raysan5
ecb3c47704
Corrected bug with drawing order
...
We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
2014-07-23 01:25:33 +02:00
..
audio.c
Updated some comments
2014-06-09 16:33:53 +02:00
core.c
Update to version 1.1.1
2014-07-23 00:06:24 +02:00
models.c
Update to version 1.1.1
2014-07-23 00:06:24 +02:00
raylib.h
Update to version 1.1.1
2014-07-23 00:06:24 +02:00
raymath.c
raylib 1.1
2014-04-19 16:36:49 +02:00
raymath.h
raylib 1.1
2014-04-19 16:36:49 +02:00
rlgl.c
Corrected bug with drawing order
2014-07-23 01:25:33 +02:00
rlgl.h
Update to version 1.1.1
2014-07-23 00:06:24 +02:00
shapes.c
Corrected bug with drawing order
2014-07-23 01:25:33 +02:00
simple150.frag
Road to raylib 1.1 - Testing rlgl
2014-03-25 12:40:35 +01:00
simple150.vert
The future of raylib!
2014-03-02 16:06:01 +01:00
stb_image.c
raylib basic folders structure and some files... ;)
2013-11-18 23:38:44 +01:00
stb_image.h
raylib basic folders structure and some files... ;)
2013-11-18 23:38:44 +01:00
stb_image_write.h
Update to version 1.0.5
2014-01-28 21:21:29 +01:00
stb_vorbis.c
Lots of changes, most of them under testing-review
2014-04-09 20:25:26 +02:00
stb_vorbis.h
Lots of changes, most of them under testing-review
2014-04-09 20:25:26 +02:00
text.c
Update to version 1.1.1
2014-07-23 00:06:24 +02:00
textures.c
Update to version 1.1.1
2014-07-23 00:06:24 +02:00
tinfl.c
Updated raylib to version 1.0.4
2014-01-23 12:36:18 +01:00
utils.c
raylib 1.1
2014-04-19 16:36:49 +02:00
utils.h
raylib 1.1
2014-04-19 16:36:49 +02:00