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12
exercises/11_hashmaps/README.md
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exercises/11_hashmaps/README.md
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# Hashmaps
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A *hash map* allows you to associate a value with a particular key.
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You may also know this by the names [*unordered map* in C++](https://en.cppreference.com/w/cpp/container/unordered_map),
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[*dictionary* in Python](https://docs.python.org/3/tutorial/datastructures.html#dictionaries) or an *associative array* in other languages.
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This is the other data structure that we've been talking about before, when
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talking about Vecs.
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## Further information
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- [Storing Keys with Associated Values in Hash Maps](https://doc.rust-lang.org/book/ch08-03-hash-maps.html)
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exercises/11_hashmaps/hashmaps1.rs
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exercises/11_hashmaps/hashmaps1.rs
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// A basket of fruits in the form of a hash map needs to be defined. The key
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// represents the name of the fruit and the value represents how many of that
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// particular fruit is in the basket. You have to put at least 3 different
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// types of fruits (e.g. apple, banana, mango) in the basket and the total count
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// of all the fruits should be at least 5.
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use std::collections::HashMap;
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fn fruit_basket() -> HashMap<String, u32> {
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// TODO: Declare the hash map.
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// let mut basket =
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let mut basket = HashMap::new();
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// Two bananas are already given for you :)
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basket.insert(String::from("banana"), 2);
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// TODO: Put more fruits in your basket.
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basket.insert(String::from("apple"), 2);
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basket.insert(String::from("orange"), 2);
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basket
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn at_least_three_types_of_fruits() {
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let basket = fruit_basket();
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assert!(basket.len() >= 3);
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}
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#[test]
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fn at_least_five_fruits() {
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let basket = fruit_basket();
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assert!(basket.values().sum::<u32>() >= 5);
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}
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}
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98
exercises/11_hashmaps/hashmaps2.rs
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exercises/11_hashmaps/hashmaps2.rs
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// We're collecting different fruits to bake a delicious fruit cake. For this,
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// we have a basket, which we'll represent in the form of a hash map. The key
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// represents the name of each fruit we collect and the value represents how
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// many of that particular fruit we have collected. Three types of fruits -
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// Apple (4), Mango (2) and Lychee (5) are already in the basket hash map. You
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// must add fruit to the basket so that there is at least one of each kind and
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// more than 11 in total - we have a lot of mouths to feed. You are not allowed
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// to insert any more of the fruits that are already in the basket (Apple,
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// Mango, and Lychee).
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use std::collections::HashMap;
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#[derive(Hash, PartialEq, Eq, Debug)]
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enum Fruit {
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Apple,
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Banana,
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Mango,
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Lychee,
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Pineapple,
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}
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fn fruit_basket(basket: &mut HashMap<Fruit, u32>) {
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let fruit_kinds = [
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Fruit::Apple,
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Fruit::Banana,
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Fruit::Mango,
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Fruit::Lychee,
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Fruit::Pineapple,
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];
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for fruit in fruit_kinds {
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// TODO: Insert new fruits if they are not already present in the
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// basket. Note that you are not allowed to put any type of fruit that's
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// already present!
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basket.entry(fruit).or_insert(2);
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}
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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// Don't modify this function!
