raylib/parser/output/raylib_api.lua
2024-06-03 03:35:05 +00:00

5458 lines
150 KiB
Lua

return {
defines = {
{
name = "RAYLIB_H",
type = "GUARD",
value = "",
description = ""
},
{
name = "RAYLIB_VERSION_MAJOR",
type = "INT",
value = 5,
description = ""
},
{
name = "RAYLIB_VERSION_MINOR",
type = "INT",
value = 1,
description = ""
},
{
name = "RAYLIB_VERSION_PATCH",
type = "INT",
value = 0,
description = ""
},
{
name = "RAYLIB_VERSION",
type = "STRING",
value = "5.1-dev",
description = ""
},
{
name = "__declspec(x)",
type = "MACRO",
value = "__attribute__((x))",
description = ""
},
{
name = "RLAPI",
type = "UNKNOWN",
value = "__declspec(dllexport)",
description = "We are building the library as a Win32 shared library (.dll)"
},
{
name = "PI",
type = "FLOAT",
value = 3.14159265358979323846,
description = ""
},
{
name = "DEG2RAD",
type = "FLOAT_MATH",
value = "(PI / 180.0f)",
description = ""
},
{
name = "RAD2DEG",
type = "FLOAT_MATH",
value = "(180.0f / PI)",
description = ""
},
{
name = "RL_MALLOC(sz)",
type = "MACRO",
value = "malloc(sz)",
description = ""
},
{
name = "RL_CALLOC(n, sz)",
type = "MACRO",
value = "calloc(n, sz)",
description = ""
},
{
name = "RL_REALLOC(ptr, sz)",
type = "MACRO",
value = "realloc(ptr, sz)",
description = ""
},
{
name = "RL_FREE(ptr)",
type = "MACRO",
value = "free(ptr)",
description = ""
},
{
name = "CLITERAL(type)",
type = "MACRO",
value = "type",
description = ""
},
{
name = "RL_COLOR_TYPE",
type = "GUARD",
value = "",
description = ""
},
{
name = "RL_RECTANGLE_TYPE",
type = "GUARD",
value = "",
description = ""
},
{
name = "RL_VECTOR2_TYPE",
type = "GUARD",
value = "",
description = ""
},
{
name = "RL_VECTOR3_TYPE",
type = "GUARD",
value = "",
description = ""
},
{
name = "RL_VECTOR4_TYPE",
type = "GUARD",
value = "",
description = ""
},
{
name = "RL_QUATERNION_TYPE",
type = "GUARD",
value = "",
description = ""
},
{
name = "RL_MATRIX_TYPE",
type = "GUARD",
value = "",
description = ""
},
{
name = "LIGHTGRAY",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "GRAY",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "DARKGRAY",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "YELLOW",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "GOLD",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "ORANGE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "PINK",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "RED",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "MAROON",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "GREEN",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "LIME",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "DARKGREEN",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "SKYBLUE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "BLUE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "DARKBLUE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "PURPLE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "VIOLET",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "DARKPURPLE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "BEIGE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "BROWN",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "DARKBROWN",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "WHITE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "BLACK",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "BLANK",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "MAGENTA",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "RAYWHITE",
type = "UNKNOWN",
value = "",
description = ""
},
{
name = "RL_BOOL_TYPE",
type = "GUARD",
value = "",
description = ""
},
{
name = "MOUSE_LEFT_BUTTON",
type = "UNKNOWN",
value = "MOUSE_BUTTON_LEFT",
description = ""
},
{
name = "MOUSE_RIGHT_BUTTON",
type = "UNKNOWN",
value = "MOUSE_BUTTON_RIGHT",
description = ""
},
{
name = "MOUSE_MIDDLE_BUTTON",
type = "UNKNOWN",
value = "MOUSE_BUTTON_MIDDLE",
description = ""
},
{
name = "MATERIAL_MAP_DIFFUSE",
type = "UNKNOWN",
value = "MATERIAL_MAP_ALBEDO",
description = ""
},
{
name = "MATERIAL_MAP_SPECULAR",
type = "UNKNOWN",
value = "MATERIAL_MAP_METALNESS",
description = ""
},
{
name = "SHADER_LOC_MAP_DIFFUSE",
type = "UNKNOWN",
value = "SHADER_LOC_MAP_ALBEDO",
description = ""
},
{
name = "SHADER_LOC_MAP_SPECULAR",
type = "UNKNOWN",
value = "SHADER_LOC_MAP_METALNESS",
description = ""
},
{
name = "GetMouseRay",
type = "UNKNOWN",
value = "GetScreenToWorldRay",
description = "Compatibility hack for previous raylib versions"
}
},
structs = {
},
aliases = {
{
type = "Vector4",
name = "Quaternion",
description = "Quaternion, 4 components (Vector4 alias)"
},
{
type = "Texture",
name = "Texture2D",
description = "Texture2D, same as Texture"
},
{
type = "Texture",
name = "TextureCubemap",
description = "TextureCubemap, same as Texture"
},
{
type = "RenderTexture",
name = "RenderTexture2D",
description = "RenderTexture2D, same as RenderTexture"
},
{
type = "Camera3D",
name = "Camera",
description = "Camera type fallback, defaults to Camera3D"
}
},
enums = {
},
callbacks = {
{
name = "TraceLogCallback",
description = "Logging: Redirect trace log messages",
returnType = "void",
params = {
{type = "int", name = "logLevel"},
{type = "const char *", name = "text"},
{type = "va_list", name = "args"}
}
},
{
name = "LoadFileDataCallback",
description = "FileIO: Load binary data",
returnType = "unsigned char *",
params = {
{type = "const char *", name = "fileName"},
{type = "int *", name = "dataSize"}
}
},
{
name = "SaveFileDataCallback",
description = "FileIO: Save binary data",
returnType = "bool",
params = {
{type = "const char *", name = "fileName"},
{type = "void *", name = "data"},
{type = "int", name = "dataSize"}
}
},
{
name = "LoadFileTextCallback",
description = "FileIO: Load text data",
returnType = "char *",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "SaveFileTextCallback",
description = "FileIO: Save text data",
returnType = "bool",
params = {
{type = "const char *", name = "fileName"},
{type = "char *", name = "text"}
}
},
{
name = "AudioCallback",
description = "",
returnType = "void",
params = {
{type = "void *", name = "bufferData"},
{type = "unsigned int", name = "frames"}
}
}
},
functions = {
{
name = "InitWindow",
description = "Initialize window and OpenGL context",
returnType = "void",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "const char *", name = "title"}
}
},
{
name = "CloseWindow",
description = "Close window and unload OpenGL context",
returnType = "void"
},
{
name = "WindowShouldClose",
description = "Check if application should close (KEY_ESCAPE pressed or windows close icon clicked)",
returnType = "bool"
},
{
name = "IsWindowReady",
description = "Check if window has been initialized successfully",
returnType = "bool"
},
{
name = "IsWindowFullscreen",
description = "Check if window is currently fullscreen",
returnType = "bool"
},
{
name = "IsWindowHidden",
description = "Check if window is currently hidden (only PLATFORM_DESKTOP)",
returnType = "bool"
},
{
name = "IsWindowMinimized",
description = "Check if window is currently minimized (only PLATFORM_DESKTOP)",
returnType = "bool"
},
{
name = "IsWindowMaximized",
description = "Check if window is currently maximized (only PLATFORM_DESKTOP)",
returnType = "bool"
},
{
name = "IsWindowFocused",
description = "Check if window is currently focused (only PLATFORM_DESKTOP)",
returnType = "bool"
},
{
name = "IsWindowResized",
description = "Check if window has been resized last frame",
returnType = "bool"
},
{
name = "IsWindowState",
description = "Check if one specific window flag is enabled",
returnType = "bool",
params = {
{type = "unsigned int", name = "flag"}
}
},
{
name = "SetWindowState",
description = "Set window configuration state using flags (only PLATFORM_DESKTOP)",
returnType = "void",
params = {
{type = "unsigned int", name = "flags"}
}
},
{
name = "ClearWindowState",
description = "Clear window configuration state flags",
returnType = "void",
params = {
{type = "unsigned int", name = "flags"}
}
},
{
name = "ToggleFullscreen",
description = "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)",
returnType = "void"
},
{
name = "ToggleBorderlessWindowed",
description = "Toggle window state: borderless windowed (only PLATFORM_DESKTOP)",
returnType = "void"
},
{
name = "MaximizeWindow",
description = "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)",
returnType = "void"
},
{
name = "MinimizeWindow",
description = "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)",
returnType = "void"
},
{
name = "RestoreWindow",
description = "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)",
returnType = "void"
},
{
name = "SetWindowIcon",
description = "Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)",
returnType = "void",
params = {
{type = "Image", name = "image"}
}
},
{
name = "SetWindowIcons",
description = "Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)",
returnType = "void",
params = {
{type = "Image *", name = "images"},
{type = "int", name = "count"}
}
},
{
name = "SetWindowTitle",
description = "Set title for window (only PLATFORM_DESKTOP and PLATFORM_WEB)",
returnType = "void",
params = {
{type = "const char *", name = "title"}
}
},
{
name = "SetWindowPosition",
description = "Set window position on screen (only PLATFORM_DESKTOP)",
returnType = "void",
params = {
{type = "int", name = "x"},
{type = "int", name = "y"}
}
},
{
name = "SetWindowMonitor",
description = "Set monitor for the current window",
returnType = "void",
params = {
{type = "int", name = "monitor"}
}
},
{
name = "SetWindowMinSize",
description = "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)",
returnType = "void",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
name = "SetWindowMaxSize",
description = "Set window maximum dimensions (for FLAG_WINDOW_RESIZABLE)",
returnType = "void",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
name = "SetWindowSize",
description = "Set window dimensions",
returnType = "void",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
name = "SetWindowOpacity",
description = "Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)",
returnType = "void",
params = {
{type = "float", name = "opacity"}
}
},
{
name = "SetWindowFocused",
description = "Set window focused (only PLATFORM_DESKTOP)",
returnType = "void"
},
{
name = "GetWindowHandle",
description = "Get native window handle",
returnType = "void *"
},
{
name = "GetScreenWidth",
description = "Get current screen width",
returnType = "int"
},
{
name = "GetScreenHeight",
description = "Get current screen height",
returnType = "int"
},
{
name = "GetRenderWidth",
description = "Get current render width (it considers HiDPI)",
returnType = "int"
},
{
name = "GetRenderHeight",
description = "Get current render height (it considers HiDPI)",
returnType = "int"
},
{
name = "GetMonitorCount",
description = "Get number of connected monitors",
returnType = "int"
},
{
name = "GetCurrentMonitor",
description = "Get current connected monitor",
returnType = "int"
},
{
name = "GetMonitorPosition",
description = "Get specified monitor position",
returnType = "Vector2",
params = {
{type = "int", name = "monitor"}
}
},
{
name = "GetMonitorWidth",
description = "Get specified monitor width (current video mode used by monitor)",
returnType = "int",
params = {
{type = "int", name = "monitor"}
}
},
{
name = "GetMonitorHeight",
description = "Get specified monitor height (current video mode used by monitor)",
returnType = "int",
params = {
{type = "int", name = "monitor"}
}
},
{
name = "GetMonitorPhysicalWidth",
description = "Get specified monitor physical width in millimetres",
returnType = "int",
params = {
{type = "int", name = "monitor"}
}
},
{
name = "GetMonitorPhysicalHeight",
description = "Get specified monitor physical height in millimetres",
returnType = "int",
params = {
{type = "int", name = "monitor"}
}
},
{
name = "GetMonitorRefreshRate",
description = "Get specified monitor refresh rate",
returnType = "int",
params = {
{type = "int", name = "monitor"}
}
},
{
name = "GetWindowPosition",
description = "Get window position XY on monitor",
returnType = "Vector2"
},
{
name = "GetWindowScaleDPI",
description = "Get window scale DPI factor",
returnType = "Vector2"
},
{
name = "GetMonitorName",
description = "Get the human-readable, UTF-8 encoded name of the specified monitor",
returnType = "const char *",
params = {
{type = "int", name = "monitor"}
}
},
{
name = "SetClipboardText",
description = "Set clipboard text content",
returnType = "void",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "GetClipboardText",
description = "Get clipboard text content",
returnType = "const char *"
},
{
name = "EnableEventWaiting",
description = "Enable waiting for events on EndDrawing(), no automatic event polling",
returnType = "void"
},
{
name = "DisableEventWaiting",
description = "Disable waiting for events on EndDrawing(), automatic events polling",
returnType = "void"
},
{
name = "ShowCursor",
description = "Shows cursor",
returnType = "void"
},
{
name = "HideCursor",
description = "Hides cursor",
returnType = "void"
},
{
name = "IsCursorHidden",
description = "Check if cursor is not visible",
returnType = "bool"
},
{
name = "EnableCursor",
description = "Enables cursor (unlock cursor)",
returnType = "void"
},
{
name = "DisableCursor",
description = "Disables cursor (lock cursor)",
returnType = "void"
},
{
name = "IsCursorOnScreen",
description = "Check if cursor is on the screen",
returnType = "bool"
},
{
name = "ClearBackground",
description = "Set background color (framebuffer clear color)",
returnType = "void",
params = {
{type = "Color", name = "color"}
}
},
{
name = "BeginDrawing",
description = "Setup canvas (framebuffer) to start drawing",
returnType = "void"
},
{
name = "EndDrawing",
description = "End canvas drawing and swap buffers (double buffering)",
returnType = "void"
},
{
name = "BeginMode2D",
description = "Begin 2D mode with custom camera (2D)",
returnType = "void",
params = {
{type = "Camera2D", name = "camera"}
}
},
{
name = "EndMode2D",
description = "Ends 2D mode with custom camera",
returnType = "void"
},
{
name = "BeginMode3D",
description = "Begin 3D mode with custom camera (3D)",
returnType = "void",
params = {
{type = "Camera3D", name = "camera"}
}
},
{
name = "EndMode3D",
