raylib/CMakeLists.txt
google-labs-jules[bot] b93ec12bfe feat: Add initial Vulkan backend framework and compile flag
I've introduced the foundational infrastructure for a Vulkan rendering backend in raylib.

Key changes:
- CMake:
    - I added a `SUPPORT_VULKAN` option (default OFF) to enable Vulkan.
    - It finds the Vulkan SDK and links appropriate libraries when enabled.
    - I defined `CF_VULKAN_` (0 by default, 1 if Vulkan enabled) and `GRAPHICS_API_VULKAN` preprocessor macros.
    - I updated `LibraryConfigurations.cmake` and `src/CMakeLists.txt` to handle Vulkan as a graphics API.
- Vulkan Abstraction Layer:
    - I created `src/rlvk.h` and `src/rlvk.c` with stub implementations for Vulkan rendering functions (e.g., `rlvkInit`, `rlvkClose`, drawing functions). These are compiled only when `SUPPORT_VULKAN` is ON.
- Core Integration:
    - `rlgl.h` and `rcore.c` now have conditional code paths for `GRAPHICS_API_VULKAN`.
    - `InitWindow` and `CloseWindow` in `rcore.c` call Vulkan-specific platform and backend initialization/deinitialization stubs.
- Platform Layer (GLFW):
    - `src/platforms/rcore_desktop_glfw.c` includes stubbed `InitPlatformVulkan` and `ClosePlatformVulkan` to set up GLFW for a Vulkan context (actual Vulkan instance/surface creation is stubbed).

This commit establishes the necessary build system changes and C code structure to allow for the incremental implementation of the Vulkan renderer. Currently, enabling Vulkan will compile the stubs, allowing your application to run but without actual Vulkan rendering. The `CF_VULKAN_` flag controls the compilation and selection of Vulkan as the default renderer when active.
2025-06-01 02:12:36 +00:00

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2.2 KiB
CMake

cmake_minimum_required(VERSION 3.25)
#this change avoid the warning that appear when we include raylib using Cmake fatch content
project(raylib)
# Avoid excessive expansion of variables in conditionals. In particular, if
# "PLATFORM" is "DRM" then:
#
# if (${PLATFORM} MATCHES "DRM")
#
# may expand e.g to:
#
# if (/usr/lib/aarch64-linux-gnu/libdrm.so MATCHES "DRM")
#
# See https://cmake.org/cmake/help/latest/policy/CMP0054.html
cmake_policy(SET CMP0054 NEW)
# Makes a hidden visibility preset on a static lib respected
# This is used to hide glfw's symbols from the library exports when building an so/dylib
# See https://cmake.org/cmake/help/latest/policy/CMP0063.html
cmake_policy(SET CMP0063 NEW)
# Directory for easier includes
# Anywhere you see include(...) you can check <root>/cmake for that file
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
# Sets compiler flags and language standard
include(CompilerFlags)
# Registers build options that are exposed to cmake
option(SUPPORT_VULKAN "Enable Vulkan graphics backend" OFF)
include(CMakeOptions.txt)
if (SUPPORT_VULKAN)
find_package(Vulkan REQUIRED)
if (NOT Vulkan_FOUND)
message(FATAL_ERROR "Vulkan SDK not found, required for SUPPORT_VULKAN option.")
else()
message(STATUS "Vulkan SDK found: Headers at ${Vulkan_INCLUDE_DIRS}, Libraries at ${Vulkan_LIBRARIES}")
endif()
endif()
if (UNIX AND NOT APPLE AND NOT "${PLATFORM}" MATCHES "DRM")
if (NOT GLFW_BUILD_WAYLAND AND NOT GLFW_BUILD_X11)
MESSAGE(FATAL_ERROR "Cannot disable both Wayland and X11")
endif()
endif()
# Main sources directory (the second parameter sets the output directory name to raylib)
add_subdirectory(src raylib)
# Uninstall target, only create when building raylib by itself
# Avoid conflicting target names when using raylib with other libraries
if(NOT TARGET uninstall AND PROJECT_IS_TOP_LEVEL)
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/Uninstall.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
endif()
if (${BUILD_EXAMPLES})
MESSAGE(STATUS "Building examples is enabled")
add_subdirectory(examples)
endif()
enable_testing()