raylib/examples/shaders
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Jess Peter f3d144bf0e
Convert window render sizes to floats
GLSL 1.10 is typesafe ([PDF specs](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.10.pdf), page 22), so this shader will not load properly during build.

It's not a super important change, but I came across it while playing with the examples on my pi.
2018-07-21 18:56:16 +02:00
..
resources
shaders_custom_uniform.c
shaders_custom_uniform.png
shaders_model_shader.c
shaders_model_shader.png
shaders_postprocessing.c
shaders_postprocessing.png
shaders_shapes_textures.c
shaders_shapes_textures.png