raylib/examples/shaders/resources
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Filename Latest commit message Latest commit date
devdad 39dac7c5a3 basic pbr example
pbr implementation  includes rpbr.h and few shader files header only file, which self contain everything needed for pbr rendering. Few textures and one model of the car which is under free licence which is included inside basic_pbr.c example file  currently supported shader versions are 120 and 330 , version 100 has small issue which I have to resolve
2023-12-09 22:16:32 +01:00
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models basic pbr example 2023-12-09 22:16:32 +01:00
shaders basic pbr example 2023-12-09 22:16:32 +01:00
cubicmap_atlas.png Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
fudesumi.png Review some png images 2020-06-02 12:58:46 +02:00
LICENSE.md Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
mask.png Updated assets 2020-10-29 18:41:05 +01:00
old_car_d.png basic pbr example 2023-12-09 22:16:32 +01:00
old_car_e.png basic pbr example 2023-12-09 22:16:32 +01:00
old_car_mra.png basic pbr example 2023-12-09 22:16:32 +01:00
old_car_n.png basic pbr example 2023-12-09 22:16:32 +01:00
plasma.png Update user name 2020-12-03 20:17:50 +01:00
raysan.png Update raysan.png 2020-06-07 11:49:10 +02:00
road_a.png basic pbr example 2023-12-09 22:16:32 +01:00
road_mra.png basic pbr example 2023-12-09 22:16:32 +01:00
road_n.png basic pbr example 2023-12-09 22:16:32 +01:00
space.png Review some png images 2020-06-02 12:58:46 +02:00
spark_flame.png Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
texel_checker.png Update texel_checker.png 2021-07-16 14:27:56 +02:00