Commit graph

  • 486bd8d508
    Update README.md Magnus Oblerion 2024-10-04 14:04:54 +02:00
  • 87258a5b5f
    Update README.md Magnus Oblerion 2024-10-04 13:55:19 +02:00
  • 107ced5cde
    Update Makefile.Web Magnus Oblerion 2024-10-04 13:41:03 +02:00
  • 8ee119d756
    Update Makefile Magnus Oblerion 2024-10-04 13:38:36 +02:00
  • f9e709915a Fix #4355 Ray 2024-10-04 11:24:02 +02:00
  • d06287d562
    taken from FluxFlus PR (#4363) Anthony Carbajal 2024-10-04 04:16:03 -05:00
  • da95f88c36
    updated camera speeds with GetFrameTime (#4362) Anthony Carbajal 2024-10-04 04:15:43 -05:00
  • cded378205
    [build] CMake: Fix GRAPHICS check (#4359) Kacper Zybała 2024-10-04 11:08:12 +02:00
  • 0ef0791854
    Allow Zig build script to change desktop backend (#4358) Nikolas 2024-10-04 11:05:19 +02:00
  • 20ce8ba046
    Typo fix (#4356) Ashley Chekhov 2024-10-04 09:04:26 +00:00
  • 10c1612b3b taken from FluxFlus PR CrackedPixel 2024-10-03 22:10:08 -05:00
  • 5670312839 updated camera speeds with GetFrameTime CrackedPixel 2024-10-03 22:03:25 -05:00
  • b5f6b1e696 [build] CMake: Fix GRAPHICS check Kacper Zybała 2024-10-02 23:12:59 +02:00
  • 4050b55055
    Allow Zig build script to change desktop backend Not-Nik 2024-10-02 22:56:52 +02:00
  • 96d91a3892
    [rlgl] Fix rlgl standalone defaults (#4357) Asdqwe 2024-10-02 06:41:21 -03:00
  • 31233db1e9 Fix rmodels asdqwe 2024-10-02 06:36:27 -03:00
  • 12602307fd Fix rlgl standalone defaults asdqwe 2024-10-02 06:21:49 -03:00
  • 09987b01cc
    [MODELS] Better fix for GPU skinning issues (#4353) Jeffery Myers 2024-10-02 01:49:56 -07:00
  • d9c10ed264
    Fixes GetClipboardText() memory leak for PLATFORM_DESKTOP_SDL (#4354) Asdqwe 2024-10-02 05:49:06 -03:00
  • a6fd8676dd
    Typo fix Ashley Chekhov 2024-10-02 02:45:10 +00:00
  • 8ac0213f23 Fixes GetClipboardText() memory leak for PLATFORM_DESKTOP_SDL asdqwe 2024-10-01 15:09:50 -03:00
  • e43f9bacad re-enable GPU skinning for mac, and fix the max buffer to be correct based on the GPU skinning support flag. Jeffery Myers 2024-10-01 08:23:45 -07:00
  • 8c45d899ac Merge branch 'master' of github.com:JeffM2501/raylib Jeffery Myers 2024-10-01 08:18:45 -07:00
  • 34ea7da500
    Add files via upload Magnus Oblerion 2024-10-01 17:02:38 +02:00
  • c5afa906ad
    Delete examples/core/core_input_gamepad_virtual.png Magnus Oblerion 2024-10-01 16:47:20 +02:00
  • 13c3b4e80f
    Merge branch 'raysan5:master' into master Magnus Oblerion 2024-10-01 16:43:31 +02:00
  • 3325813644
    Update and rename core_virtual_Dpad.c to core_input_virtual_controls.c Magnus Oblerion 2024-10-01 16:20:27 +02:00
  • 282d6478ba
    Complements the #4348 GPU skinning fix (#4352) Asdqwe 2024-10-01 07:09:06 -03:00
  • e938c18dde Make the max VBO match the animation flag. Jeffery Myers 2024-09-30 17:35:18 -07:00
  • 38485251ae Complements the #4348 GPU skinning fix asdqwe 2024-09-30 10:50:09 -03:00
  • a9cdae8dba
    Update and rename core_input_gamepad_virtual.c to core_virtual_Dpad.c Magnus Oblerion 2024-09-30 13:06:13 +02:00
  • 0e7bcd5639
    [MODELS] Disable GPU skinning for MacOS platform (#4348) Jeffery Myers 2024-09-30 03:10:02 -07:00
