load("@rules_cc//cc:defs.bzl", "cc_binary", "cc_library") cc_library( name = "reasings", hdrs = ["reasings.h"], ) cc_library( name = "raygui", hdrs = ["raygui.h"], ) cc_binary( name = "shapes_basic_shapes", srcs = ["shapes_basic_shapes.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_bouncing_ball", srcs = ["shapes_bouncing_ball.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_collision_area", srcs = ["shapes_collision_area.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_colors_palette", srcs = ["shapes_colors_palette.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_draw_circle_sector", srcs = ["shapes_draw_circle_sector.c"], deps = [ ":raygui", "@raylib", ], ) cc_binary( name = "shapes_draw_rectangle_rounded", srcs = ["shapes_draw_rectangle_rounded.c"], deps = [ ":raygui", "@raylib", ], ) cc_binary( name = "shapes_draw_ring", srcs = ["shapes_draw_ring.c"], deps = [ ":raygui", "@raylib", ], ) cc_binary( name = "shapes_easings_ball_anim", srcs = ["shapes_easings_ball_anim.c"], deps = [ ":reasings", "@raylib", ], ) cc_binary( name = "shapes_easings_box_anim", srcs = ["shapes_easings_box_anim.c"], deps = [ ":reasings", "@raylib", ], ) cc_binary( name = "shapes_easings_rectangle_array", srcs = ["shapes_easings_rectangle_array.c"], deps = [ ":reasings", "@raylib", ], ) cc_binary( name = "shapes_following_eyes", srcs = ["shapes_following_eyes.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_lines_bezier", srcs = ["shapes_lines_bezier.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_logo_raylib", srcs = ["shapes_logo_raylib.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_logo_raylib_anim", srcs = ["shapes_logo_raylib_anim.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_rectangle_scaling", srcs = ["shapes_rectangle_scaling.c"], deps = ["@raylib"], ) cc_binary( name = "shapes_splines_drawing", srcs = ["shapes_splines_drawing.c"], deps = [ ":raygui", "@raylib", ], ) cc_binary( name = "shapes_top_down_lights", srcs = ["shapes_top_down_lights.c"], deps = ["@raylib"], )