description = "Ends 3D mode and returns to default 2D orthographic mode",
returnType = "void"
},
{
name = "BeginTextureMode",
description = "Begin drawing to render texture",
returnType = "void",
params = {
{type = "RenderTexture2D", name = "target"}
}
},
{
name = "EndTextureMode",
description = "Ends drawing to render texture",
returnType = "void"
},
{
name = "BeginShaderMode",
description = "Begin custom shader drawing",
returnType = "void",
params = {
{type = "Shader", name = "shader"}
}
},
{
name = "EndShaderMode",
description = "End custom shader drawing (use default shader)",
returnType = "void"
},
{
name = "BeginBlendMode",
description = "Begin blending mode (alpha, additive, multiplied, subtract, custom)",
returnType = "void",
params = {
{type = "int", name = "mode"}
}
},
{
name = "EndBlendMode",
description = "End blending mode (reset to default: alpha blending)",
returnType = "void"
},
{
name = "BeginScissorMode",
description = "Begin scissor mode (define screen area for following drawing)",
returnType = "void",
params = {
{type = "int", name = "x"},
{type = "int", name = "y"},
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
name = "EndScissorMode",
description = "End scissor mode",
returnType = "void"
},
{
name = "BeginVrStereoMode",
description = "Begin stereo rendering (requires VR simulator)",
returnType = "void",
params = {
{type = "VrStereoConfig", name = "config"}
}
},
{
name = "EndVrStereoMode",
description = "End stereo rendering (requires VR simulator)",
returnType = "void"
},
{
name = "LoadVrStereoConfig",
description = "Load VR stereo config for VR simulator device parameters",
returnType = "VrStereoConfig",
params = {
{type = "VrDeviceInfo", name = "device"}
}
},
{
name = "UnloadVrStereoConfig",
description = "Unload VR stereo config",
returnType = "void",
params = {
{type = "VrStereoConfig", name = "config"}
}
},
{
name = "LoadShader",
description = "Load shader from files and bind default locations",
returnType = "Shader",
params = {
{type = "const char *", name = "vsFileName"},
{type = "const char *", name = "fsFileName"}
}
},
{
name = "LoadShaderFromMemory",
description = "Load shader from code strings and bind default locations",
returnType = "Shader",
params = {
{type = "const char *", name = "vsCode"},
{type = "const char *", name = "fsCode"}
}
},
{
name = "IsShaderReady",
description = "Check if a shader is ready",
returnType = "bool",
params = {
{type = "Shader", name = "shader"}
}
},
{
name = "GetShaderLocation",
description = "Get shader uniform location",
returnType = "int",
params = {
{type = "Shader", name = "shader"},
{type = "const char *", name = "uniformName"}
}
},
{
name = "GetShaderLocationAttrib",
description = "Get shader attribute location",
returnType = "int",
params = {
{type = "Shader", name = "shader"},
{type = "const char *", name = "attribName"}
}
},
{
name = "SetShaderValue",
description = "Set shader uniform value",
returnType = "void",
params = {
{type = "Shader", name = "shader"},
{type = "int", name = "locIndex"},
{type = "const void *", name = "value"},
{type = "int", name = "uniformType"}
}
},
{
name = "SetShaderValueV",
description = "Set shader uniform value vector",
returnType = "void",
params = {
{type = "Shader", name = "shader"},
{type = "int", name = "locIndex"},
{type = "const void *", name = "value"},
{type = "int", name = "uniformType"},
{type = "int", name = "count"}
}
},
{
name = "SetShaderValueMatrix",
description = "Set shader uniform value (matrix 4x4)",
returnType = "void",
params = {
{type = "Shader", name = "shader"},
{type = "int", name = "locIndex"},
{type = "Matrix", name = "mat"}
}
},
{
name = "SetShaderValueTexture",
description = "Set shader uniform value for texture (sampler2d)",
returnType = "void",
params = {
{type = "Shader", name = "shader"},
{type = "int", name = "locIndex"},
{type = "Texture2D", name = "texture"}
}
},
{
name = "UnloadShader",
description = "Unload shader from GPU memory (VRAM)",
returnType = "void",
params = {
{type = "Shader", name = "shader"}
}
},
{
name = "GetScreenToWorldRay",
description = "Get a ray trace from screen position (i.e mouse)",
returnType = "Ray",
params = {
{type = "Vector2", name = "position"},
{type = "Camera", name = "camera"}
}
},
{
name = "GetScreenToWorldRayEx",
description = "Get a ray trace from screen position (i.e mouse) in a viewport",
returnType = "Ray",
params = {
{type = "Vector2", name = "position"},
{type = "Camera", name = "camera"},
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
name = "GetWorldToScreen",
description = "Get the screen space position for a 3d world space position",
returnType = "Vector2",
params = {
{type = "Vector3", name = "position"},
{type = "Camera", name = "camera"}
}
},
{
name = "GetWorldToScreenEx",
description = "Get size position for a 3d world space position",
returnType = "Vector2",
params = {
{type = "Vector3", name = "position"},
{type = "Camera", name = "camera"},
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
name = "GetWorldToScreen2D",
description = "Get the screen space position for a 2d camera world space position",
returnType = "Vector2",
params = {
{type = "Vector2", name = "position"},
{type = "Camera2D", name = "camera"}
}
},
{
name = "GetScreenToWorld2D",
description = "Get the world space position for a 2d camera screen space position",
returnType = "Vector2",
params = {
{type = "Vector2", name = "position"},
{type = "Camera2D", name = "camera"}
}
},
{
name = "GetCameraMatrix",
description = "Get camera transform matrix (view matrix)",
returnType = "Matrix",
params = {
{type = "Camera", name = "camera"}
}
},
{
name = "GetCameraMatrix2D",
description = "Get camera 2d transform matrix",
returnType = "Matrix",
params = {
{type = "Camera2D", name = "camera"}
}
},
{
name = "SetTargetFPS",
description = "Set target FPS (maximum)",
returnType = "void",
params = {
{type = "int", name = "fps"}
}
},
{
name = "GetFrameTime",
description = "Get time in seconds for last frame drawn (delta time)",
returnType = "float"
},
{
name = "GetTime",
description = "Get elapsed time in seconds since InitWindow()",
returnType = "double"
},
{
name = "GetFPS",
description = "Get current FPS",
returnType = "int"
},
{
name = "SwapScreenBuffer",
description = "Swap back buffer with front buffer (screen drawing)",
returnType = "void"
},
{
name = "PollInputEvents",
description = "Register all input events",
returnType = "void"
},
{
name = "WaitTime",
description = "Wait for some time (halt program execution)",
returnType = "void",
params = {
{type = "double", name = "seconds"}
}
},
{
name = "SetRandomSeed",
description = "Set the seed for the random number generator",
returnType = "void",
params = {
{type = "unsigned int", name = "seed"}
}
},
{
name = "GetRandomValue",
description = "Get a random value between min and max (both included)",
returnType = "int",
params = {
{type = "int", name = "min"},
{type = "int", name = "max"}
}
},
{
name = "LoadRandomSequence",
description = "Load random values sequence, no values repeated",
returnType = "int *",
params = {
{type = "unsigned int", name = "count"},
{type = "int", name = "min"},
{type = "int", name = "max"}
}
},
{
name = "UnloadRandomSequence",
description = "Unload random values sequence",
returnType = "void",
params = {
{type = "int *", name = "sequence"}
}
},
{
name = "TakeScreenshot",
description = "Takes a screenshot of current screen (filename extension defines format)",
returnType = "void",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "SetConfigFlags",
description = "Setup init configuration flags (view FLAGS)",
returnType = "void",
params = {
{type = "unsigned int", name = "flags"}
}
},
{
name = "OpenURL",
description = "Open URL with default system browser (if available)",
returnType = "void",
params = {
{type = "const char *", name = "url"}
}
},
{
name = "TraceLog",
description = "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)",
returnType = "void",
params = {
{type = "int", name = "logLevel"},
{type = "const char *", name = "text"},
{type = "...", name = "args"}
}
},
{
name = "SetTraceLogLevel",
description = "Set the current threshold (minimum) log level",
returnType = "void",
params = {
{type = "int", name = "logLevel"}
}
},
{
name = "MemAlloc",
description = "Internal memory allocator",
returnType = "void *",
params = {
{type = "unsigned int", name = "size"}
}
},
{
name = "MemRealloc",
description = "Internal memory reallocator",
returnType = "void *",
params = {
{type = "void *", name = "ptr"},
{type = "unsigned int", name = "size"}
}
},
{
name = "MemFree",
description = "Internal memory free",
returnType = "void",
params = {
{type = "void *", name = "ptr"}
}
},
{
name = "SetTraceLogCallback",
description = "Set custom trace log",
returnType = "void",
params = {
{type = "TraceLogCallback", name = "callback"}
}
},
{
name = "SetLoadFileDataCallback",
description = "Set custom file binary data loader",
returnType = "void",
params = {
{type = "LoadFileDataCallback", name = "callback"}
}
},
{
name = "SetSaveFileDataCallback",
description = "Set custom file binary data saver",
returnType = "void",
params = {
{type = "SaveFileDataCallback", name = "callback"}
}
},
{
name = "SetLoadFileTextCallback",
description = "Set custom file text data loader",
returnType = "void",
params = {
{type = "LoadFileTextCallback", name = "callback"}
}
},
{
name = "SetSaveFileTextCallback",
description = "Set custom file text data saver",
returnType = "void",
params = {
{type = "SaveFileTextCallback", name = "callback"}
}
},
{
name = "LoadFileData",
description = "Load file data as byte array (read)",
returnType = "unsigned char *",
params = {
{type = "const char *", name = "fileName"},
{type = "int *", name = "dataSize"}
}
},
{
name = "UnloadFileData",
description = "Unload file data allocated by LoadFileData()",
returnType = "void",
params = {
{type = "unsigned char *", name = "data"}
}
},
{
name = "SaveFileData",
description = "Save data to file from byte array (write), returns true on success",
returnType = "bool",
params = {
{type = "const char *", name = "fileName"},
{type = "void *", name = "data"},
{type = "int", name = "dataSize"}
}
},
{
name = "ExportDataAsCode",
description = "Export data to code (.h), returns true on success",
returnType = "bool",
params = {
{type = "const unsigned char *", name = "data"},
{type = "int", name = "dataSize"},
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadFileText",
description = "Load text data from file (read), returns a '\\0' terminated string",
returnType = "char *",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "UnloadFileText",
description = "Unload file text data allocated by LoadFileText()",
returnType = "void",
params = {
{type = "char *", name = "text"}
}
},
{
name = "SaveFileText",
description = "Save text data to file (write), string must be '\\0' terminated, returns true on success",
returnType = "bool",
params = {
{type = "const char *", name = "fileName"},
{type = "char *", name = "text"}
}
},
{
name = "FileExists",
description = "Check if file exists",
returnType = "bool",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "DirectoryExists",
description = "Check if a directory path exists",
returnType = "bool",
params = {
{type = "const char *", name = "dirPath"}
}
},
{
name = "IsFileExtension",
description = "Check file extension (including point: .png, .wav)",
returnType = "bool",
params = {
{type = "const char *", name = "fileName"},
{type = "const char *", name = "ext"}
}
},
{
name = "GetFileLength",
description = "Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)",
returnType = "int",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "GetFileExtension",
description = "Get pointer to extension for a filename string (includes dot: '.png')",
returnType = "const char *",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "GetFileName",
description = "Get pointer to filename for a path string",
returnType = "const char *",
params = {
{type = "const char *", name = "filePath"}
}
},
{
name = "GetFileNameWithoutExt",
description = "Get filename string without extension (uses static string)",
returnType = "const char *",
params = {
{type = "const char *", name = "filePath"}
}
},
{
name = "GetDirectoryPath",
description = "Get full path for a given fileName with path (uses static string)",
returnType = "const char *",
params = {
{type = "const char *", name = "filePath"}
}
},
{
name = "GetPrevDirectoryPath",
description = "Get previous directory path for a given path (uses static string)",
returnType = "const char *",
params = {
{type = "const char *", name = "dirPath"}
}
},
{
name = "GetWorkingDirectory",
description = "Get current working directory (uses static string)",
returnType = "const char *"
},
{
name = "GetApplicationDirectory",
description = "Get the directory of the running application (uses static string)",
returnType = "const char *"
},
{
name = "ChangeDirectory",
description = "Change working directory, return true on success",
returnType = "bool",
params = {
{type = "const char *", name = "dir"}
}
},
{
name = "IsPathFile",
description = "Check if a given path is a file or a directory",
returnType = "bool",
params = {
{type = "const char *", name = "path"}
}
},
{
name = "IsFileNameValid",
description = "Check if fileName is valid for the platform/OS",
returnType = "bool",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadDirectoryFiles",
description = "Load directory filepaths",
returnType = "FilePathList",
params = {
{type = "const char *", name = "dirPath"}
}
},
{
name = "LoadDirectoryFilesEx",
description = "Load directory filepaths with extension filtering and recursive directory scan",
returnType = "FilePathList",
params = {
{type = "const char *", name = "basePath"},
{type = "const char *", name = "filter"},
{type = "bool", name = "scanSubdirs"}
}
},
{
name = "UnloadDirectoryFiles",
description = "Unload filepaths",
returnType = "void",
params = {
{type = "FilePathList", name = "files"}
}
},
{
name = "IsFileDropped",
description = "Check if a file has been dropped into window",
returnType = "bool"
},
{
name = "LoadDroppedFiles",
description = "Load dropped filepaths",
returnType = "FilePathList"
},
{
name = "UnloadDroppedFiles",
description = "Unload dropped filepaths",
returnType = "void",
params = {
{type = "FilePathList", name = "files"}