  • 84a4d93bc4 Fix #4349 Ray 2024-09-30 12:06:53 +02:00
  • 11a0433768
    fix: fixes issue while downloading the binaries from gh OctoD 2024-09-30 11:22:54 +02:00
  • 44157b8bda Update raylib_api.* by CI github-actions[bot] 2024-09-29 23:30:03 +00:00
  • d3767a300e Disable GPU skinning on MacOS Add GPU skinning example to MSVC Projects. Jeffery Myers 2024-09-29 16:29:43 -07:00
  • 8648e6e191 Merge branch 'master' of github.com:raysan5/raylib Jeffery Myers 2024-09-29 16:09:59 -07:00
  • 0573ef0382
    [SHAPES] Add more detail to comment for DrawPixel (#4344) Jeffery Myers 2024-09-27 14:06:54 -07:00
  • 8adeb94b18 Update raylib_api.* by CI github-actions[bot] 2024-09-27 17:08:36 +00:00
  • e26e15c79d Add comment that draw pixel uses geometry and may be slow Jeffery Myers 2024-09-27 10:08:09 -07:00
  • d92498034a Merge branch 'master' of github.com:raysan5/raylib Jeffery Myers 2024-09-27 10:04:33 -07:00
  • e6c06f1f38
    Add files via upload Magnus Oblerion 2024-09-25 12:42:13 +02:00
  • 8eb41a0057
    Update core_input_gamepad_virtual.c Magnus Oblerion 2024-09-25 12:13:06 +02:00
  • 0ccbec66ff
    Add files via upload Magnus Oblerion 2024-09-25 12:00:07 +02:00
  • 55e83468c9
    Fix isGpuReady flag on android (#4340) Menno van der Graaf 2024-09-24 20:02:54 +02:00
  • bd053a1641 Fix isGpuReady flag on android Menno van der Graaf 2024-09-24 01:54:56 +02:00
  • 13178b9373 Update rcore.c Ray 2024-09-22 23:01:22 +02:00
  • 291063c98f Update rcore.c Ray 2024-09-22 22:56:21 +02:00
  • 24a1cd8c5b Update rcore.c Ray 2024-09-22 22:50:47 +02:00
  • 352c450ad0 Update rcore.c Ray 2024-09-22 22:43:35 +02:00
  • 3f1052db99 Merge branch 'master' of github.com:raysan5/raylib Jeffery Myers 2024-09-22 13:36:35 -07:00
  • a643dd058b Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-09-22 22:36:26 +02:00
  • 100f6624d6 Update rcore.c Ray 2024-09-22 22:36:17 +02:00
  • 1c7b18923c Update raylib_api.* by CI github-actions[bot] 2024-09-22 20:11:24 +00:00
  • 55a25ac04b ADDED: MakeDirectory() Ray 2024-09-22 22:11:08 +02:00
  • 1eb8ff5e54 LoadFontDefault(): Initialize glyphs and recs to zero #4319 Ray 2024-09-22 18:05:58 +02:00
  • 7d3f04ca35
    Update BINDINGS.md (#4337) Daniil Kisel 2024-09-22 15:36:06 +03:00
  • 4fb11bf91a
    Update BINDINGS.md Daniil Kisel 2024-09-22 15:15:49 +03:00
  • daaca40416
    Update parser's readme to mirror fixed help text (#4336) Daniil Kisel 2024-09-22 14:45:10 +03:00
  • 4e2f852386
    Update parser's readme to mirror fixed help text Daniil Kisel 2024-09-22 14:33:17 +03:00
  • 382ddb0e29
    Create MagicField Wysafiel 2024-09-22 11:00:15 +02:00
  • 9337913766
    Projects: Fix CMake example project (#4332) Ridge3Dproductions 2024-09-21 17:12:48 -04:00
  • 212b1e5fe7
    Fix rlgl standalone defaults (#4334) Asdqwe 2024-09-21 18:11:40 -03:00
  • 58f49ad615 Fix rlgl standalone defaults asdqwe 2024-09-21 10:20:58 -03:00
  • 3b811ced0e
    Update CMakeLists.txt Ridge3Dproductions 2024-09-20 18:36:51 -04:00
  • e9bf2987ba add jpg for virtual dpad GreenSnakeLinux 2024-09-21 00:17:13 +02:00
