74 lines
2.7 KiB
C
74 lines
2.7 KiB
C
#include "raylib.h"
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#include <stddef.h>
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int main(void) {
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InitWindow(960, 540, "raylib [text] example - font scaling metrics");
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// Some fonts need to be loaded using the Em Box scaling metric.
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// Loading this font with the default font size metric and then drawing it to a render texture with a point filter can cause blurry rendering
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SetFontSizeMetric(FONT_SIZE_METRIC_EM_BOX);
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Font fontm5x7 = LoadFontEx("text/resources/m5x7.ttf", 16, NULL, 0);
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Font fontm6x11 = LoadFontEx("text/resources/m6x11.ttf", 16, NULL, 0);
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Font fontMonogram = LoadFontEx("text/resources/monogram.ttf", 16, NULL, 0);
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// Other fonts can use the default Ascent scaling metric.
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// (this was the default metric, but didn't work with some pixel fonts, so now you have the option to choose which metric to use for your font)
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SetFontSizeMetric(FONT_SIZE_METRIC_ASCENT);
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Font fontCenturyGothic = LoadFontEx("text/resources/centurygothic.ttf", 32, NULL, 0);
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Font fontComicSansMS = LoadFontEx("text/resources/Comic Sans MS.ttf", 32, NULL, 0);
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Font fontAutography = LoadFontEx("text/resources/Autography.ttf", 64, NULL, 0);
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// Set up Render Texture
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RenderTexture2D target = LoadRenderTexture(480, 270);
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SetTextureFilter(target.texture, TEXTURE_FILTER_POINT);
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// Application loop
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SetTargetFPS(60);
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while(!WindowShouldClose()) {
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BeginTextureMode(target);
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ClearBackground(BLACK);
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// Render fonts with Em Box scaling metric
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DrawTextEx(fontm5x7, "m5x7", (Vector2) { 50, 50 }, 32.0f, 2, WHITE);
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DrawTextEx(fontm6x11, "m6x11", (Vector2) { 50, 100 }, 32.0f, 2, WHITE);
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DrawTextEx(fontMonogram, "monogram", (Vector2) { 50, 150 }, 32.0f, 2, WHITE);
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// Render fonts with Ascent scaling metric
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DrawTextEx(fontCenturyGothic, "Century Gothic", (Vector2) { 200, 50 }, 32.0f, 2, WHITE);
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DrawTextEx(fontComicSansMS, "Comic Sans MS", (Vector2) { 200, 100 }, 32.0f, 2, WHITE);
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DrawTextEx(fontAutography, "Autography", (Vector2) { 200, 150 }, 64.0f, 2, WHITE);
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EndTextureMode();
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BeginDrawing();
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ClearBackground(BLACK);
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DrawTextureRec(target.texture, (Rectangle){ 0, 0, target.texture.width, -target.texture.height }, (Vector2){ 0, 0 }, WHITE);
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DrawLine(180, 0, 180, 250, WHITE);
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DrawLine(50, 30, 450, 30, WHITE);
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DrawText("Em Box", 50, 0, 32, WHITE);
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DrawText("Ascent", 200, 0, 32, WHITE);
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EndDrawing();
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}
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// Cleanup
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UnloadFont(fontm5x7);
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UnloadFont(fontm6x11);
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UnloadFont(fontMonogram);
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UnloadFont(fontCenturyGothic);
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UnloadFont(fontComicSansMS);
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UnloadFont(fontAutography);
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UnloadRenderTexture(target);
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CloseWindow();
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return 0;
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}
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