raylib/examples/shaders/resources
Repository files (latest commit first)
Filename Latest commit message Latest commit date
devdad 5eead42e2a Changed size of textures and file name changed
Changed size of textures from 2048x2048 to 1024x1024 and file name changed to shaders_basic_pbr.c ,
Added the function PBRModel PBRModelLoadFromMesh(Mesh mesh);
but GenMeshPlane(2, 2.0, 3, 3) culdn't be used because it crash once GenMeshTangents() is used with that plane mesh
2023-12-14 00:05:32 +01:00
..
models basic pbr example 2023-12-09 22:16:32 +01:00
shaders basic pbr example 2023-12-09 22:16:32 +01:00
cubicmap_atlas.png Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
fudesumi.png Review some png images 2020-06-02 12:58:46 +02:00
LICENSE.md Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
mask.png Updated assets 2020-10-29 18:41:05 +01:00
old_car_d.png Changed size of textures and file name changed 2023-12-14 00:05:32 +01:00
old_car_e.png Changed size of textures and file name changed 2023-12-14 00:05:32 +01:00
old_car_mra.png Changed size of textures and file name changed 2023-12-14 00:05:32 +01:00
old_car_n.png Changed size of textures and file name changed 2023-12-14 00:05:32 +01:00
plasma.png Update user name 2020-12-03 20:17:50 +01:00
raysan.png Update raysan.png 2020-06-07 11:49:10 +02:00
road_a.png Changed size of textures and file name changed 2023-12-14 00:05:32 +01:00
road_mra.png Changed size of textures and file name changed 2023-12-14 00:05:32 +01:00
road_n.png Changed size of textures and file name changed 2023-12-14 00:05:32 +01:00
space.png Review some png images 2020-06-02 12:58:46 +02:00
spark_flame.png Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
texel_checker.png Update texel_checker.png 2021-07-16 14:27:56 +02:00