raysan5
23e335d933
Implemented MeshTangents()
...
- Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct
- Implemented MeshBinormals() - Mesh struct has not a place for them...
- Updated model_material_pbr example - tested but not working on my GPU
(old Intel HD), actually, it never worked on it...
2018-04-30 02:47:48 +02:00
..
audio
Working on examples...
2017-04-08 23:31:58 +02:00
core
Review camera definition on examples
2018-04-11 10:13:00 +02:00
models
Implemented MeshTangents()
2018-04-30 02:47:48 +02:00
others
Fix call argument is an uninitialized value
2018-04-02 13:30:19 +02:00
physac
Merge pull request #504 from Martinfx/master
2018-04-02 18:10:38 +02:00
shaders
Review camera definition on examples
2018-04-11 10:13:00 +02:00
shapes
Corrected issues on examples
2017-10-14 00:11:37 +02:00
text
Reviewed text input
2017-12-31 23:50:22 +01:00
textures
Reviewed function GenImagePerlinNoise()
2018-01-17 00:43:30 +01:00
CMakeLists.txt
CMake: build shape and texture examples ( #432 )
2018-01-17 20:14:14 +01:00
Makefile
Updated release version
2018-04-10 10:37:48 +02:00