}
},
{
name = "GetFileModTime",
description = "Get file modification time (last write time)",
returnType = "long",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "CompressData",
description = "Compress data (DEFLATE algorithm), memory must be MemFree()",
returnType = "unsigned char *",
params = {
{type = "const unsigned char *", name = "data"},
{type = "int", name = "dataSize"},
{type = "int *", name = "compDataSize"}
}
},
{
name = "DecompressData",
description = "Decompress data (DEFLATE algorithm), memory must be MemFree()",
returnType = "unsigned char *",
params = {
{type = "const unsigned char *", name = "compData"},
{type = "int", name = "compDataSize"},
{type = "int *", name = "dataSize"}
}
},
{
name = "EncodeDataBase64",
description = "Encode data to Base64 string, memory must be MemFree()",
returnType = "char *",
params = {
{type = "const unsigned char *", name = "data"},
{type = "int", name = "dataSize"},
{type = "int *", name = "outputSize"}
}
},
{
name = "DecodeDataBase64",
description = "Decode Base64 string data, memory must be MemFree()",
returnType = "unsigned char *",
params = {
{type = "const unsigned char *", name = "data"},
{type = "int *", name = "outputSize"}
}
},
{
name = "LoadAutomationEventList",
description = "Load automation events list from file, NULL for empty list, capacity = MAX_AUTOMATION_EVENTS",
returnType = "AutomationEventList",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "UnloadAutomationEventList",
description = "Unload automation events list from file",
returnType = "void",
params = {
{type = "AutomationEventList", name = "list"}
}
},
{
name = "ExportAutomationEventList",
description = "Export automation events list as text file",
returnType = "bool",
params = {
{type = "AutomationEventList", name = "list"},
{type = "const char *", name = "fileName"}
}
},
{
name = "SetAutomationEventList",
description = "Set automation event list to record to",
returnType = "void",
params = {
{type = "AutomationEventList *", name = "list"}
}
},
{
name = "SetAutomationEventBaseFrame",
description = "Set automation event internal base frame to start recording",
returnType = "void",
params = {
{type = "int", name = "frame"}
}
},
{
name = "StartAutomationEventRecording",
description = "Start recording automation events (AutomationEventList must be set)",
returnType = "void"
},
{
name = "StopAutomationEventRecording",
description = "Stop recording automation events",
returnType = "void"
},
{
name = "PlayAutomationEvent",
description = "Play a recorded automation event",
returnType = "void",
params = {
{type = "AutomationEvent", name = "event"}
}
},
{
name = "IsKeyPressed",
description = "Check if a key has been pressed once",
returnType = "bool",
params = {
{type = "int", name = "key"}
}
},
{
name = "IsKeyPressedRepeat",
description = "Check if a key has been pressed again (Only PLATFORM_DESKTOP)",
returnType = "bool",
params = {
{type = "int", name = "key"}
}
},
{
name = "IsKeyDown",
description = "Check if a key is being pressed",
returnType = "bool",
params = {
{type = "int", name = "key"}
}
},
{
name = "IsKeyReleased",
description = "Check if a key has been released once",
returnType = "bool",
params = {
{type = "int", name = "key"}
}
},
{
name = "IsKeyUp",
description = "Check if a key is NOT being pressed",
returnType = "bool",
params = {
{type = "int", name = "key"}
}
},
{
name = "GetKeyPressed",
description = "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty",
returnType = "int"
},
{
name = "GetCharPressed",
description = "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty",
returnType = "int"
},
{
name = "SetExitKey",
description = "Set a custom key to exit program (default is ESC)",
returnType = "void",
params = {
{type = "int", name = "key"}
}
},
{
name = "IsGamepadAvailable",
description = "Check if a gamepad is available",
returnType = "bool",
params = {
{type = "int", name = "gamepad"}
}
},
{
name = "GetGamepadName",
description = "Get gamepad internal name id",
returnType = "const char *",
params = {
{type = "int", name = "gamepad"}
}
},
{
name = "IsGamepadButtonPressed",
description = "Check if a gamepad button has been pressed once",
returnType = "bool",
params = {
{type = "int", name = "gamepad"},
{type = "int", name = "button"}
}
},
{
name = "IsGamepadButtonDown",
description = "Check if a gamepad button is being pressed",
returnType = "bool",
params = {
{type = "int", name = "gamepad"},
{type = "int", name = "button"}
}
},
{
name = "IsGamepadButtonReleased",
description = "Check if a gamepad button has been released once",
returnType = "bool",
params = {
{type = "int", name = "gamepad"},
{type = "int", name = "button"}
}
},
{
name = "IsGamepadButtonUp",
description = "Check if a gamepad button is NOT being pressed",
returnType = "bool",
params = {
{type = "int", name = "gamepad"},
{type = "int", name = "button"}
}
},
{
name = "GetGamepadButtonPressed",
description = "Get the last gamepad button pressed",
returnType = "int"
},
{
name = "GetGamepadAxisCount",
description = "Get gamepad axis count for a gamepad",
returnType = "int",
params = {
{type = "int", name = "gamepad"}
}
},
{
name = "GetGamepadAxisMovement",
description = "Get axis movement value for a gamepad axis",
returnType = "float",
params = {
{type = "int", name = "gamepad"},
{type = "int", name = "axis"}
}
},
{
name = "SetGamepadMappings",
description = "Set internal gamepad mappings (SDL_GameControllerDB)",
returnType = "int",
params = {
{type = "const char *", name = "mappings"}
}
},
{
name = "SetGamepadVibration",
description = "Set gamepad vibration for both motors",
returnType = "void",
params = {
{type = "int", name = "gamepad"},
{type = "float", name = "leftMotor"},
{type = "float", name = "rightMotor"}
}
},
{
name = "IsMouseButtonPressed",
description = "Check if a mouse button has been pressed once",
returnType = "bool",
params = {
{type = "int", name = "button"}
}
},
{
name = "IsMouseButtonDown",
description = "Check if a mouse button is being pressed",
returnType = "bool",
params = {
{type = "int", name = "button"}
}
},
{
name = "IsMouseButtonReleased",
description = "Check if a mouse button has been released once",
returnType = "bool",
params = {
{type = "int", name = "button"}
}
},
{
name = "IsMouseButtonUp",
description = "Check if a mouse button is NOT being pressed",
returnType = "bool",
params = {
{type = "int", name = "button"}
}
},
{
name = "GetMouseX",
description = "Get mouse position X",
returnType = "int"
},
{
name = "GetMouseY",
description = "Get mouse position Y",
returnType = "int"
},
{
name = "GetMousePosition",
description = "Get mouse position XY",
returnType = "Vector2"
},
{
name = "GetMouseDelta",
description = "Get mouse delta between frames",
returnType = "Vector2"
},
{
name = "SetMousePosition",
description = "Set mouse position XY",
returnType = "void",
params = {
{type = "int", name = "x"},
{type = "int", name = "y"}
}
},
{
name = "SetMouseOffset",
description = "Set mouse offset",
returnType = "void",
params = {
{type = "int", name = "offsetX"},
{type = "int", name = "offsetY"}
}
},
{
name = "SetMouseScale",
description = "Set mouse scaling",
returnType = "void",
params = {
{type = "float", name = "scaleX"},
{type = "float", name = "scaleY"}
}
},
{
name = "GetMouseWheelMove",
description = "Get mouse wheel movement for X or Y, whichever is larger",
returnType = "float"
},
{
name = "GetMouseWheelMoveV",
description = "Get mouse wheel movement for both X and Y",
returnType = "Vector2"
},
{
name = "SetMouseCursor",
description = "Set mouse cursor",
returnType = "void",
params = {
{type = "int", name = "cursor"}
}
},
{
name = "GetTouchX",
description = "Get touch position X for touch point 0 (relative to screen size)",
returnType = "int"
},
{
name = "GetTouchY",
description = "Get touch position Y for touch point 0 (relative to screen size)",
returnType = "int"
},
{
name = "GetTouchPosition",
description = "Get touch position XY for a touch point index (relative to screen size)",
returnType = "Vector2",
params = {
{type = "int", name = "index"}
}
},
{
name = "GetTouchPointId",
description = "Get touch point identifier for given index",
returnType = "int",
params = {
{type = "int", name = "index"}
}
},
{
name = "GetTouchPointCount",
description = "Get number of touch points",
returnType = "int"
},
{
name = "SetGesturesEnabled",
description = "Enable a set of gestures using flags",
returnType = "void",
params = {
{type = "unsigned int", name = "flags"}
}
},
{
name = "IsGestureDetected",
description = "Check if a gesture have been detected",
returnType = "bool",
params = {
{type = "unsigned int", name = "gesture"}
}
},
{
name = "GetGestureDetected",
description = "Get latest detected gesture",
returnType = "int"
},
{
name = "GetGestureHoldDuration",
description = "Get gesture hold time in milliseconds",
returnType = "float"
},
{
name = "GetGestureDragVector",
description = "Get gesture drag vector",
returnType = "Vector2"
},
{
name = "GetGestureDragAngle",
description = "Get gesture drag angle",
returnType = "float"
},
{
name = "GetGesturePinchVector",
description = "Get gesture pinch delta",
returnType = "Vector2"
},
{
name = "GetGesturePinchAngle",
description = "Get gesture pinch angle",
returnType = "float"
},
{
name = "UpdateCamera",
description = "Update camera position for selected mode",
returnType = "void",
params = {
{type = "Camera *", name = "camera"},
{type = "int", name = "mode"}
}
},
{
name = "UpdateCameraPro",
description = "Update camera movement/rotation",
returnType = "void",
params = {
{type = "Camera *", name = "camera"},
{type = "Vector3", name = "movement"},
{type = "Vector3", name = "rotation"},
{type = "float", name = "zoom"}
}
},
{
name = "SetShapesTexture",
description = "Set texture and rectangle to be used on shapes drawing",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"}
}
},
{
name = "GetShapesTexture",
description = "Get texture that is used for shapes drawing",
returnType = "Texture2D"
},
{
name = "GetShapesTextureRectangle",
description = "Get texture source rectangle that is used for shapes drawing",
returnType = "Rectangle"
},
{
name = "DrawPixel",
description = "Draw a pixel",
returnType = "void",
params = {
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "Color", name = "color"}
}
},
{
name = "DrawPixelV",
description = "Draw a pixel (Vector version)",
returnType = "void",
params = {
{type = "Vector2", name = "position"},
{type = "Color", name = "color"}
}
},
{
name = "DrawLine",
description = "Draw a line",
returnType = "void",
params = {
{type = "int", name = "startPosX"},
{type = "int", name = "startPosY"},
{type = "int", name = "endPosX"},
{type = "int", name = "endPosY"},
{type = "Color", name = "color"}
}
},
{
name = "DrawLineV",
description = "Draw a line (using gl lines)",
returnType = "void",
params = {
{type = "Vector2", name = "startPos"},
{type = "Vector2", name = "endPos"},
{type = "Color", name = "color"}
}
},
{
name = "DrawLineEx",
description = "Draw a line (using triangles/quads)",
returnType = "void",
params = {
{type = "Vector2", name = "startPos"},
{type = "Vector2", name = "endPos"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawLineStrip",
description = "Draw lines sequence (using gl lines)",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "Color", name = "color"}
}
},
{
name = "DrawLineBezier",
description = "Draw line segment cubic-bezier in-out interpolation",
returnType = "void",
params = {
{type = "Vector2", name = "startPos"},
{type = "Vector2", name = "endPos"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircle",
description = "Draw a color-filled circle",
returnType = "void",
params = {
{type = "int", name = "centerX"},
{type = "int", name = "centerY"},
{type = "float", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircleSector",
description = "Draw a piece of a circle",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "float", name = "radius"},
{type = "float", name = "startAngle"},
{type = "float", name = "endAngle"},
{type = "int", name = "segments"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircleSectorLines",
description = "Draw circle sector outline",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "float", name = "radius"},
{type = "float", name = "startAngle"},
{type = "float", name = "endAngle"},
{type = "int", name = "segments"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircleGradient",
description = "Draw a gradient-filled circle",
returnType = "void",
params = {
{type = "int", name = "centerX"},
{type = "int", name = "centerY"},
{type = "float", name = "radius"},
{type = "Color", name = "color1"},
{type = "Color", name = "color2"}
}
},
{
name = "DrawCircleV",
description = "Draw a color-filled circle (Vector version)",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "float", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircleLines",
description = "Draw circle outline",
returnType = "void",
params = {
{type = "int", name = "centerX"},
{type = "int", name = "centerY"},
{type = "float", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircleLinesV",
description = "Draw circle outline (Vector version)",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "float", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "DrawEllipse",
description = "Draw ellipse",
returnType = "void",
params = {
{type = "int", name = "centerX"},
{type = "int", name = "centerY"},
{type = "float", name = "radiusH"},
{type = "float", name = "radiusV"},
{type = "Color", name = "color"}
}
},
{
name = "DrawEllipseLines",
description = "Draw ellipse outline",
returnType = "void",
params = {
{type = "int", name = "centerX"},
{type = "int", name = "centerY"},
{type = "float", name = "radiusH"},
{type = "float", name = "radiusV"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRing",
description = "Draw ring",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "float", name = "innerRadius"},
{type = "float", name = "outerRadius"},
{type = "float", name = "startAngle"},
{type = "float", name = "endAngle"},
{type = "int", name = "segments"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRingLines",
description = "Draw ring outline",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "float", name = "innerRadius"},
{type = "float", name = "outerRadius"},
