raylib/examples/resources/shaders
Repository files (latest commit first)
Filename Latest commit message Latest commit date
raysan5 66b096d978 Added support for render to texture (use RenderTexture2D)
Now it's possible to render to texture, old postprocessing system will
be removed on next raylib version.
2016-03-30 20:09:16 +02:00
..
base.vs Added support for render to texture (use RenderTexture2D) 2016-03-30 20:09:16 +02:00
bloom.fs Added support for render to texture (use RenderTexture2D) 2016-03-30 20:09:16 +02:00
grayscale.fs Vertex shaders optimization 2016-01-13 17:13:28 +01:00
phong.fs Review literals type 2016-01-16 12:52:55 +01:00
phong.vs Move Light struct to example 2016-01-25 13:39:23 +01:00
shapes_base.vs Fix shader versions 2016-01-29 03:47:43 +03:00
shapes_grayscale.fs Fix shader versions 2016-01-29 03:47:43 +03:00
swirl.fs Review literals type 2016-01-16 12:52:55 +01:00