noshbar
1d548eaa4b
3 minor sample game cleanups:
...
* changed bitwise & to logical &&
* removed redundant state check
* moved a strcpy inside a NULL check to prevent a crash.
NOTE: nothing sensible will happen as a result, but no crash at least.
2018-10-10 22:05:13 +02:00
..
screen_level00.c
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2017-03-19 12:52:13 +01:00
screen_level01.c
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2017-03-19 12:52:13 +01:00
screen_level02.c
Some work on example games
2017-04-28 00:29:23 +02:00
screen_level03.c
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2017-03-19 12:52:13 +01:00
screen_level04.c
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2017-03-19 12:52:13 +01:00
screen_level05.c
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2017-03-19 12:52:13 +01:00
screen_level06.c
3 minor sample game cleanups:
2018-10-10 22:05:13 +02:00
screen_level07.c
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2017-03-19 12:52:13 +01:00
screen_level08.c
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2017-03-19 12:52:13 +01:00
screen_level09.c
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2017-03-19 12:52:13 +01:00
screen_level10.c
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2017-03-19 12:52:13 +01:00
screen_logo.c
enjoy!
2018-09-18 21:34:02 +02:00
screens.h
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2017-03-19 12:52:13 +01:00