{type = "float", name = "startAngle"},
{type = "float", name = "endAngle"},
{type = "int", name = "segments"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangle",
description = "Draw a color-filled rectangle",
returnType = "void",
params = {
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangleV",
description = "Draw a color-filled rectangle (Vector version)",
returnType = "void",
params = {
{type = "Vector2", name = "position"},
{type = "Vector2", name = "size"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangleRec",
description = "Draw a color-filled rectangle",
returnType = "void",
params = {
{type = "Rectangle", name = "rec"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectanglePro",
description = "Draw a color-filled rectangle with pro parameters",
returnType = "void",
params = {
{type = "Rectangle", name = "rec"},
{type = "Vector2", name = "origin"},
{type = "float", name = "rotation"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangleGradientV",
description = "Draw a vertical-gradient-filled rectangle",
returnType = "void",
params = {
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "Color", name = "color1"},
{type = "Color", name = "color2"}
}
},
{
name = "DrawRectangleGradientH",
description = "Draw a horizontal-gradient-filled rectangle",
returnType = "void",
params = {
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "Color", name = "color1"},
{type = "Color", name = "color2"}
}
},
{
name = "DrawRectangleGradientEx",
description = "Draw a gradient-filled rectangle with custom vertex colors",
returnType = "void",
params = {
{type = "Rectangle", name = "rec"},
{type = "Color", name = "col1"},
{type = "Color", name = "col2"},
{type = "Color", name = "col3"},
{type = "Color", name = "col4"}
}
},
{
name = "DrawRectangleLines",
description = "Draw rectangle outline",
returnType = "void",
params = {
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangleLinesEx",
description = "Draw rectangle outline with extended parameters",
returnType = "void",
params = {
{type = "Rectangle", name = "rec"},
{type = "float", name = "lineThick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangleRounded",
description = "Draw rectangle with rounded edges",
returnType = "void",
params = {
{type = "Rectangle", name = "rec"},
{type = "float", name = "roundness"},
{type = "int", name = "segments"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangleRoundedLines",
description = "Draw rectangle lines with rounded edges",
returnType = "void",
params = {
{type = "Rectangle", name = "rec"},
{type = "float", name = "roundness"},
{type = "int", name = "segments"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRectangleRoundedLinesEx",
description = "Draw rectangle with rounded edges outline",
returnType = "void",
params = {
{type = "Rectangle", name = "rec"},
{type = "float", name = "roundness"},
{type = "int", name = "segments"},
{type = "float", name = "lineThick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawTriangle",
description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
returnType = "void",
params = {
{type = "Vector2", name = "v1"},
{type = "Vector2", name = "v2"},
{type = "Vector2", name = "v3"},
{type = "Color", name = "color"}
}
},
{
name = "DrawTriangleLines",
description = "Draw triangle outline (vertex in counter-clockwise order!)",
returnType = "void",
params = {
{type = "Vector2", name = "v1"},
{type = "Vector2", name = "v2"},
{type = "Vector2", name = "v3"},
{type = "Color", name = "color"}
}
},
{
name = "DrawTriangleFan",
description = "Draw a triangle fan defined by points (first vertex is the center)",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "Color", name = "color"}
}
},
{
name = "DrawTriangleStrip",
description = "Draw a triangle strip defined by points",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "Color", name = "color"}
}
},
{
name = "DrawPoly",
description = "Draw a regular polygon (Vector version)",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "int", name = "sides"},
{type = "float", name = "radius"},
{type = "float", name = "rotation"},
{type = "Color", name = "color"}
}
},
{
name = "DrawPolyLines",
description = "Draw a polygon outline of n sides",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "int", name = "sides"},
{type = "float", name = "radius"},
{type = "float", name = "rotation"},
{type = "Color", name = "color"}
}
},
{
name = "DrawPolyLinesEx",
description = "Draw a polygon outline of n sides with extended parameters",
returnType = "void",
params = {
{type = "Vector2", name = "center"},
{type = "int", name = "sides"},
{type = "float", name = "radius"},
{type = "float", name = "rotation"},
{type = "float", name = "lineThick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineLinear",
description = "Draw spline: Linear, minimum 2 points",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineBasis",
description = "Draw spline: B-Spline, minimum 4 points",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineCatmullRom",
description = "Draw spline: Catmull-Rom, minimum 4 points",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineBezierQuadratic",
description = "Draw spline: Quadratic Bezier, minimum 3 points (1 control point): [p1, c2, p3, c4...]",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineBezierCubic",
description = "Draw spline: Cubic Bezier, minimum 4 points (2 control points): [p1, c2, c3, p4, c5, c6...]",
returnType = "void",
params = {
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineSegmentLinear",
description = "Draw spline segment: Linear, 2 points",
returnType = "void",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "p2"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineSegmentBasis",
description = "Draw spline segment: B-Spline, 4 points",
returnType = "void",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "p2"},
{type = "Vector2", name = "p3"},
{type = "Vector2", name = "p4"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineSegmentCatmullRom",
description = "Draw spline segment: Catmull-Rom, 4 points",
returnType = "void",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "p2"},
{type = "Vector2", name = "p3"},
{type = "Vector2", name = "p4"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineSegmentBezierQuadratic",
description = "Draw spline segment: Quadratic Bezier, 2 points, 1 control point",
returnType = "void",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "c2"},
{type = "Vector2", name = "p3"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSplineSegmentBezierCubic",
description = "Draw spline segment: Cubic Bezier, 2 points, 2 control points",
returnType = "void",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "c2"},
{type = "Vector2", name = "c3"},
{type = "Vector2", name = "p4"},
{type = "float", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "GetSplinePointLinear",
description = "Get (evaluate) spline point: Linear",
returnType = "Vector2",
params = {
{type = "Vector2", name = "startPos"},
{type = "Vector2", name = "endPos"},
{type = "float", name = "t"}
}
},
{
name = "GetSplinePointBasis",
description = "Get (evaluate) spline point: B-Spline",
returnType = "Vector2",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "p2"},
{type = "Vector2", name = "p3"},
{type = "Vector2", name = "p4"},
{type = "float", name = "t"}
}
},
{
name = "GetSplinePointCatmullRom",
description = "Get (evaluate) spline point: Catmull-Rom",
returnType = "Vector2",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "p2"},
{type = "Vector2", name = "p3"},
{type = "Vector2", name = "p4"},
{type = "float", name = "t"}
}
},
{
name = "GetSplinePointBezierQuad",
description = "Get (evaluate) spline point: Quadratic Bezier",
returnType = "Vector2",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "c2"},
{type = "Vector2", name = "p3"},
{type = "float", name = "t"}
}
},
{
name = "GetSplinePointBezierCubic",
description = "Get (evaluate) spline point: Cubic Bezier",
returnType = "Vector2",
params = {
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "c2"},
{type = "Vector2", name = "c3"},
{type = "Vector2", name = "p4"},
{type = "float", name = "t"}
}
},
{
name = "CheckCollisionRecs",
description = "Check collision between two rectangles",
returnType = "bool",
params = {
{type = "Rectangle", name = "rec1"},
{type = "Rectangle", name = "rec2"}
}
},
{
name = "CheckCollisionCircles",
description = "Check collision between two circles",
returnType = "bool",
params = {
{type = "Vector2", name = "center1"},
{type = "float", name = "radius1"},
{type = "Vector2", name = "center2"},
{type = "float", name = "radius2"}
}
},
{
name = "CheckCollisionCircleRec",
description = "Check collision between circle and rectangle",
returnType = "bool",
params = {
{type = "Vector2", name = "center"},
{type = "float", name = "radius"},
{type = "Rectangle", name = "rec"}
}
},
{
name = "CheckCollisionPointRec",
description = "Check if point is inside rectangle",
returnType = "bool",
params = {
{type = "Vector2", name = "point"},
{type = "Rectangle", name = "rec"}
}
},
{
name = "CheckCollisionPointCircle",
description = "Check if point is inside circle",
returnType = "bool",
params = {
{type = "Vector2", name = "point"},
{type = "Vector2", name = "center"},
{type = "float", name = "radius"}
}
},
{
name = "CheckCollisionPointTriangle",
description = "Check if point is inside a triangle",
returnType = "bool",
params = {
{type = "Vector2", name = "point"},
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "p2"},
{type = "Vector2", name = "p3"}
}
},
{
name = "CheckCollisionPointPoly",
description = "Check if point is within a polygon described by array of vertices",
returnType = "bool",
params = {
{type = "Vector2", name = "point"},
{type = "Vector2 *", name = "points"},
{type = "int", name = "pointCount"}
}
},
{
name = "CheckCollisionLines",
description = "Check the collision between two lines defined by two points each, returns collision point by reference",
returnType = "bool",
params = {
{type = "Vector2", name = "startPos1"},
{type = "Vector2", name = "endPos1"},
{type = "Vector2", name = "startPos2"},
{type = "Vector2", name = "endPos2"},
{type = "Vector2 *", name = "collisionPoint"}
}
},
{
name = "CheckCollisionPointLine",
description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
returnType = "bool",
params = {
{type = "Vector2", name = "point"},
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "p2"},
{type = "int", name = "threshold"}
}
},
{
name = "CheckCollisionCircleLine",
description = "Check if circle collides with a line created betweeen two points [p1] and [p2]",
returnType = "bool",
params = {
{type = "Vector2", name = "center"},
{type = "float", name = "radius"},
{type = "Vector2", name = "p1"},
{type = "Vector2", name = "p2"}
}
},
{
name = "GetCollisionRec",
description = "Get collision rectangle for two rectangles collision",
returnType = "Rectangle",
params = {
{type = "Rectangle", name = "rec1"},
{type = "Rectangle", name = "rec2"}
}
},
{
name = "LoadImage",
description = "Load image from file into CPU memory (RAM)",
returnType = "Image",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadImageRaw",
description = "Load image from RAW file data",
returnType = "Image",
params = {
{type = "const char *", name = "fileName"},
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "int", name = "format"},
{type = "int", name = "headerSize"}
}
},
{
name = "LoadImageSvg",
description = "Load image from SVG file data or string with specified size",
returnType = "Image",
params = {
{type = "const char *", name = "fileNameOrString"},
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
name = "LoadImageAnim",
description = "Load image sequence from file (frames appended to image.data)",
returnType = "Image",
params = {
{type = "const char *", name = "fileName"},
{type = "int *", name = "frames"}
}
},
{
name = "LoadImageAnimFromMemory",
description = "Load image sequence from memory buffer",
returnType = "Image",
params = {
{type = "const char *", name = "fileType"},
{type = "const unsigned char *", name = "fileData"},
{type = "int", name = "dataSize"},
{type = "int *", name = "frames"}
}
},
{
name = "LoadImageFromMemory",
description = "Load image from memory buffer, fileType refers to extension: i.e. '.png'",
returnType = "Image",
params = {
{type = "const char *", name = "fileType"},
{type = "const unsigned char *", name = "fileData"},
{type = "int", name = "dataSize"}
}
},
{
name = "LoadImageFromTexture",
description = "Load image from GPU texture data",
returnType = "Image",
params = {
{type = "Texture2D", name = "texture"}
}
},
{
name = "LoadImageFromScreen",
description = "Load image from screen buffer and (screenshot)",
returnType = "Image"
},
{
name = "IsImageReady",
description = "Check if an image is ready",
returnType = "bool",
params = {
{type = "Image", name = "image"}
}
},
{
name = "UnloadImage",
description = "Unload image from CPU memory (RAM)",
returnType = "void",
params = {
{type = "Image", name = "image"}
}
},
{
name = "ExportImage",
description = "Export image data to file, returns true on success",
returnType = "bool",
params = {
{type = "Image", name = "image"},
{type = "const char *", name = "fileName"}
}
},
{
name = "ExportImageToMemory",
description = "Export image to memory buffer",
returnType = "unsigned char *",
params = {
{type = "Image", name = "image"},
{type = "const char *", name = "fileType"},
{type = "int *", name = "fileSize"}
}
},
{
name = "ExportImageAsCode",
description = "Export image as code file defining an array of bytes, returns true on success",
returnType = "bool",
params = {
{type = "Image", name = "image"},
{type = "const char *", name = "fileName"}
}
},
{
name = "GenImageColor",
description = "Generate image: plain color",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "Color", name = "color"}
}
},
{
name = "GenImageGradientLinear",
description = "Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "int", name = "direction"},
{type = "Color", name = "start"},
{type = "Color", name = "end"}
}
},
{
name = "GenImageGradientRadial",
description = "Generate image: radial gradient",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "float", name = "density"},
{type = "Color", name = "inner"},
{type = "Color", name = "outer"}
}
},
{
