raylib/examples/shaders
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Almaas Rizvi 4bb18ada61
added correct usage of mra map textures
RMA maps store Roughness as Red channel, Metalness as Green, and Ambient occlusion as Blue.
Added functionality to use these maps for accurate pbr materials.
2025-01-10 22:23:46 +05:30
..
resources [rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) 2024-12-08 12:48:54 +01:00
rlights.h Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_basic_lighting.c [rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866) 2024-04-23 14:22:29 +02:00
shaders_basic_lighting.png REVIEWED: shaders_basic_lighting #1865 2021-07-16 17:18:32 +02:00
shaders_basic_pbr.c added correct usage of mra map textures 2025-01-10 22:23:46 +05:30
shaders_basic_pbr.png REVIEWED: shaders_basic_pbr, added more comments 2023-12-21 21:32:53 +01:00
shaders_custom_uniform.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_custom_uniform.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_deferred_render.c Reviewed shaders_deferred_render (#4676) 2025-01-10 17:41:40 +01:00
shaders_deferred_render.png REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_eratosthenes.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_eratosthenes.png new example: shaders_eratosthenes 2019-05-16 17:23:31 +02:00
shaders_fog.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_fog.png Update examples screenshots 2021-10-17 21:39:52 +02:00
shaders_hot_reloading.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_hot_reloading.png NEW EXAMPLE: shaders_hot_reloading #1198 2020-08-16 11:18:25 +02:00
shaders_hybrid_render.c Update shaders_hybrid_render.c (#3908) 2024-04-10 10:36:03 +02:00
shaders_hybrid_render.png Added raymarch example and thumbnail for write depth (#2919) 2023-02-11 13:37:50 +01:00
shaders_julia_set.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_julia_set.png Update example! 2019-05-15 17:00:50 +02:00
shaders_lightmap.c update examples missing unloadtexture (#4234) 2024-08-09 09:03:27 +02:00
shaders_lightmap.png REVIEWED: Ligthmap example 2023-05-04 20:35:20 +02:00
shaders_mesh_instancing.c [rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) 2024-12-08 12:48:54 +01:00
shaders_mesh_instancing.png RENAMED: example: shaders_mesh_instancing 2021-03-31 18:40:04 +02:00
shaders_model_shader.c Use free camera in model shader example (#4428) 2024-10-24 17:49:47 +02:00
shaders_model_shader.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_multi_sample2d.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_multi_sample2d.png Review contributed examples 2020-11-01 13:39:48 +01:00
shaders_palette_switch.c Update shaders_palette_switch.c 2024-05-15 16:19:53 +02:00
shaders_palette_switch.png examples review 2019-05-17 01:17:40 +02:00
shaders_postprocessing.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_postprocessing.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_raymarching.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_raymarching.png new example: shaders_raymarching 2018-12-20 09:55:33 +01:00
shaders_shadowmap.c REVIEWED: rlLoadFramebuffer() 2024-02-04 12:13:56 +01:00
shaders_shadowmap.png Add shadowmapping example (#3653) 2023-12-19 10:37:41 +01:00
shaders_shapes_textures.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_shapes_textures.png Replaced some images and updated examples 2017-04-14 13:58:39 +02:00
shaders_simple_mask.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_simple_mask.png Review example and screenshots 2020-01-09 12:58:24 +01:00
shaders_spotlight.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_spotlight.png [example] Review shaders_spotlight to work on GLSL 100 2020-03-25 18:39:21 +01:00
shaders_texture_drawing.c update examples missing unloadtexture (#4234) 2024-08-09 09:03:27 +02:00
shaders_texture_drawing.png new example: shaders_texture_drawing 2019-04-11 16:53:20 +02:00
shaders_texture_outline.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_texture_outline.png Fix examples/shaders/shaders_texture_outline.c help instructions (#3278) 2023-08-30 22:42:01 +02:00
shaders_texture_tiling.c REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_texture_tiling.png REVIEWED: Added new examples to VS2022 solution 2023-11-08 17:41:08 +01:00
shaders_texture_waves.c Update copyright to 2024 2024-01-02 20:58:12 +01:00
shaders_texture_waves.png new examples: shaders_texture_waves 2019-05-14 00:07:34 +02:00
shaders_vertex_displacement.c update examples missing unloadtexture (#4234) 2024-08-09 09:03:27 +02:00
shaders_vertex_displacement.png [examples] Add new example: shaders_vertex_displacement (#4186) 2024-08-04 21:58:26 +02:00
shaders_write_depth.c REVIEWED: rlLoadFramebuffer() 2024-02-04 12:13:56 +01:00
shaders_write_depth.png Added raymarch example and thumbnail for write depth (#2919) 2023-02-11 13:37:50 +01:00