Ray
3d5fa81bf2
WARNING: Redesigned structs
...
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
- GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
- UnloadMesh() reviewed, pointer not required
- CheckCollisionRay*() parameters name reviewed
2019-08-07 00:32:44 +02:00
..
audio
Remove old OpenAL comments
2019-06-29 11:26:31 +02:00
core
Replace tabs with spaces and update year of copyright notices ( #927 )
2019-08-03 11:07:41 +02:00
models
WARNING: Redesigned structs
2019-08-07 00:32:44 +02:00
network
Replace tabs with spaces and update year of copyright notices ( #927 )
2019-08-03 11:07:41 +02:00
others
Replace tabs with spaces and update year of copyright notices ( #927 )
2019-08-03 11:07:41 +02:00
physac
Review variables initialization
2019-05-27 00:18:15 +02:00
shaders
Replace tabs with spaces and update year of copyright notices ( #927 )
2019-08-03 11:07:41 +02:00
shapes
Update raygui.h
2019-07-27 12:42:18 +02:00
text
BREAKING CHANGE: Read description
2019-07-24 15:05:14 +02:00
textures
Update textures_mouse_painting.c
2019-07-28 19:04:30 +02:00
CMakeLists.txt
Adding solar system examples. ( #900 )
2019-07-15 18:26:47 +02:00
examples_template.c
Create examples_template.c
2019-05-03 17:56:58 +02:00
Makefile
Added scissor test and mouse painting examples proposed in #890 ( #919 )
2019-07-28 11:12:13 +02:00
Makefile.Android
Review Makefiles
2019-05-21 17:46:52 +02:00
raylib_compile_execute.bat
Add WinMM library for linkage
2019-05-10 20:51:48 +02:00
raylib_makefile_example.bat
Added CMD compilation scripts for examples
2019-01-21 23:59:35 +01:00