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fn get_fruit_basket() -> HashMap<Fruit, u32> {
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let content = [(Fruit::Apple, 4), (Fruit::Mango, 2), (Fruit::Lychee, 5)];
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HashMap::from_iter(content)
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}
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#[test]
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fn test_given_fruits_are_not_modified() {
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let mut basket = get_fruit_basket();
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fruit_basket(&mut basket);
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assert_eq!(*basket.get(&Fruit::Apple).unwrap(), 4);
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assert_eq!(*basket.get(&Fruit::Mango).unwrap(), 2);
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assert_eq!(*basket.get(&Fruit::Lychee).unwrap(), 5);
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}
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#[test]
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fn at_least_five_types_of_fruits() {
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let mut basket = get_fruit_basket();
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fruit_basket(&mut basket);
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let count_fruit_kinds = basket.len();
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assert!(count_fruit_kinds >= 5);
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}
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#[test]
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fn greater_than_eleven_fruits() {
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let mut basket = get_fruit_basket();
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fruit_basket(&mut basket);
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let count = basket.values().sum::<u32>();
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assert!(count > 11);
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}
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#[test]
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fn all_fruit_types_in_basket() {
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let fruit_kinds = [
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Fruit::Apple,
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Fruit::Banana,
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Fruit::Mango,
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Fruit::Lychee,
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Fruit::Pineapple,
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];
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let mut basket = get_fruit_basket();
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fruit_basket(&mut basket);
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for fruit_kind in fruit_kinds {
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let Some(amount) = basket.get(&fruit_kind) else {
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panic!("Fruit kind {fruit_kind:?} was not found in basket");
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};
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assert!(*amount > 0);
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}
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}
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}
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101
exercises/11_hashmaps/hashmaps3.rs
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exercises/11_hashmaps/hashmaps3.rs
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// A list of scores (one per line) of a soccer match is given. Each line is of
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// the form "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>"
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// Example: "England,France,4,2" (England scored 4 goals, France 2).
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//
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// You have to build a scores table containing the name of the team, the total
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// number of goals the team scored, and the total number of goals the team
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// conceded.
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use std::collections::HashMap;
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// A structure to store the goal details of a team.
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#[derive(Default)]
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struct TeamScores {
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goals_scored: u8,
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goals_conceded: u8,
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}
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fn build_scores_table(results: &str) -> HashMap<&str, TeamScores> {
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// The name of the team is the key and its associated struct is the value.
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let mut scores = HashMap::<&str, TeamScores>::new();
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for line in results.lines() {
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let mut split_iterator = line.split(',');
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// NOTE: We use `unwrap` because we didn't deal with error handling yet.
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let team_1_name = split_iterator.next().unwrap();
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let team_2_name = split_iterator.next().unwrap();
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let team_1_score: u8 = split_iterator.next().unwrap().parse().unwrap();
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let team_2_score: u8 = split_iterator.next().unwrap().parse().unwrap();
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// TODO: Populate the scores table with the extracted details.
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// Keep in mind that goals scored by team 1 will be the number of goals
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// conceded by team 2. Similarly, goals scored by team 2 will be the
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// number of goals conceded by team 1.
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if scores.contains_key(&team_1_name) {
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let t1: &mut TeamScores = scores.get_mut(&team_1_name).unwrap();
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t1.goals_scored += team_1_score;
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t1.goals_conceded += team_2_score;
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} else {
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let team_1_struct = TeamScores {
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goals_scored: team_1_score.clone(),
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goals_conceded: team_2_score.clone(),
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};
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scores.insert(team_1_name, team_1_struct);
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};
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if scores.contains_key(&team_2_name) {
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let t2 = scores.get_mut(&team_2_name).unwrap();
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t2.goals_scored += team_2_score;
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t2.goals_conceded += team_1_score;
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} else {
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let team_2_struct = TeamScores {
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goals_scored: team_2_score,
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goals_conceded: team_1_score,
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};
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scores.insert(team_2_name, team_2_struct);
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};
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}
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scores
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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const RESULTS: &str = "England,France,4,2
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France,Italy,3,1
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Poland,Spain,2,0
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Germany,England,2,1
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England,Spain,1,0";
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#[test]
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fn build_scores() {
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let scores = build_scores_table(RESULTS);
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assert!(["England", "France", "Germany", "Italy", "Poland", "Spain"]
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.into_iter()
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.all(|team_name| scores.contains_key(team_name)));
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}
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#[test]
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fn validate_team_score_1() {
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let scores = build_scores_table(RESULTS);
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let team = scores.get("England").unwrap();
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assert_eq!(team.goals_scored, 6);
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assert_eq!(team.goals_conceded, 4);
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}
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#[test]
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fn validate_team_score_2() {
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let scores = build_scores_table(RESULTS);
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let team = scores.get("Spain").unwrap();
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assert_eq!(team.goals_scored, 0);
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assert_eq!(team.goals_conceded, 3);
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}
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}
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