devdad
9bdc217987
basic PBR example ( #3621 )
...
* basic pbr example
pbr implementation includes rpbr.h and few shader files header only file, which self contain everything needed for pbr rendering. Few textures and one model of the car which is under free licence which is included inside basic_pbr.c example file currently supported shader versions are 120 and 330 , version 100 has small issue which I have to resolve
* Unloading PBRMAterial
I forgot unloading PBRMaterial
* fix small issue with texOffset assigment.
value was Vector4 at first but I found out it would be unclear for and users, so I change to have two Vector2 instead, but forgot to assign offset .
* Changed size of textures and file name changed
Changed size of textures from 2048x2048 to 1024x1024 and file name changed to shaders_basic_pbr.c ,
Added the function PBRModel PBRModelLoadFromMesh(Mesh mesh);
but GenMeshPlane(2, 2.0, 3, 3) culdn't be used because it crash once GenMeshTangents() is used with that plane mesh
2023-12-15 17:13:44 +01:00
..
resources
basic PBR example ( #3621 )
2023-12-15 17:13:44 +01:00
rlights.h
Update year to 2023
2023-01-01 16:00:56 +01:00
rpbr.h
basic PBR example ( #3621 )
2023-12-15 17:13:44 +01:00
shaders_basic_lighting.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_basic_lighting.png
REVIEWED: shaders_basic_lighting #1865
2021-07-16 17:18:32 +02:00
shaders_basic_pbr.c
basic PBR example ( #3621 )
2023-12-15 17:13:44 +01:00
shaders_custom_uniform.c
REVIEWED: Added new examples to VS2022 solution
2023-11-08 17:41:08 +01:00
shaders_custom_uniform.png
Reviewed models and examples
2018-06-30 20:02:32 +02:00
shaders_deferred_render.c
Update shaders_deferred_render.c
2023-10-31 20:59:08 +01:00
shaders_deferred_render.png
REVIEWED: Added new examples to VS2022 solution
2023-11-08 17:41:08 +01:00
shaders_eratosthenes.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_eratosthenes.png
new example: shaders_eratosthenes
2019-05-16 17:23:31 +02:00
shaders_fog.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_fog.png
Update examples screenshots
2021-10-17 21:39:52 +02:00
shaders_hot_reloading.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_hot_reloading.png
NEW EXAMPLE: shaders_hot_reloading #1198
2020-08-16 11:18:25 +02:00
shaders_hybrid_render.c
Examples reviews
2023-11-08 23:28:31 +01:00
shaders_hybrid_render.png
Added raymarch example and thumbnail for write depth ( #2919 )
2023-02-11 13:37:50 +01:00
shaders_julia_set.c
Fix the Julia set shader example ( #3467 )
2023-10-29 16:41:02 +01:00
shaders_julia_set.png
Update example!
2019-05-15 17:00:50 +02:00
shaders_lightmap.c
Added glsl 100 and 120 shaders to lightmap example. ( #3543 )
2023-11-18 20:02:33 +01:00
shaders_lightmap.png
REVIEWED: Ligthmap example
2023-05-04 20:35:20 +02:00
shaders_mesh_instancing.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_mesh_instancing.png
RENAMED: example: shaders_mesh_instancing
2021-03-31 18:40:04 +02:00
shaders_model_shader.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_model_shader.png
Reviewed models and examples
2018-06-30 20:02:32 +02:00
shaders_multi_sample2d.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_multi_sample2d.png
Review contributed examples
2020-11-01 13:39:48 +01:00
shaders_palette_switch.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_palette_switch.png
examples review
2019-05-17 01:17:40 +02:00
shaders_postprocessing.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_postprocessing.png
Reviewed models and examples
2018-06-30 20:02:32 +02:00
shaders_raymarching.c
REVIEWED: Potential code issues reported by CodeQL #3476
2023-11-01 15:28:18 +01:00
shaders_raymarching.png
new example: shaders_raymarching
2018-12-20 09:55:33 +01:00
shaders_shapes_textures.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_shapes_textures.png
Replaced some images and updated examples
2017-04-14 13:58:39 +02:00
shaders_simple_mask.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_simple_mask.png
Review example and screenshots
2020-01-09 12:58:24 +01:00
shaders_spotlight.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_spotlight.png
[example] Review shaders_spotlight to work on GLSL 100
2020-03-25 18:39:21 +01:00
shaders_texture_drawing.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_texture_drawing.png
new example: shaders_texture_drawing
2019-04-11 16:53:20 +02:00
shaders_texture_outline.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_texture_outline.png
Fix examples/shaders/shaders_texture_outline.c help instructions ( #3278 )
2023-08-30 22:42:01 +02:00
shaders_texture_tiling.c
REVIEWED: Added new examples to VS2022 solution
2023-11-08 17:41:08 +01:00
shaders_texture_tiling.png
REVIEWED: Added new examples to VS2022 solution
2023-11-08 17:41:08 +01:00
shaders_texture_waves.c
Remove PLATFORM_RPI ( #3232 )
2023-09-07 17:42:28 +02:00
shaders_texture_waves.png
new examples: shaders_texture_waves
2019-05-14 00:07:34 +02:00
shaders_write_depth.c
Remove BOM
2023-11-08 20:37:35 +01:00
shaders_write_depth.png
Added raymarch example and thumbnail for write depth ( #2919 )
2023-02-11 13:37:50 +01:00