devdad
5eead42e2a
Changed size of textures and file name changed
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Changed size of textures from 2048x2048 to 1024x1024 and file name changed to shaders_basic_pbr.c ,
Added the function PBRModel PBRModelLoadFromMesh(Mesh mesh);
but GenMeshPlane(2, 2.0, 3, 3) culdn't be used because it crash once GenMeshTangents() is used with that plane mesh
2023-12-14 00:05:32 +01:00
..
models
basic pbr example
2023-12-09 22:16:32 +01:00
shaders
basic pbr example
2023-12-09 22:16:32 +01:00
cubicmap_atlas.png
Lightmap example. ( #3043 )
2023-05-04 20:21:35 +02:00
fudesumi.png
Review some png images
2020-06-02 12:58:46 +02:00
LICENSE.md
Lightmap example. ( #3043 )
2023-05-04 20:21:35 +02:00
mask.png
Updated assets
2020-10-29 18:41:05 +01:00
old_car_d.png
Changed size of textures and file name changed
2023-12-14 00:05:32 +01:00
old_car_e.png
Changed size of textures and file name changed
2023-12-14 00:05:32 +01:00
old_car_mra.png
Changed size of textures and file name changed
2023-12-14 00:05:32 +01:00
old_car_n.png
Changed size of textures and file name changed
2023-12-14 00:05:32 +01:00
plasma.png
Update user name
2020-12-03 20:17:50 +01:00
raysan.png
Update raysan.png
2020-06-07 11:49:10 +02:00
road_a.png
Changed size of textures and file name changed
2023-12-14 00:05:32 +01:00
road_mra.png
Changed size of textures and file name changed
2023-12-14 00:05:32 +01:00
road_n.png
Changed size of textures and file name changed
2023-12-14 00:05:32 +01:00
space.png
Review some png images
2020-06-02 12:58:46 +02:00
spark_flame.png
Lightmap example. ( #3043 )
2023-05-04 20:21:35 +02:00
texel_checker.png
Update texel_checker.png
2021-07-16 14:27:56 +02:00