name = "GenImageGradientSquare",
description = "Generate image: square gradient",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "float", name = "density"},
{type = "Color", name = "inner"},
{type = "Color", name = "outer"}
}
},
{
name = "GenImageChecked",
description = "Generate image: checked",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "int", name = "checksX"},
{type = "int", name = "checksY"},
{type = "Color", name = "col1"},
{type = "Color", name = "col2"}
}
},
{
name = "GenImageWhiteNoise",
description = "Generate image: white noise",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "float", name = "factor"}
}
},
{
name = "GenImagePerlinNoise",
description = "Generate image: perlin noise",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "int", name = "offsetX"},
{type = "int", name = "offsetY"},
{type = "float", name = "scale"}
}
},
{
name = "GenImageCellular",
description = "Generate image: cellular algorithm, bigger tileSize means bigger cells",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "int", name = "tileSize"}
}
},
{
name = "GenImageText",
description = "Generate image: grayscale image from text data",
returnType = "Image",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "const char *", name = "text"}
}
},
{
name = "ImageCopy",
description = "Create an image duplicate (useful for transformations)",
returnType = "Image",
params = {
{type = "Image", name = "image"}
}
},
{
name = "ImageFromImage",
description = "Create an image from another image piece",
returnType = "Image",
params = {
{type = "Image", name = "image"},
{type = "Rectangle", name = "rec"}
}
},
{
name = "ImageText",
description = "Create an image from text (default font)",
returnType = "Image",
params = {
{type = "const char *", name = "text"},
{type = "int", name = "fontSize"},
{type = "Color", name = "color"}
}
},
{
name = "ImageTextEx",
description = "Create an image from text (custom sprite font)",
returnType = "Image",
params = {
{type = "Font", name = "font"},
{type = "const char *", name = "text"},
{type = "float", name = "fontSize"},
{type = "float", name = "spacing"},
{type = "Color", name = "tint"}
}
},
{
name = "ImageFormat",
description = "Convert image data to desired format",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "int", name = "newFormat"}
}
},
{
name = "ImageToPOT",
description = "Convert image to POT (power-of-two)",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "Color", name = "fill"}
}
},
{
name = "ImageCrop",
description = "Crop an image to a defined rectangle",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "Rectangle", name = "crop"}
}
},
{
name = "ImageAlphaCrop",
description = "Crop image depending on alpha value",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "float", name = "threshold"}
}
},
{
name = "ImageAlphaClear",
description = "Clear alpha channel to desired color",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "Color", name = "color"},
{type = "float", name = "threshold"}
}
},
{
name = "ImageAlphaMask",
description = "Apply alpha mask to image",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "Image", name = "alphaMask"}
}
},
{
name = "ImageAlphaPremultiply",
description = "Premultiply alpha channel",
returnType = "void",
params = {
{type = "Image *", name = "image"}
}
},
{
name = "ImageBlurGaussian",
description = "Apply Gaussian blur using a box blur approximation",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "int", name = "blurSize"}
}
},
{
name = "ImageKernelConvolution",
description = "Apply Custom Square image convolution kernel",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "float *", name = "kernel"},
{type = "int", name = "kernelSize"}
}
},
{
name = "ImageResize",
description = "Resize image (Bicubic scaling algorithm)",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "int", name = "newWidth"},
{type = "int", name = "newHeight"}
}
},
{
name = "ImageResizeNN",
description = "Resize image (Nearest-Neighbor scaling algorithm)",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "int", name = "newWidth"},
{type = "int", name = "newHeight"}
}
},
{
name = "ImageResizeCanvas",
description = "Resize canvas and fill with color",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "int", name = "newWidth"},
{type = "int", name = "newHeight"},
{type = "int", name = "offsetX"},
{type = "int", name = "offsetY"},
{type = "Color", name = "fill"}
}
},
{
name = "ImageMipmaps",
description = "Compute all mipmap levels for a provided image",
returnType = "void",
params = {
{type = "Image *", name = "image"}
}
},
{
name = "ImageDither",
description = "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "int", name = "rBpp"},
{type = "int", name = "gBpp"},
{type = "int", name = "bBpp"},
{type = "int", name = "aBpp"}
}
},
{
name = "ImageFlipVertical",
description = "Flip image vertically",
returnType = "void",
params = {
{type = "Image *", name = "image"}
}
},
{
name = "ImageFlipHorizontal",
description = "Flip image horizontally",
returnType = "void",
params = {
{type = "Image *", name = "image"}
}
},
{
name = "ImageRotate",
description = "Rotate image by input angle in degrees (-359 to 359)",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "int", name = "degrees"}
}
},
{
name = "ImageRotateCW",
description = "Rotate image clockwise 90deg",
returnType = "void",
params = {
{type = "Image *", name = "image"}
}
},
{
name = "ImageRotateCCW",
description = "Rotate image counter-clockwise 90deg",
returnType = "void",
params = {
{type = "Image *", name = "image"}
}
},
{
name = "ImageColorTint",
description = "Modify image color: tint",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "Color", name = "color"}
}
},
{
name = "ImageColorInvert",
description = "Modify image color: invert",
returnType = "void",
params = {
{type = "Image *", name = "image"}
}
},
{
name = "ImageColorGrayscale",
description = "Modify image color: grayscale",
returnType = "void",
params = {
{type = "Image *", name = "image"}
}
},
{
name = "ImageColorContrast",
description = "Modify image color: contrast (-100 to 100)",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "float", name = "contrast"}
}
},
{
name = "ImageColorBrightness",
description = "Modify image color: brightness (-255 to 255)",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "int", name = "brightness"}
}
},
{
name = "ImageColorReplace",
description = "Modify image color: replace color",
returnType = "void",
params = {
{type = "Image *", name = "image"},
{type = "Color", name = "color"},
{type = "Color", name = "replace"}
}
},
{
name = "LoadImageColors",
description = "Load color data from image as a Color array (RGBA - 32bit)",
returnType = "Color *",
params = {
{type = "Image", name = "image"}
}
},
{
name = "LoadImagePalette",
description = "Load colors palette from image as a Color array (RGBA - 32bit)",
returnType = "Color *",
params = {
{type = "Image", name = "image"},
{type = "int", name = "maxPaletteSize"},
{type = "int *", name = "colorCount"}
}
},
{
name = "UnloadImageColors",
description = "Unload color data loaded with LoadImageColors()",
returnType = "void",
params = {
{type = "Color *", name = "colors"}
}
},
{
name = "UnloadImagePalette",
description = "Unload colors palette loaded with LoadImagePalette()",
returnType = "void",
params = {
{type = "Color *", name = "colors"}
}
},
{
name = "GetImageAlphaBorder",
description = "Get image alpha border rectangle",
returnType = "Rectangle",
params = {
{type = "Image", name = "image"},
{type = "float", name = "threshold"}
}
},
{
name = "GetImageColor",
description = "Get image pixel color at (x, y) position",
returnType = "Color",
params = {
{type = "Image", name = "image"},
{type = "int", name = "x"},
{type = "int", name = "y"}
}
},
{
name = "ImageClearBackground",
description = "Clear image background with given color",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawPixel",
description = "Draw pixel within an image",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawPixelV",
description = "Draw pixel within an image (Vector version)",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Vector2", name = "position"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawLine",
description = "Draw line within an image",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "int", name = "startPosX"},
{type = "int", name = "startPosY"},
{type = "int", name = "endPosX"},
{type = "int", name = "endPosY"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawLineV",
description = "Draw line within an image (Vector version)",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Vector2", name = "start"},
{type = "Vector2", name = "end"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawCircle",
description = "Draw a filled circle within an image",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "int", name = "centerX"},
{type = "int", name = "centerY"},
{type = "int", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawCircleV",
description = "Draw a filled circle within an image (Vector version)",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Vector2", name = "center"},
{type = "int", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawCircleLines",
description = "Draw circle outline within an image",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "int", name = "centerX"},
{type = "int", name = "centerY"},
{type = "int", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawCircleLinesV",
description = "Draw circle outline within an image (Vector version)",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Vector2", name = "center"},
{type = "int", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawRectangle",
description = "Draw rectangle within an image",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawRectangleV",
description = "Draw rectangle within an image (Vector version)",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Vector2", name = "position"},
{type = "Vector2", name = "size"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawRectangleRec",
description = "Draw rectangle within an image",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Rectangle", name = "rec"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawRectangleLines",
description = "Draw rectangle lines within an image",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Rectangle", name = "rec"},
{type = "int", name = "thick"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDraw",
description = "Draw a source image within a destination image (tint applied to source)",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Image", name = "src"},
{type = "Rectangle", name = "srcRec"},
{type = "Rectangle", name = "dstRec"},
{type = "Color", name = "tint"}
}
},
{
name = "ImageDrawText",
description = "Draw text (using default font) within an image (destination)",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "const char *", name = "text"},
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "int", name = "fontSize"},
{type = "Color", name = "color"}
}
},
{
name = "ImageDrawTextEx",
description = "Draw text (custom sprite font) within an image (destination)",
returnType = "void",
params = {
{type = "Image *", name = "dst"},
{type = "Font", name = "font"},
{type = "const char *", name = "text"},
{type = "Vector2", name = "position"},
{type = "float", name = "fontSize"},
{type = "float", name = "spacing"},
{type = "Color", name = "tint"}
}
},
{
name = "LoadTexture",
description = "Load texture from file into GPU memory (VRAM)",
returnType = "Texture2D",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadTextureFromImage",
description = "Load texture from image data",
returnType = "Texture2D",
params = {
{type = "Image", name = "image"}
}
},
{
name = "LoadTextureCubemap",
description = "Load cubemap from image, multiple image cubemap layouts supported",
returnType = "TextureCubemap",
params = {
{type = "Image", name = "image"},
{type = "int", name = "layout"}
}
},
{
name = "LoadRenderTexture",
description = "Load texture for rendering (framebuffer)",
returnType = "RenderTexture2D",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"}
}
},
{
name = "IsTextureReady",
description = "Check if a texture is ready",
returnType = "bool",
params = {
{type = "Texture2D", name = "texture"}
}
},
{
name = "UnloadTexture",
description = "Unload texture from GPU memory (VRAM)",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"}
}
},
{
name = "IsRenderTextureReady",
description = "Check if a render texture is ready",
returnType = "bool",
params = {
{type = "RenderTexture2D", name = "target"}
}
},
{
name = "UnloadRenderTexture",
description = "Unload render texture from GPU memory (VRAM)",
returnType = "void",
params = {
{type = "RenderTexture2D", name = "target"}
}
},
{
name = "UpdateTexture",
description = "Update GPU texture with new data",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "const void *", name = "pixels"}
}
},
{
name = "UpdateTextureRec",
description = "Update GPU texture rectangle with new data",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "rec"},
{type = "const void *", name = "pixels"}
}
},
{
name = "GenTextureMipmaps",
description = "Generate GPU mipmaps for a texture",
returnType = "void",
params = {
{type = "Texture2D *", name = "texture"}
}
},
{
name = "SetTextureFilter",
description = "Set texture scaling filter mode",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "int", name = "filter"}
}
},
{
name = "SetTextureWrap",
description = "Set texture wrapping mode",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "int", name = "wrap"}
}
},
{
name = "DrawTexture",
description = "Draw a Texture2D",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawTextureV",
description = "Draw a Texture2D with position defined as Vector2",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "Vector2", name = "position"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawTextureEx",
description = "Draw a Texture2D with extended parameters",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "Vector2", name = "position"},
{type = "float", name = "rotation"},
{type = "float", name = "scale"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawTextureRec",
description = "Draw a part of a texture defined by a rectangle",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"},
