raylib/examples/shaders
Repository files (latest commit first)
Filename Latest commit message Latest commit date
CDM15y c6ae16a277
Update pbr.fs
remove presicion mediump float because it is for GLES, and not desktop GL
2024-07-17 04:37:34 +01:00
..
resources Update pbr.fs 2024-07-17 04:37:34 +01:00
rlights.h Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_basic_lighting.c [rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866) 2024-04-23 14:22:29 +02:00
shaders_basic_lighting.png REVIEWED: shaders_basic_lighting #1865 2021-07-16 17:18:32 +02:00
shaders_basic_pbr.c Update shaders_basic_pbr.c 2023-12-23 18:16:06 +01:00
shaders_basic_pbr.png REVIEWED: shaders_basic_pbr, added more comments 2023-12-21 21:32:53 +01:00
shaders_custom_uniform.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_custom_uniform.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_deferred_render.c [Build] Fix warnings when building in VS 2022 (#4095) 2024-06-24 17:47:32 +02:00
shaders_deferred_render.png REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_eratosthenes.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_eratosthenes.png new example: shaders_eratosthenes 2019-05-16 17:23:31 +02:00
shaders_fog.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_fog.png Update examples screenshots 2021-10-17 21:39:52 +02:00
shaders_hot_reloading.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_hot_reloading.png NEW EXAMPLE: shaders_hot_reloading #1198 2020-08-16 11:18:25 +02:00
shaders_hybrid_render.c Update shaders_hybrid_render.c (#3908) 2024-04-10 10:36:03 +02:00
shaders_hybrid_render.png Added raymarch example and thumbnail for write depth (#2919) 2023-02-11 13:37:50 +01:00
shaders_julia_set.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_julia_set.png Update example! 2019-05-15 17:00:50 +02:00
shaders_lightmap.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_lightmap.png REVIEWED: Ligthmap example 2023-05-04 20:35:20 +02:00
shaders_mesh_instancing.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_mesh_instancing.png RENAMED: example: shaders_mesh_instancing 2021-03-31 18:40:04 +02:00
shaders_model_shader.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_model_shader.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_multi_sample2d.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_multi_sample2d.png Review contributed examples 2020-11-01 13:39:48 +01:00
shaders_palette_switch.c Update shaders_palette_switch.c 2024-05-15 16:19:53 +02:00
shaders_palette_switch.png examples review 2019-05-17 01:17:40 +02:00
shaders_postprocessing.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_postprocessing.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_raymarching.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_raymarching.png new example: shaders_raymarching 2018-12-20 09:55:33 +01:00
shaders_shadowmap.c REVIEWED: rlLoadFramebuffer() 2024-02-04 12:13:56 +01:00
shaders_shadowmap.png Add shadowmapping example (#3653) 2023-12-19 10:37:41 +01:00
shaders_shapes_textures.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_shapes_textures.png Replaced some images and updated examples 2017-04-14 13:58:39 +02:00
shaders_simple_mask.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_simple_mask.png Review example and screenshots 2020-01-09 12:58:24 +01:00
shaders_spotlight.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_spotlight.png [example] Review shaders_spotlight to work on GLSL 100 2020-03-25 18:39:21 +01:00
shaders_texture_drawing.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_texture_drawing.png new example: shaders_texture_drawing 2019-04-11 16:53:20 +02:00
shaders_texture_outline.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_texture_outline.png Fix examples/shaders/shaders_texture_outline.c help instructions (#3278) 2023-08-30 22:42:01 +02:00
shaders_texture_tiling.c REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_texture_tiling.png REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_texture_waves.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_texture_waves.png new examples: shaders_texture_waves 2019-05-14 00:07:34 +02:00
shaders_write_depth.c REVIEWED: rlLoadFramebuffer() 2024-02-04 12:13:56 +01:00
shaders_write_depth.png Added raymarch example and thumbnail for write depth (#2919) 2023-02-11 13:37:50 +01:00