+ }
+ }
+}
diff --git a/Raylib-cs/types/Shapes.cs b/Raylib-cs/types/Ray.cs
similarity index 53%
rename from Raylib-cs/types/Shapes.cs
rename to Raylib-cs/types/Ray.cs
index abb1316..36b196d 100644
--- a/Raylib-cs/types/Shapes.cs
+++ b/Raylib-cs/types/Ray.cs
@@ -3,52 +3,6 @@ using System.Runtime.InteropServices;
namespace Raylib_cs
{
- ///
- /// Rectangle type
- ///
- [StructLayout(LayoutKind.Sequential)]
- public struct Rectangle
- {
- public float x;
- public float y;
- public float width;
- public float height;
-
- public Rectangle(float x, float y, float width, float height)
- {
- this.x = x;
- this.y = y;
- this.width = width;
- this.height = height;
- }
-
- public override string ToString()
- {
- return $"{{X:{x} Y:{y} Width:{width} Height:{height}}}";
- }
- }
-
- /// Bounding box type
- [StructLayout(LayoutKind.Sequential)]
- public struct BoundingBox
- {
- ///
- /// Minimum vertex box-corner
- ///
- public Vector3 min;
-
- ///
- /// Maximum vertex box-corner
- ///
- public Vector3 max;
-
- public BoundingBox(Vector3 min, Vector3 max)
- {
- this.min = min;
- this.max = max;
- }
- }
-
///
/// Ray, ray for raycasting
///
diff --git a/Raylib-cs/types/Rectangle.cs b/Raylib-cs/types/Rectangle.cs
new file mode 100644
index 0000000..affd42f
--- /dev/null
+++ b/Raylib-cs/types/Rectangle.cs
@@ -0,0 +1,29 @@
+using System.Runtime.InteropServices;
+
+namespace Raylib_cs
+{
+ ///
+ /// Rectangle type
+ ///
+ [StructLayout(LayoutKind.Sequential)]
+ public struct Rectangle
+ {
+ public float x;
+ public float y;
+ public float width;
+ public float height;
+
+ public Rectangle(float x, float y, float width, float height)
+ {
+ this.x = x;
+ this.y = y;
+ this.width = width;
+ this.height = height;
+ }
+
+ public override string ToString()
+ {
+ return $"{{X:{x} Y:{y} Width:{width} Height:{height}}}";
+ }
+ }
+}