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raylib
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1b0996fb0b
raylib
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examples
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resources
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shaders
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victorfisac
77f599885d
Fixed GLSL 100 shaders
...
texture() doesn't exist in glsl 100, it must use texture2D().
2016-06-10 00:59:48 +02:00
..
glsl100
Fixed GLSL 100 shaders
2016-06-10 00:59:48 +02:00
glsl330
Removed colTint, tint color is colDiffuse
2016-05-31 18:15:53 +02:00
standard.fs
Review text formatting (spacing, tabs...)
2016-05-31 19:12:37 +02:00
standard.vs
Add standard lighting (2/3)
2016-05-21 18:16:39 +02:00