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47 lines
1.5 KiB
C#
47 lines
1.5 KiB
C#
namespace Observatory.Framework.Files.Journal
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{
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/// <summary>
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/// Event generated when the player takes a screenshot.
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/// </summary>
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public class Screenshot : JournalBase
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{
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/// <summary>
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/// <para>Filename of the screenshot taken in the form of "\\ED Pictures\\filename"</para>
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/// <para>"\\ED Pictures\\" corresponds to "%userprofile%\Pictures\Frontier Developments\Elite Dangerous\"</para>
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/// </summary>
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public string Filename { get; init; }
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/// <summary>
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/// Pixel width of the saved image.
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/// </summary>
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public int Width { get; init; }
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/// <summary>
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/// Pixel height of the saved image.
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/// </summary>
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public int Height { get; init; }
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/// <summary>
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/// System name of the current system.
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/// </summary>
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public string System { get; init; }
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/// <summary>
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/// Body name of the current location.
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/// </summary>
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public string Body { get; init; }
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/// <summary>
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/// Current latitude if applicable.
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/// </summary>
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public float Latitude { get; init; }
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/// <summary>
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/// Current longitude if applicable.
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/// </summary>
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public float Longitude { get; init; }
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/// <summary>
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/// Current altitude if applicable.
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/// </summary>
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public float Altitude { get; init; }
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/// <summary>
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/// Current heading if applicable.
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/// </summary>
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public int Heading { get; init; }
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}
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}
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