raylib/src/external/glfw/deps
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Ahmad Fatoum c3d2b1b184 glfw: Update GLFW to current master
glfw/glfw@5595fa3ae6 implements a proper fix for the macOS Mojave
problem of OpenGL windows not being rendered until moved or manually
updated.

Pull in the current master and rebase the three patches we have on top:
- two commits we have for reuse of the GLFW CMake build system for Wayland
It hasn't yet to be acknowledged upstream.
- one commit removing #include <windows.h> in glfw3native.h to avoid
duplicate declarations.

Fixes #655 and #665.
2019-01-08 09:03:22 +01:00
..
glad Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00
KHR Updated GLFW library to latest version 2018-03-03 15:58:44 +01:00
mingw Added GLFW sources to raylib 2017-11-13 12:09:41 +01:00
vs2008 Added GLFW sources to raylib 2017-11-13 12:09:41 +01:00
vulkan glfw: Update GLFW to current master 2019-01-08 09:03:22 +01:00
getopt.c Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00
getopt.h Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00
glad.c Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00
linmath.h Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00
nuklear.h glfw: Update GLFW to current master 2019-01-08 09:03:22 +01:00
nuklear_glfw_gl2.h Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00
stb_image_write.h Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00
tinycthread.c Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00
tinycthread.h Add GLFW source tree to src/external 2018-05-10 23:07:26 +02:00