  • 8e58d0244d Add virtual Dpad example (Use full for Android) GreenSnakeLinux 2024-09-21 00:03:00 +02:00
  • e08f6bc88c
    Update README.md Ridge3Dproductions 2024-09-20 16:33:02 -04:00
  • 864d22eeb5
    Update CMakeLists.txt Ridge3Dproductions 2024-09-20 16:26:23 -04:00
  • e5d0cc978a Some minor tweaks Ray 2024-09-20 17:32:01 +02:00
  • c09dadd9b5 Update raylib_api.* by CI github-actions[bot] 2024-09-20 15:30:53 +00:00
  • 86ead96263
    [rmodels] Optional GPU skinning (#4321) Daniel Holden 2024-09-20 11:30:37 -04:00
  • 2f0cf8fbe1
    [BINDINGS.md] Added raylib-bqn, moved rayed-bqn (#4331) Brian E 2024-09-20 09:01:15 +02:00
  • 2ada4f0be1
    removed accidental newline Brian E 2024-09-20 07:26:31 +01:00
  • 43055d5659
    [BINDINGS.md] Added raylib-bqn, moved rayed-bqn Brian E 2024-09-20 07:12:48 +01:00
  • d0411f68f4 Removed variable declaration to avoid shadowing warning. Daniel Holden 2024-09-19 07:52:46 -04:00
  • c762a99bd5 Update raylib_api.* by CI github-actions[bot] 2024-09-17 15:30:59 +00:00
  • 0a03ed913b Update raylib.h Ray 2024-09-17 17:30:40 +02:00
  • c2bd1845eb Reviewed #4323 Ray 2024-09-17 10:30:26 +02:00
  • 627e76cf7b REVIEWED: Directory filter tag #4323 Ray 2024-09-17 10:26:32 +02:00
  • 89d2a38c0c
    Limit should only be positive, because it's the length Vinícius Bispo 2024-09-16 15:43:50 -03:00
  • 41e2c50ab8
    Fix missing semicolon Vinícius Bispo 2024-09-16 15:26:00 -03:00
  • 7e234c79aa
    Add comment explaining what Vector2Limit does Vinícius Bispo 2024-09-16 15:25:07 -03:00
  • 719de8db39
    Add Vector2Limit Vinícius Bispo 2024-09-16 15:21:18 -03:00
  • bd1c99a9fd merge Daniel Holden 2024-09-15 08:21:08 -04:00
  • e2c473eec5 Added GPU skinning example. Daniel Holden 2024-09-15 08:10:10 -04:00
  • 186787e311 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-09-15 13:21:22 +02:00
  • 0e4ebaf89d REVIEWED: DrawTexturePro() to avoid negative dest rec #4316 Ray 2024-09-15 13:20:43 +02:00
  • 7ec1c288be Update raylib_api.* by CI github-actions[bot] 2024-09-15 11:05:15 +00:00
  • 16e9317220
    [rcore] Add filtering folders to LoadDirectoryFilesEx()/ScanDirectoryFiles() (#4302) foxblock 2024-09-15 13:05:01 +02:00
  • 329b2df4f2 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-09-15 13:03:38 +02:00
  • e9bbf02b2b Update rtextures.c Ray 2024-09-15 13:03:12 +02:00
  • 8d92e65773 Update raylib_api.* by CI github-actions[bot] 2024-09-15 11:02:18 +00:00
  • b807f633d9 REVIEWED: ColorLerp() formatting #4310 Ray 2024-09-15 13:01:59 +02:00
  • 68e7cadabc Update raylib_api.* by CI github-actions[bot] 2024-09-15 10:56:01 +00:00
  • ddc523ffbe
    [rtextures] add MixColors. a function to mix 2 colors together (#4310) SusgUY446 2024-09-15 12:55:45 +02:00
  • d02fcc5262
    chore: GetApplicationDirectory definition for FreeBSD (#4318) base 2024-09-15 07:51:20 -03:00
  • 568e736fd9 Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes. Daniel Holden 2024-09-14 16:16:05 -04:00
  • 8d9ddbe09c Added skinned bone matrices support for different file formats. Daniel Holden 2024-09-14 10:29:33 -04:00
  • c3dac988a0 Added optional GPU skinning Daniel Holden 2024-09-14 09:39:04 -04:00