{type = "Vector2", name = "position"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawTexturePro",
description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"},
{type = "Rectangle", name = "dest"},
{type = "Vector2", name = "origin"},
{type = "float", name = "rotation"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawTextureNPatch",
description = "Draws a texture (or part of it) that stretches or shrinks nicely",
returnType = "void",
params = {
{type = "Texture2D", name = "texture"},
{type = "NPatchInfo", name = "nPatchInfo"},
{type = "Rectangle", name = "dest"},
{type = "Vector2", name = "origin"},
{type = "float", name = "rotation"},
{type = "Color", name = "tint"}
}
},
{
name = "ColorIsEqual",
description = "Check if two colors are equal",
returnType = "bool",
params = {
{type = "Color", name = "col1"},
{type = "Color", name = "col2"}
}
},
{
name = "Fade",
description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
returnType = "Color",
params = {
{type = "Color", name = "color"},
{type = "float", name = "alpha"}
}
},
{
name = "ColorToInt",
description = "Get hexadecimal value for a Color (0xRRGGBBAA)",
returnType = "int",
params = {
{type = "Color", name = "color"}
}
},
{
name = "ColorNormalize",
description = "Get Color normalized as float [0..1]",
returnType = "Vector4",
params = {
{type = "Color", name = "color"}
}
},
{
name = "ColorFromNormalized",
description = "Get Color from normalized values [0..1]",
returnType = "Color",
params = {
{type = "Vector4", name = "normalized"}
}
},
{
name = "ColorToHSV",
description = "Get HSV values for a Color, hue [0..360], saturation/value [0..1]",
returnType = "Vector3",
params = {
{type = "Color", name = "color"}
}
},
{
name = "ColorFromHSV",
description = "Get a Color from HSV values, hue [0..360], saturation/value [0..1]",
returnType = "Color",
params = {
{type = "float", name = "hue"},
{type = "float", name = "saturation"},
{type = "float", name = "value"}
}
},
{
name = "ColorTint",
description = "Get color multiplied with another color",
returnType = "Color",
params = {
{type = "Color", name = "color"},
{type = "Color", name = "tint"}
}
},
{
name = "ColorBrightness",
description = "Get color with brightness correction, brightness factor goes from -1.0f to 1.0f",
returnType = "Color",
params = {
{type = "Color", name = "color"},
{type = "float", name = "factor"}
}
},
{
name = "ColorContrast",
description = "Get color with contrast correction, contrast values between -1.0f and 1.0f",
returnType = "Color",
params = {
{type = "Color", name = "color"},
{type = "float", name = "contrast"}
}
},
{
name = "ColorAlpha",
description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
returnType = "Color",
params = {
{type = "Color", name = "color"},
{type = "float", name = "alpha"}
}
},
{
name = "ColorAlphaBlend",
description = "Get src alpha-blended into dst color with tint",
returnType = "Color",
params = {
{type = "Color", name = "dst"},
{type = "Color", name = "src"},
{type = "Color", name = "tint"}
}
},
{
name = "GetColor",
description = "Get Color structure from hexadecimal value",
returnType = "Color",
params = {
{type = "unsigned int", name = "hexValue"}
}
},
{
name = "GetPixelColor",
description = "Get Color from a source pixel pointer of certain format",
returnType = "Color",
params = {
{type = "void *", name = "srcPtr"},
{type = "int", name = "format"}
}
},
{
name = "SetPixelColor",
description = "Set color formatted into destination pixel pointer",
returnType = "void",
params = {
{type = "void *", name = "dstPtr"},
{type = "Color", name = "color"},
{type = "int", name = "format"}
}
},
{
name = "GetPixelDataSize",
description = "Get pixel data size in bytes for certain format",
returnType = "int",
params = {
{type = "int", name = "width"},
{type = "int", name = "height"},
{type = "int", name = "format"}
}
},
{
name = "GetFontDefault",
description = "Get the default Font",
returnType = "Font"
},
{
name = "LoadFont",
description = "Load font from file into GPU memory (VRAM)",
returnType = "Font",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadFontEx",
description = "Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character setFont",
returnType = "Font",
params = {
{type = "const char *", name = "fileName"},
{type = "int", name = "fontSize"},
{type = "int *", name = "codepoints"},
{type = "int", name = "codepointCount"}
}
},
{
name = "LoadFontFromImage",
description = "Load font from Image (XNA style)",
returnType = "Font",
params = {
{type = "Image", name = "image"},
{type = "Color", name = "key"},
{type = "int", name = "firstChar"}
}
},
{
name = "LoadFontFromMemory",
description = "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'",
returnType = "Font",
params = {
{type = "const char *", name = "fileType"},
{type = "const unsigned char *", name = "fileData"},
{type = "int", name = "dataSize"},
{type = "int", name = "fontSize"},
{type = "int *", name = "codepoints"},
{type = "int", name = "codepointCount"}
}
},
{
name = "IsFontReady",
description = "Check if a font is ready",
returnType = "bool",
params = {
{type = "Font", name = "font"}
}
},
{
name = "LoadFontData",
description = "Load font data for further use",
returnType = "GlyphInfo *",
params = {
{type = "const unsigned char *", name = "fileData"},
{type = "int", name = "dataSize"},
{type = "int", name = "fontSize"},
{type = "int *", name = "codepoints"},
{type = "int", name = "codepointCount"},
{type = "int", name = "type"}
}
},
{
name = "GenImageFontAtlas",
description = "Generate image font atlas using chars info",
returnType = "Image",
params = {
{type = "const GlyphInfo *", name = "glyphs"},
{type = "Rectangle **", name = "glyphRecs"},
{type = "int", name = "glyphCount"},
{type = "int", name = "fontSize"},
{type = "int", name = "padding"},
{type = "int", name = "packMethod"}
}
},
{
name = "UnloadFontData",
description = "Unload font chars info data (RAM)",
returnType = "void",
params = {
{type = "GlyphInfo *", name = "glyphs"},
{type = "int", name = "glyphCount"}
}
},
{
name = "UnloadFont",
description = "Unload font from GPU memory (VRAM)",
returnType = "void",
params = {
{type = "Font", name = "font"}
}
},
{
name = "ExportFontAsCode",
description = "Export font as code file, returns true on success",
returnType = "bool",
params = {
{type = "Font", name = "font"},
{type = "const char *", name = "fileName"}
}
},
{
name = "DrawFPS",
description = "Draw current FPS",
returnType = "void",
params = {
{type = "int", name = "posX"},
{type = "int", name = "posY"}
}
},
{
name = "DrawText",
description = "Draw text (using default font)",
returnType = "void",
params = {
{type = "const char *", name = "text"},
{type = "int", name = "posX"},
{type = "int", name = "posY"},
{type = "int", name = "fontSize"},
{type = "Color", name = "color"}
}
},
{
name = "DrawTextEx",
description = "Draw text using font and additional parameters",
returnType = "void",
params = {
{type = "Font", name = "font"},
{type = "const char *", name = "text"},
{type = "Vector2", name = "position"},
{type = "float", name = "fontSize"},
{type = "float", name = "spacing"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawTextPro",
description = "Draw text using Font and pro parameters (rotation)",
returnType = "void",
params = {
{type = "Font", name = "font"},
{type = "const char *", name = "text"},
{type = "Vector2", name = "position"},
{type = "Vector2", name = "origin"},
{type = "float", name = "rotation"},
{type = "float", name = "fontSize"},
{type = "float", name = "spacing"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawTextCodepoint",
description = "Draw one character (codepoint)",
returnType = "void",
params = {
{type = "Font", name = "font"},
{type = "int", name = "codepoint"},
{type = "Vector2", name = "position"},
{type = "float", name = "fontSize"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawTextCodepoints",
description = "Draw multiple character (codepoint)",
returnType = "void",
params = {
{type = "Font", name = "font"},
{type = "const int *", name = "codepoints"},
{type = "int", name = "codepointCount"},
{type = "Vector2", name = "position"},
{type = "float", name = "fontSize"},
{type = "float", name = "spacing"},
{type = "Color", name = "tint"}
}
},
{
name = "SetTextLineSpacing",
description = "Set vertical line spacing when drawing with line-breaks",
returnType = "void",
params = {
{type = "int", name = "spacing"}
}
},
{
name = "MeasureText",
description = "Measure string width for default font",
returnType = "int",
params = {
{type = "const char *", name = "text"},
{type = "int", name = "fontSize"}
}
},
{
name = "MeasureTextEx",
description = "Measure string size for Font",
returnType = "Vector2",
params = {
{type = "Font", name = "font"},
{type = "const char *", name = "text"},
{type = "float", name = "fontSize"},
{type = "float", name = "spacing"}
}
},
{
name = "GetGlyphIndex",
description = "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found",
returnType = "int",
params = {
{type = "Font", name = "font"},
{type = "int", name = "codepoint"}
}
},
{
name = "GetGlyphInfo",
description = "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found",
returnType = "GlyphInfo",
params = {
{type = "Font", name = "font"},
{type = "int", name = "codepoint"}
}
},
{
name = "GetGlyphAtlasRec",
description = "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found",
returnType = "Rectangle",
params = {
{type = "Font", name = "font"},
{type = "int", name = "codepoint"}
}
},
{
name = "LoadUTF8",
description = "Load UTF-8 text encoded from codepoints array",
returnType = "char *",
params = {
{type = "const int *", name = "codepoints"},
{type = "int", name = "length"}
}
},
{
name = "UnloadUTF8",
description = "Unload UTF-8 text encoded from codepoints array",
returnType = "void",
params = {
{type = "char *", name = "text"}
}
},
{
name = "LoadCodepoints",
description = "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter",
returnType = "int *",
params = {
{type = "const char *", name = "text"},
{type = "int *", name = "count"}
}
},
{
name = "UnloadCodepoints",
description = "Unload codepoints data from memory",
returnType = "void",
params = {
{type = "int *", name = "codepoints"}
}
},
{
name = "GetCodepointCount",
description = "Get total number of codepoints in a UTF-8 encoded string",
returnType = "int",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "GetCodepoint",
description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
returnType = "int",
params = {
{type = "const char *", name = "text"},
{type = "int *", name = "codepointSize"}
}
},
{
name = "GetCodepointNext",
description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
returnType = "int",
params = {
{type = "const char *", name = "text"},
{type = "int *", name = "codepointSize"}
}
},
{
name = "GetCodepointPrevious",
description = "Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
returnType = "int",
params = {
{type = "const char *", name = "text"},
{type = "int *", name = "codepointSize"}
}
},
{
name = "CodepointToUTF8",
description = "Encode one codepoint into UTF-8 byte array (array length returned as parameter)",
returnType = "const char *",
params = {
{type = "int", name = "codepoint"},
{type = "int *", name = "utf8Size"}
}
},
{
name = "TextCopy",
description = "Copy one string to another, returns bytes copied",
returnType = "int",
params = {
{type = "char *", name = "dst"},
{type = "const char *", name = "src"}
}
},
{
name = "TextIsEqual",
description = "Check if two text string are equal",
returnType = "bool",
params = {
{type = "const char *", name = "text1"},
{type = "const char *", name = "text2"}
}
},
{
name = "TextLength",
description = "Get text length, checks for '\\0' ending",
returnType = "unsigned int",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "TextFormat",
description = "Text formatting with variables (sprintf() style)",
returnType = "const char *",
params = {
{type = "const char *", name = "text"},
{type = "...", name = "args"}
}
},
{
name = "TextSubtext",
description = "Get a piece of a text string",
returnType = "const char *",
params = {
{type = "const char *", name = "text"},
{type = "int", name = "position"},
{type = "int", name = "length"}
}
},
{
name = "TextReplace",
description = "Replace text string (WARNING: memory must be freed!)",
returnType = "char *",
params = {
{type = "const char *", name = "text"},
{type = "const char *", name = "replace"},
{type = "const char *", name = "by"}
}
},
{
name = "TextInsert",
description = "Insert text in a position (WARNING: memory must be freed!)",
returnType = "char *",
params = {
{type = "const char *", name = "text"},
{type = "const char *", name = "insert"},
{type = "int", name = "position"}
}
},
{
name = "TextJoin",
description = "Join text strings with delimiter",
returnType = "const char *",
params = {
{type = "const char **", name = "textList"},
{type = "int", name = "count"},
{type = "const char *", name = "delimiter"}
}
},
{
name = "TextSplit",
description = "Split text into multiple strings",
returnType = "const char **",
params = {
{type = "const char *", name = "text"},
{type = "char", name = "delimiter"},
{type = "int *", name = "count"}
}
},
{
name = "TextAppend",
description = "Append text at specific position and move cursor!",
returnType = "void",
params = {
{type = "char *", name = "text"},
{type = "const char *", name = "append"},
{type = "int *", name = "position"}
}
},
{
name = "TextFindIndex",
description = "Find first text occurrence within a string",
returnType = "int",
params = {
{type = "const char *", name = "text"},
{type = "const char *", name = "find"}
}
},
{
name = "TextToUpper",
description = "Get upper case version of provided string",
returnType = "const char *",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "TextToLower",
description = "Get lower case version of provided string",
returnType = "const char *",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "TextToPascal",
description = "Get Pascal case notation version of provided string",
returnType = "const char *",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "TextToSnake",
description = "Get Snake case notation version of provided string",
returnType = "const char *",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "TextToCamel",
