load("@rules_cc//cc:defs.bzl", "cc_binary") cc_binary( name = "core_2d_camera", srcs = ["core_2d_camera.c"], deps = ["@raylib"], ) cc_binary( name = "core_2d_camera_mouse_zoom", srcs = ["core_2d_camera_mouse_zoom.c"], deps = ["@raylib"], ) cc_binary( name = "core_2d_camera_platformer", srcs = ["core_2d_camera_platformer.c"], deps = ["@raylib"], ) cc_binary( name = "core_2d_camera_split_screen", srcs = ["core_2d_camera_split_screen.c"], deps = ["@raylib"], ) cc_binary( name = "core_3d_camera_first_person", srcs = ["core_3d_camera_first_person.c"], deps = ["@raylib"], ) cc_binary( name = "core_3d_camera_free", srcs = ["core_3d_camera_free.c"], deps = ["@raylib"], ) cc_binary( name = "core_3d_camera_mode", srcs = ["core_3d_camera_mode.c"], deps = ["@raylib"], ) cc_binary( name = "core_3d_camera_split_screen", srcs = ["core_3d_camera_split_screen.c"], deps = ["@raylib"], ) cc_binary( name = "core_3d_picking", srcs = ["core_3d_picking.c"], deps = ["@raylib"], ) cc_binary( name = "core_automation_events", srcs = ["core_automation_events.c"], deps = ["@raylib"], ) cc_binary( name = "core_basic_screen_manager", srcs = ["core_basic_screen_manager.c"], deps = ["@raylib"], ) cc_binary( name = "core_basic_window", srcs = ["core_basic_window.c"], deps = ["@raylib"], ) cc_binary( name = "core_basic_window_web", srcs = ["core_basic_window_web.c"], deps = ["@raylib"], ) cc_binary( name = "core_custom_frame_control", srcs = ["core_custom_frame_control.c"], deps = ["@raylib"], ) cc_binary( name = "core_custom_logging", srcs = ["core_custom_logging.c"], deps = ["@raylib"], ) cc_binary( name = "core_drop_files", srcs = ["core_drop_files.c"], deps = ["@raylib"], ) cc_binary( name = "core_input_gamepad", srcs = ["core_input_gamepad.c"], deps = ["@raylib"], ) cc_binary( name = "core_input_gamepad_info", srcs = ["core_input_gamepad_info.c"], deps = ["@raylib"], ) cc_binary( name = "core_input_gestures", srcs = ["core_input_gestures.c"], deps = ["@raylib"], ) cc_binary( name = "core_input_gestures_web", srcs = ["core_input_gestures_web.c"], deps = ["@raylib"], ) cc_binary( name = "core_input_keys", srcs = ["core_input_keys.c"], deps = ["@raylib"], ) cc_binary( name = "core_input_mouse", srcs = ["core_input_mouse.c"], deps = ["@raylib"], ) cc_binary( name = "core_input_mouse_wheel", srcs = ["core_input_mouse_wheel.c"], deps = ["@raylib"], ) cc_binary( name = "core_input_multitouch", srcs = ["core_input_multitouch.c"], deps = ["@raylib"], ) cc_binary( name = "core_loading_thread", target_compatible_with = [ "@platforms//os:linux", ], linkopts = ["-pthread"], srcs = ["core_loading_thread.c"], deps = ["@raylib"], ) cc_binary( name = "core_random_values", srcs = ["core_random_values.c"], deps = ["@raylib"], ) cc_binary( name = "core_scissor_test", srcs = ["core_scissor_test.c"], deps = ["@raylib"], ) cc_binary( name = "core_smooth_pixelperfect", srcs = ["core_smooth_pixelperfect.c"], deps = ["@raylib"], ) cc_binary( name = "core_storage_values", srcs = ["core_storage_values.c"], deps = ["@raylib"], ) cc_binary( name = "core_vr_simulator", srcs = ["core_vr_simulator.c"], deps = ["@raylib"], ) cc_binary( name = "core_window_flags", srcs = ["core_window_flags.c"], deps = ["@raylib"], ) cc_binary( name = "core_window_letterbox", srcs = ["core_window_letterbox.c"], deps = ["@raylib"], ) cc_binary( name = "core_window_should_close", srcs = ["core_window_should_close.c"], deps = ["@raylib"], ) cc_binary( name = "core_world_screen", srcs = ["core_world_screen.c"], deps = ["@raylib"], )