raylib/examples/resources/shaders
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Ray ee72654b55 Redesigned stereo rendering mechanism
Now it's easier for the user! Just init Oculus device and get stereo
rendering!
2016-07-04 01:29:23 +02:00
..
glsl100 Added missing parameter 2016-06-27 20:09:10 +02:00
glsl330 Redesigned stereo rendering mechanism 2016-07-04 01:29:23 +02:00