description = "Get Camel case notation version of provided string",
returnType = "const char *",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "TextToInteger",
description = "Get integer value from text (negative values not supported)",
returnType = "int",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "TextToFloat",
description = "Get float value from text (negative values not supported)",
returnType = "float",
params = {
{type = "const char *", name = "text"}
}
},
{
name = "DrawLine3D",
description = "Draw a line in 3D world space",
returnType = "void",
params = {
{type = "Vector3", name = "startPos"},
{type = "Vector3", name = "endPos"},
{type = "Color", name = "color"}
}
},
{
name = "DrawPoint3D",
description = "Draw a point in 3D space, actually a small line",
returnType = "void",
params = {
{type = "Vector3", name = "position"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCircle3D",
description = "Draw a circle in 3D world space",
returnType = "void",
params = {
{type = "Vector3", name = "center"},
{type = "float", name = "radius"},
{type = "Vector3", name = "rotationAxis"},
{type = "float", name = "rotationAngle"},
{type = "Color", name = "color"}
}
},
{
name = "DrawTriangle3D",
description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
returnType = "void",
params = {
{type = "Vector3", name = "v1"},
{type = "Vector3", name = "v2"},
{type = "Vector3", name = "v3"},
{type = "Color", name = "color"}
}
},
{
name = "DrawTriangleStrip3D",
description = "Draw a triangle strip defined by points",
returnType = "void",
params = {
{type = "Vector3 *", name = "points"},
{type = "int", name = "pointCount"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCube",
description = "Draw cube",
returnType = "void",
params = {
{type = "Vector3", name = "position"},
{type = "float", name = "width"},
{type = "float", name = "height"},
{type = "float", name = "length"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCubeV",
description = "Draw cube (Vector version)",
returnType = "void",
params = {
{type = "Vector3", name = "position"},
{type = "Vector3", name = "size"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCubeWires",
description = "Draw cube wires",
returnType = "void",
params = {
{type = "Vector3", name = "position"},
{type = "float", name = "width"},
{type = "float", name = "height"},
{type = "float", name = "length"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCubeWiresV",
description = "Draw cube wires (Vector version)",
returnType = "void",
params = {
{type = "Vector3", name = "position"},
{type = "Vector3", name = "size"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSphere",
description = "Draw sphere",
returnType = "void",
params = {
{type = "Vector3", name = "centerPos"},
{type = "float", name = "radius"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSphereEx",
description = "Draw sphere with extended parameters",
returnType = "void",
params = {
{type = "Vector3", name = "centerPos"},
{type = "float", name = "radius"},
{type = "int", name = "rings"},
{type = "int", name = "slices"},
{type = "Color", name = "color"}
}
},
{
name = "DrawSphereWires",
description = "Draw sphere wires",
returnType = "void",
params = {
{type = "Vector3", name = "centerPos"},
{type = "float", name = "radius"},
{type = "int", name = "rings"},
{type = "int", name = "slices"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCylinder",
description = "Draw a cylinder/cone",
returnType = "void",
params = {
{type = "Vector3", name = "position"},
{type = "float", name = "radiusTop"},
{type = "float", name = "radiusBottom"},
{type = "float", name = "height"},
{type = "int", name = "slices"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCylinderEx",
description = "Draw a cylinder with base at startPos and top at endPos",
returnType = "void",
params = {
{type = "Vector3", name = "startPos"},
{type = "Vector3", name = "endPos"},
{type = "float", name = "startRadius"},
{type = "float", name = "endRadius"},
{type = "int", name = "sides"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCylinderWires",
description = "Draw a cylinder/cone wires",
returnType = "void",
params = {
{type = "Vector3", name = "position"},
{type = "float", name = "radiusTop"},
{type = "float", name = "radiusBottom"},
{type = "float", name = "height"},
{type = "int", name = "slices"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCylinderWiresEx",
description = "Draw a cylinder wires with base at startPos and top at endPos",
returnType = "void",
params = {
{type = "Vector3", name = "startPos"},
{type = "Vector3", name = "endPos"},
{type = "float", name = "startRadius"},
{type = "float", name = "endRadius"},
{type = "int", name = "sides"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCapsule",
description = "Draw a capsule with the center of its sphere caps at startPos and endPos",
returnType = "void",
params = {
{type = "Vector3", name = "startPos"},
{type = "Vector3", name = "endPos"},
{type = "float", name = "radius"},
{type = "int", name = "slices"},
{type = "int", name = "rings"},
{type = "Color", name = "color"}
}
},
{
name = "DrawCapsuleWires",
description = "Draw capsule wireframe with the center of its sphere caps at startPos and endPos",
returnType = "void",
params = {
{type = "Vector3", name = "startPos"},
{type = "Vector3", name = "endPos"},
{type = "float", name = "radius"},
{type = "int", name = "slices"},
{type = "int", name = "rings"},
{type = "Color", name = "color"}
}
},
{
name = "DrawPlane",
description = "Draw a plane XZ",
returnType = "void",
params = {
{type = "Vector3", name = "centerPos"},
{type = "Vector2", name = "size"},
{type = "Color", name = "color"}
}
},
{
name = "DrawRay",
description = "Draw a ray line",
returnType = "void",
params = {
{type = "Ray", name = "ray"},
{type = "Color", name = "color"}
}
},
{
name = "DrawGrid",
description = "Draw a grid (centered at (0, 0, 0))",
returnType = "void",
params = {
{type = "int", name = "slices"},
{type = "float", name = "spacing"}
}
},
{
name = "LoadModel",
description = "Load model from files (meshes and materials)",
returnType = "Model",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadModelFromMesh",
description = "Load model from generated mesh (default material)",
returnType = "Model",
params = {
{type = "Mesh", name = "mesh"}
}
},
{
name = "IsModelReady",
description = "Check if a model is ready",
returnType = "bool",
params = {
{type = "Model", name = "model"}
}
},
{
name = "UnloadModel",
description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
returnType = "void",
params = {
{type = "Model", name = "model"}
}
},
{
name = "GetModelBoundingBox",
description = "Compute model bounding box limits (considers all meshes)",
returnType = "BoundingBox",
params = {
{type = "Model", name = "model"}
}
},
{
name = "DrawModel",
description = "Draw a model (with texture if set)",
returnType = "void",
params = {
{type = "Model", name = "model"},
{type = "Vector3", name = "position"},
{type = "float", name = "scale"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawModelEx",
description = "Draw a model with extended parameters",
returnType = "void",
params = {
{type = "Model", name = "model"},
{type = "Vector3", name = "position"},
{type = "Vector3", name = "rotationAxis"},
{type = "float", name = "rotationAngle"},
{type = "Vector3", name = "scale"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawModelWires",
description = "Draw a model wires (with texture if set)",
returnType = "void",
params = {
{type = "Model", name = "model"},
{type = "Vector3", name = "position"},
{type = "float", name = "scale"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawModelWiresEx",
description = "Draw a model wires (with texture if set) with extended parameters",
returnType = "void",
params = {
{type = "Model", name = "model"},
{type = "Vector3", name = "position"},
{type = "Vector3", name = "rotationAxis"},
{type = "float", name = "rotationAngle"},
{type = "Vector3", name = "scale"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawBoundingBox",
description = "Draw bounding box (wires)",
returnType = "void",
params = {
{type = "BoundingBox", name = "box"},
{type = "Color", name = "color"}
}
},
{
name = "DrawBillboard",
description = "Draw a billboard texture",
returnType = "void",
params = {
{type = "Camera", name = "camera"},
{type = "Texture2D", name = "texture"},
{type = "Vector3", name = "position"},
{type = "float", name = "size"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawBillboardRec",
description = "Draw a billboard texture defined by source",
returnType = "void",
params = {
{type = "Camera", name = "camera"},
{type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"},
{type = "Vector3", name = "position"},
{type = "Vector2", name = "size"},
{type = "Color", name = "tint"}
}
},
{
name = "DrawBillboardPro",
description = "Draw a billboard texture defined by source and rotation",
returnType = "void",
params = {
{type = "Camera", name = "camera"},
{type = "Texture2D", name = "texture"},
{type = "Rectangle", name = "source"},
{type = "Vector3", name = "position"},
{type = "Vector3", name = "up"},
{type = "Vector2", name = "size"},
{type = "Vector2", name = "origin"},
{type = "float", name = "rotation"},
{type = "Color", name = "tint"}
}
},
{
name = "UploadMesh",
description = "Upload mesh vertex data in GPU and provide VAO/VBO ids",
returnType = "void",
params = {
{type = "Mesh *", name = "mesh"},
{type = "bool", name = "dynamic"}
}
},
{
name = "UpdateMeshBuffer",
description = "Update mesh vertex data in GPU for a specific buffer index",
returnType = "void",
params = {
{type = "Mesh", name = "mesh"},
{type = "int", name = "index"},
{type = "const void *", name = "data"},
{type = "int", name = "dataSize"},
{type = "int", name = "offset"}
}
},
{
name = "UnloadMesh",
description = "Unload mesh data from CPU and GPU",
returnType = "void",
params = {
{type = "Mesh", name = "mesh"}
}
},
{
name = "DrawMesh",
description = "Draw a 3d mesh with material and transform",
returnType = "void",
params = {
{type = "Mesh", name = "mesh"},
{type = "Material", name = "material"},
{type = "Matrix", name = "transform"}
}
},
{
name = "DrawMeshInstanced",
description = "Draw multiple mesh instances with material and different transforms",
returnType = "void",
params = {
{type = "Mesh", name = "mesh"},
{type = "Material", name = "material"},
{type = "const Matrix *", name = "transforms"},
{type = "int", name = "instances"}
}
},
{
name = "GetMeshBoundingBox",
description = "Compute mesh bounding box limits",
returnType = "BoundingBox",
params = {
{type = "Mesh", name = "mesh"}
}
},
{
name = "GenMeshTangents",
description = "Compute mesh tangents",
returnType = "void",
params = {
{type = "Mesh *", name = "mesh"}
}
},
{
name = "ExportMesh",
description = "Export mesh data to file, returns true on success",
returnType = "bool",
params = {
{type = "Mesh", name = "mesh"},
{type = "const char *", name = "fileName"}
}
},
{
name = "ExportMeshAsCode",
description = "Export mesh as code file (.h) defining multiple arrays of vertex attributes",
returnType = "bool",
params = {
{type = "Mesh", name = "mesh"},
{type = "const char *", name = "fileName"}
}
},
{
name = "GenMeshPoly",
description = "Generate polygonal mesh",
returnType = "Mesh",
params = {
{type = "int", name = "sides"},
{type = "float", name = "radius"}
}
},
{
name = "GenMeshPlane",
description = "Generate plane mesh (with subdivisions)",
returnType = "Mesh",
params = {
{type = "float", name = "width"},
{type = "float", name = "length"},
{type = "int", name = "resX"},
{type = "int", name = "resZ"}
}
},
{
name = "GenMeshCube",
description = "Generate cuboid mesh",
returnType = "Mesh",
params = {
{type = "float", name = "width"},
{type = "float", name = "height"},
{type = "float", name = "length"}
}
},
{
name = "GenMeshSphere",
description = "Generate sphere mesh (standard sphere)",
returnType = "Mesh",
params = {
{type = "float", name = "radius"},
{type = "int", name = "rings"},
{type = "int", name = "slices"}
}
},
{
name = "GenMeshHemiSphere",
description = "Generate half-sphere mesh (no bottom cap)",
returnType = "Mesh",
params = {
{type = "float", name = "radius"},
{type = "int", name = "rings"},
{type = "int", name = "slices"}
}
},
{
name = "GenMeshCylinder",
description = "Generate cylinder mesh",
returnType = "Mesh",
params = {
{type = "float", name = "radius"},
{type = "float", name = "height"},
{type = "int", name = "slices"}
}
},
{
name = "GenMeshCone",
description = "Generate cone/pyramid mesh",
returnType = "Mesh",
params = {
{type = "float", name = "radius"},
{type = "float", name = "height"},
{type = "int", name = "slices"}
}
},
{
name = "GenMeshTorus",
description = "Generate torus mesh",
returnType = "Mesh",
params = {
{type = "float", name = "radius"},
{type = "float", name = "size"},
{type = "int", name = "radSeg"},
{type = "int", name = "sides"}
}
},
{
name = "GenMeshKnot",
description = "Generate trefoil knot mesh",
returnType = "Mesh",
params = {
{type = "float", name = "radius"},
{type = "float", name = "size"},
{type = "int", name = "radSeg"},
{type = "int", name = "sides"}
}
},
{
name = "GenMeshHeightmap",
description = "Generate heightmap mesh from image data",
returnType = "Mesh",
params = {
{type = "Image", name = "heightmap"},
{type = "Vector3", name = "size"}
}
},
{
name = "GenMeshCubicmap",
description = "Generate cubes-based map mesh from image data",
returnType = "Mesh",
params = {
{type = "Image", name = "cubicmap"},
{type = "Vector3", name = "cubeSize"}
}
},
{
name = "LoadMaterials",
description = "Load materials from model file",
returnType = "Material *",
params = {
{type = "const char *", name = "fileName"},
{type = "int *", name = "materialCount"}
}
},
{
name = "LoadMaterialDefault",
description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
returnType = "Material"
},
{
name = "IsMaterialReady",
description = "Check if a material is ready",
returnType = "bool",
params = {
{type = "Material", name = "material"}
}
},
{
name = "UnloadMaterial",
description = "Unload material from GPU memory (VRAM)",
returnType = "void",
params = {
{type = "Material", name = "material"}
}
},
{
name = "SetMaterialTexture",
description = "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)",
