raylib/examples/shaders
Repository files (latest commit first)
Filename Latest commit message Latest commit date
CDM15y 2d94d8d06d
[examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 (#4167)
* Update pbr.fs

remove presicion mediump float because it is for GLES, and not desktop GL

* Fix shadowmap.fs

also suffers the same problem as pbr.fs
2024-07-20 10:42:55 +02:00
..
resources [examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 (#4167) 2024-07-20 10:42:55 +02:00
rlights.h Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_basic_lighting.c [rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866) 2024-04-23 14:22:29 +02:00
shaders_basic_lighting.png
shaders_basic_pbr.c Update shaders_basic_pbr.c 2023-12-23 18:16:06 +01:00
shaders_basic_pbr.png REVIEWED: shaders_basic_pbr, added more comments 2023-12-21 21:32:53 +01:00
shaders_custom_uniform.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_custom_uniform.png
shaders_deferred_render.c [Build] Fix warnings when building in VS 2022 (#4095) 2024-06-24 17:47:32 +02:00
shaders_deferred_render.png REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_eratosthenes.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_eratosthenes.png
shaders_fog.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_fog.png
shaders_hot_reloading.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_hot_reloading.png
shaders_hybrid_render.c Update shaders_hybrid_render.c (#3908) 2024-04-10 10:36:03 +02:00
shaders_hybrid_render.png
shaders_julia_set.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_julia_set.png
shaders_lightmap.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_lightmap.png REVIEWED: Ligthmap example 2023-05-04 20:35:20 +02:00
shaders_mesh_instancing.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_mesh_instancing.png
shaders_model_shader.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_model_shader.png
shaders_multi_sample2d.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_multi_sample2d.png
shaders_palette_switch.c Update shaders_palette_switch.c 2024-05-15 16:19:53 +02:00
shaders_palette_switch.png
shaders_postprocessing.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_postprocessing.png
shaders_raymarching.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_raymarching.png
shaders_shadowmap.c REVIEWED: rlLoadFramebuffer() 2024-02-04 12:13:56 +01:00
shaders_shadowmap.png Add shadowmapping example (#3653) 2023-12-19 10:37:41 +01:00
shaders_shapes_textures.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_shapes_textures.png
shaders_simple_mask.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_simple_mask.png
shaders_spotlight.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_spotlight.png
shaders_texture_drawing.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_texture_drawing.png
shaders_texture_outline.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_texture_outline.png Fix examples/shaders/shaders_texture_outline.c help instructions (#3278) 2023-08-30 22:42:01 +02:00
shaders_texture_tiling.c REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_texture_tiling.png REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_texture_waves.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_texture_waves.png
shaders_write_depth.c REVIEWED: rlLoadFramebuffer() 2024-02-04 12:13:56 +01:00
shaders_write_depth.png