returnType = "void",
params = {
{type = "Material *", name = "material"},
{type = "int", name = "mapType"},
{type = "Texture2D", name = "texture"}
}
},
{
name = "SetModelMeshMaterial",
description = "Set material for a mesh",
returnType = "void",
params = {
{type = "Model *", name = "model"},
{type = "int", name = "meshId"},
{type = "int", name = "materialId"}
}
},
{
name = "LoadModelAnimations",
description = "Load model animations from file",
returnType = "ModelAnimation *",
params = {
{type = "const char *", name = "fileName"},
{type = "int *", name = "animCount"}
}
},
{
name = "UpdateModelAnimation",
description = "Update model animation pose",
returnType = "void",
params = {
{type = "Model", name = "model"},
{type = "ModelAnimation", name = "anim"},
{type = "int", name = "frame"}
}
},
{
name = "UnloadModelAnimation",
description = "Unload animation data",
returnType = "void",
params = {
{type = "ModelAnimation", name = "anim"}
}
},
{
name = "UnloadModelAnimations",
description = "Unload animation array data",
returnType = "void",
params = {
{type = "ModelAnimation *", name = "animations"},
{type = "int", name = "animCount"}
}
},
{
name = "IsModelAnimationValid",
description = "Check model animation skeleton match",
returnType = "bool",
params = {
{type = "Model", name = "model"},
{type = "ModelAnimation", name = "anim"}
}
},
{
name = "CheckCollisionSpheres",
description = "Check collision between two spheres",
returnType = "bool",
params = {
{type = "Vector3", name = "center1"},
{type = "float", name = "radius1"},
{type = "Vector3", name = "center2"},
{type = "float", name = "radius2"}
}
},
{
name = "CheckCollisionBoxes",
description = "Check collision between two bounding boxes",
returnType = "bool",
params = {
{type = "BoundingBox", name = "box1"},
{type = "BoundingBox", name = "box2"}
}
},
{
name = "CheckCollisionBoxSphere",
description = "Check collision between box and sphere",
returnType = "bool",
params = {
{type = "BoundingBox", name = "box"},
{type = "Vector3", name = "center"},
{type = "float", name = "radius"}
}
},
{
name = "GetRayCollisionSphere",
description = "Get collision info between ray and sphere",
returnType = "RayCollision",
params = {
{type = "Ray", name = "ray"},
{type = "Vector3", name = "center"},
{type = "float", name = "radius"}
}
},
{
name = "GetRayCollisionBox",
description = "Get collision info between ray and box",
returnType = "RayCollision",
params = {
{type = "Ray", name = "ray"},
{type = "BoundingBox", name = "box"}
}
},
{
name = "GetRayCollisionMesh",
description = "Get collision info between ray and mesh",
returnType = "RayCollision",
params = {
{type = "Ray", name = "ray"},
{type = "Mesh", name = "mesh"},
{type = "Matrix", name = "transform"}
}
},
{
name = "GetRayCollisionTriangle",
description = "Get collision info between ray and triangle",
returnType = "RayCollision",
params = {
{type = "Ray", name = "ray"},
{type = "Vector3", name = "p1"},
{type = "Vector3", name = "p2"},
{type = "Vector3", name = "p3"}
}
},
{
name = "GetRayCollisionQuad",
description = "Get collision info between ray and quad",
returnType = "RayCollision",
params = {
{type = "Ray", name = "ray"},
{type = "Vector3", name = "p1"},
{type = "Vector3", name = "p2"},
{type = "Vector3", name = "p3"},
{type = "Vector3", name = "p4"}
}
},
{
name = "InitAudioDevice",
description = "Initialize audio device and context",
returnType = "void"
},
{
name = "CloseAudioDevice",
description = "Close the audio device and context",
returnType = "void"
},
{
name = "IsAudioDeviceReady",
description = "Check if audio device has been initialized successfully",
returnType = "bool"
},
{
name = "SetMasterVolume",
description = "Set master volume (listener)",
returnType = "void",
params = {
{type = "float", name = "volume"}
}
},
{
name = "GetMasterVolume",
description = "Get master volume (listener)",
returnType = "float"
},
{
name = "LoadWave",
description = "Load wave data from file",
returnType = "Wave",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadWaveFromMemory",
description = "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'",
returnType = "Wave",
params = {
{type = "const char *", name = "fileType"},
{type = "const unsigned char *", name = "fileData"},
{type = "int", name = "dataSize"}
}
},
{
name = "IsWaveReady",
description = "Checks if wave data is ready",
returnType = "bool",
params = {
{type = "Wave", name = "wave"}
}
},
{
name = "LoadSound",
description = "Load sound from file",
returnType = "Sound",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadSoundFromWave",
description = "Load sound from wave data",
returnType = "Sound",
params = {
{type = "Wave", name = "wave"}
}
},
{
name = "LoadSoundAlias",
description = "Create a new sound that shares the same sample data as the source sound, does not own the sound data",
returnType = "Sound",
params = {
{type = "Sound", name = "source"}
}
},
{
name = "IsSoundReady",
description = "Checks if a sound is ready",
returnType = "bool",
params = {
{type = "Sound", name = "sound"}
}
},
{
name = "UpdateSound",
description = "Update sound buffer with new data",
returnType = "void",
params = {
{type = "Sound", name = "sound"},
{type = "const void *", name = "data"},
{type = "int", name = "sampleCount"}
}
},
{
name = "UnloadWave",
description = "Unload wave data",
returnType = "void",
params = {
{type = "Wave", name = "wave"}
}
},
{
name = "UnloadSound",
description = "Unload sound",
returnType = "void",
params = {
{type = "Sound", name = "sound"}
}
},
{
name = "UnloadSoundAlias",
description = "Unload a sound alias (does not deallocate sample data)",
returnType = "void",
params = {
{type = "Sound", name = "alias"}
}
},
{
name = "ExportWave",
description = "Export wave data to file, returns true on success",
returnType = "bool",
params = {
{type = "Wave", name = "wave"},
{type = "const char *", name = "fileName"}
}
},
{
name = "ExportWaveAsCode",
description = "Export wave sample data to code (.h), returns true on success",
returnType = "bool",
params = {
{type = "Wave", name = "wave"},
{type = "const char *", name = "fileName"}
}
},
{
name = "PlaySound",
description = "Play a sound",
returnType = "void",
params = {
{type = "Sound", name = "sound"}
}
},
{
name = "StopSound",
description = "Stop playing a sound",
returnType = "void",
params = {
{type = "Sound", name = "sound"}
}
},
{
name = "PauseSound",
description = "Pause a sound",
returnType = "void",
params = {
{type = "Sound", name = "sound"}
}
},
{
name = "ResumeSound",
description = "Resume a paused sound",
returnType = "void",
params = {
{type = "Sound", name = "sound"}
}
},
{
name = "IsSoundPlaying",
description = "Check if a sound is currently playing",
returnType = "bool",
params = {
{type = "Sound", name = "sound"}
}
},
{
name = "SetSoundVolume",
description = "Set volume for a sound (1.0 is max level)",
returnType = "void",
params = {
{type = "Sound", name = "sound"},
{type = "float", name = "volume"}
}
},
{
name = "SetSoundPitch",
description = "Set pitch for a sound (1.0 is base level)",
returnType = "void",
params = {
{type = "Sound", name = "sound"},
{type = "float", name = "pitch"}
}
},
{
name = "SetSoundPan",
description = "Set pan for a sound (0.5 is center)",
returnType = "void",
params = {
{type = "Sound", name = "sound"},
{type = "float", name = "pan"}
}
},
{
name = "WaveCopy",
description = "Copy a wave to a new wave",
returnType = "Wave",
params = {
{type = "Wave", name = "wave"}
}
},
{
name = "WaveCrop",
description = "Crop a wave to defined frames range",
returnType = "void",
params = {
{type = "Wave *", name = "wave"},
{type = "int", name = "initFrame"},
{type = "int", name = "finalFrame"}
}
},
{
name = "WaveFormat",
description = "Convert wave data to desired format",
returnType = "void",
params = {
{type = "Wave *", name = "wave"},
{type = "int", name = "sampleRate"},
{type = "int", name = "sampleSize"},
{type = "int", name = "channels"}
}
},
{
name = "LoadWaveSamples",
description = "Load samples data from wave as a 32bit float data array",
returnType = "float *",
params = {
{type = "Wave", name = "wave"}
}
},
{
name = "UnloadWaveSamples",
description = "Unload samples data loaded with LoadWaveSamples()",
returnType = "void",
params = {
{type = "float *", name = "samples"}
}
},
{
name = "LoadMusicStream",
description = "Load music stream from file",
returnType = "Music",
params = {
{type = "const char *", name = "fileName"}
}
},
{
name = "LoadMusicStreamFromMemory",
description = "Load music stream from data",
returnType = "Music",
params = {
{type = "const char *", name = "fileType"},
{type = "const unsigned char *", name = "data"},
{type = "int", name = "dataSize"}
}
},
{
name = "IsMusicReady",
description = "Checks if a music stream is ready",
returnType = "bool",
params = {
{type = "Music", name = "music"}
}
},
{
name = "UnloadMusicStream",
description = "Unload music stream",
returnType = "void",
params = {
{type = "Music", name = "music"}
}
},
{
name = "PlayMusicStream",
description = "Start music playing",
returnType = "void",
params = {
{type = "Music", name = "music"}
}
},
{
name = "IsMusicStreamPlaying",
description = "Check if music is playing",
returnType = "bool",
params = {
{type = "Music", name = "music"}
}
},
{
name = "UpdateMusicStream",
description = "Updates buffers for music streaming",
returnType = "void",
params = {
{type = "Music", name = "music"}
}
},
{
name = "StopMusicStream",
description = "Stop music playing",
returnType = "void",
params = {
{type = "Music", name = "music"}
}
},
{
name = "PauseMusicStream",
description = "Pause music playing",
returnType = "void",
params = {
{type = "Music", name = "music"}
}
},
{
name = "ResumeMusicStream",
description = "Resume playing paused music",
returnType = "void",
params = {
{type = "Music", name = "music"}
}
},
{
name = "SeekMusicStream",
description = "Seek music to a position (in seconds)",
returnType = "void",
params = {
{type = "Music", name = "music"},
{type = "float", name = "position"}
}
},
{
name = "SetMusicVolume",
description = "Set volume for music (1.0 is max level)",
returnType = "void",
params = {
{type = "Music", name = "music"},
{type = "float", name = "volume"}
}
},
{
name = "SetMusicPitch",
description = "Set pitch for a music (1.0 is base level)",
returnType = "void",
params = {
{type = "Music", name = "music"},
{type = "float", name = "pitch"}
}
},
{
name = "SetMusicPan",
description = "Set pan for a music (0.5 is center)",
returnType = "void",
params = {
{type = "Music", name = "music"},
{type = "float", name = "pan"}
}
},
{
name = "GetMusicTimeLength",
description = "Get music time length (in seconds)",
returnType = "float",
params = {
{type = "Music", name = "music"}
}
},
{
name = "GetMusicTimePlayed",
description = "Get current music time played (in seconds)",
returnType = "float",
params = {
{type = "Music", name = "music"}
}
},
{
name = "LoadAudioStream",
description = "Load audio stream (to stream raw audio pcm data)",
returnType = "AudioStream",
params = {
{type = "unsigned int", name = "sampleRate"},
{type = "unsigned int", name = "sampleSize"},
{type = "unsigned int", name = "channels"}
}
},
{
name = "IsAudioStreamReady",
description = "Checks if an audio stream is ready",
returnType = "bool",
params = {
{type = "AudioStream", name = "stream"}
}
},
{
name = "UnloadAudioStream",
description = "Unload audio stream and free memory",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"}
}
},
{
name = "UpdateAudioStream",
description = "Update audio stream buffers with data",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"},
{type = "const void *", name = "data"},
{type = "int", name = "frameCount"}
}
},
{
name = "IsAudioStreamProcessed",
description = "Check if any audio stream buffers requires refill",
returnType = "bool",
params = {
{type = "AudioStream", name = "stream"}
}
},
{
name = "PlayAudioStream",
description = "Play audio stream",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"}
}
},
{
name = "PauseAudioStream",
description = "Pause audio stream",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"}
}
},
{
name = "ResumeAudioStream",
description = "Resume audio stream",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"}
}
},
{
name = "IsAudioStreamPlaying",
description = "Check if audio stream is playing",
returnType = "bool",
params = {
{type = "AudioStream", name = "stream"}
}
},
{
name = "StopAudioStream",
description = "Stop audio stream",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"}
}
},
{
name = "SetAudioStreamVolume",
description = "Set volume for audio stream (1.0 is max level)",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"},
{type = "float", name = "volume"}
}
},
{
name = "SetAudioStreamPitch",
description = "Set pitch for audio stream (1.0 is base level)",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"},
{type = "float", name = "pitch"}
}
},
{
name = "SetAudioStreamPan",
description = "Set pan for audio stream (0.5 is centered)",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"},
{type = "float", name = "pan"}
}
},
{
name = "SetAudioStreamBufferSizeDefault",
description = "Default size for new audio streams",
returnType = "void",
params = {
{type = "int", name = "size"}
}
},
{
name = "SetAudioStreamCallback",
description = "Audio thread callback to request new data",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"},
{type = "AudioCallback", name = "callback"}
}
},
{
name = "AttachAudioStreamProcessor",
description = "Attach audio stream processor to stream, receives the samples as 'float'",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"},
{type = "AudioCallback", name = "processor"}
}
},
{
name = "DetachAudioStreamProcessor",
description = "Detach audio stream processor from stream",
returnType = "void",
params = {
{type = "AudioStream", name = "stream"},
{type = "AudioCallback", name = "processor"}
}
},
{
name = "AttachAudioMixedProcessor",
description = "Attach audio stream processor to the entire audio pipeline, receives the samples as 'float'",
returnType = "void",
params = {
{type = "AudioCallback", name = "processor"}
}
},
{
name = "DetachAudioMixedProcessor",
description = "Detach audio stream processor from the entire audio pipeline",
returnType = "void",
params = {
{type = "AudioCallback", name = "processor"}
}
}
}
}