Commit graph

  • 91a4f04794
    Use mingw32-make for Windows (#4436) Asdqwe 2024-10-26 06:39:24 -03:00
  • c07c368090 Use mingw32-make for Windows asdqwe 2024-10-25 20:05:29 -03:00
  • 4e3fc84050 Minor format tweaks Ray 2024-10-26 00:52:22 +02:00
  • 22c77d17b7 REVIEWED: WebGL2 (OpenGL ES 3.0) backend flags (PLATFORM_WEB) #4330 Ray 2024-10-26 00:51:37 +02:00
  • 7ac36e20cd Update Makefile.Web Ray 2024-10-25 23:55:31 +02:00
  • 8b36253e2f
    [build] [web] Fix examples Makefile for PLATFORM_WEB (#4434) Asdqwe 2024-10-25 18:47:55 -03:00
  • 97a6338f61 Replace tab with spaces asdqwe 2024-10-25 17:42:03 -03:00
  • 6d843feb3b Replace shell with assignment operator asdqwe 2024-10-25 17:41:02 -03:00
  • 204872de09
    [build] CMake: Don't build for wayland by default (#4432) Peter0x44 2024-10-25 08:47:35 +01:00
  • f03f093909
    Add input_virtual_controls to MSVC projects (#4433) Jeffery Myers 2024-10-25 00:47:04 -07:00
  • 04968a055b Fix examples Makefile for PLATFORM_WEB asdqwe 2024-10-24 22:52:28 -03:00
  • db0a8d42fa Add input_virtual_controls to MSVC projects Fix input_virtual_controls example to use correct default font sizes Jeffery Myers 2024-10-24 17:54:53 -07:00
  • 94c591f3b6 [build] CMake: Don't build for wayland by default Peter0x44 2024-10-25 00:10:02 +01:00
  • 728ccc96bc
    Use the vertex color as part of the base shader in GLSL330 (#4431) Jeffery Myers 2024-10-24 14:49:30 -07:00
  • 6c3b1fa1de
    Add shadow map example to MSVC projects (#4430) Jeffery Myers 2024-10-24 14:37:23 -07:00
  • 72e5a41101 Use the vertex color as part of the base shader in GLSL330 Jeffery Myers 2024-10-24 14:28:23 -07:00
  • 2b55f302e8 Add shadow map example to MSVC projects Jeffery Myers 2024-10-24 14:19:19 -07:00
  • 5a66053bc6
    [rtextures] Load cubemap mipmaps Not-Nik 2024-10-24 19:15:27 +02:00
  • db3e68605f
    [rtextures] ImageDraw(): Implement drawing to mipmaps Not-Nik 2024-10-24 19:14:42 +02:00
  • 2ddb21dc3a
    [rtextures] Only generate mipmaps that don't already exist Not-Nik 2024-10-24 19:13:58 +02:00
  • d79c1ecf10
    [rlgl] Load cubemap mipmaps Not-Nik 2024-10-23 20:25:36 +02:00
  • 15f6c47f07
    Use free camera in model shader example (#4428) IcyLeave6109 2024-10-24 12:49:47 -03:00
  • 4b3a323315 Use free camera in model shader example IcyLeave6109 2024-10-24 12:44:28 -03:00
  • 16368cd353 REVIEWED: DrawRectangleLines(), considering view matrix for lines "alignment" Ray 2024-10-24 13:11:39 +02:00
  • 385187f795
    [rshapes] Review DrawRectangleLines() pixel offset (#4261) RadsammyT 2024-10-24 07:08:12 -04:00
  • 530bb3dc57 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 12:53:24 +02:00
  • 6962364bfb Update emsdk paths to latest versions Ray 2024-10-24 12:53:16 +02:00
  • cb73970f08 Update raylib_api.* by CI github-actions[bot] 2024-10-24 10:46:22 +00:00
  • 6ff0b03629 REVIEWED: UpdateModelAnimationBoneMatrices() comments Ray 2024-10-24 12:46:02 +02:00
  • 5065b85d33 Update rlgl.h Ray 2024-10-24 12:45:12 +02:00
  • 6760d1bff8 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 12:25:14 +02:00
  • b0140b876b REVIEWED: GPU skninning on Web, some gotchas! #4412 Ray 2024-10-24 12:25:05 +02:00
  • 865265b832 Update raylib_api.* by CI github-actions[bot] 2024-10-24 09:58:05 +00:00
  • 670fbd8c10 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 11:57:44 +02:00
  • 3483a4d9cb Update raylib.h Ray 2024-10-24 11:57:36 +02:00
  • b0e77c7afd Update raylib_api.* by CI github-actions[bot] 2024-10-24 09:50:59 +00:00
  • 5706cfd600 Update Makefile Ray 2024-10-24 11:50:42 +02:00
  • d85c6fe2c0 Update raylib.h Ray 2024-10-24 11:50:30 +02:00
  • 26dfd4c3f8 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 10:01:06 +02:00
  • 0f5e76f91f Update CHANGELOG Ray 2024-10-24 10:00:57 +02:00
  • c6a58d9744 Update raylib_api.* by CI github-actions[bot] 2024-10-24 08:00:11 +00:00
  • 2072b4fa04 Update raylib.h Ray 2024-10-24 09:59:54 +02:00
  • 51bc6ca834 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-24 09:59:32 +02:00
  • 4abc6c3989 Update CHANGELOG Ray 2024-10-24 09:59:21 +02:00
  • f80a44c729
    Update HISTORY.md Ray 2024-10-24 09:58:37 +02:00
  • 0b650f62a6
    [RTEXTURES] Remove the panorama cubemap layout option (#4425) Jeffery Myers 2024-10-24 00:06:24 -07:00
  • 313fc32312 Update raylib_api.* by CI github-actions[bot] 2024-10-23 23:37:48 +00:00
  • 0fddef2dfe Remove the panorama cubemap layout, it was not implemented. Left a todo in the code for some aspiring developer to finish. Jeffery Myers 2024-10-23 16:37:25 -07:00
  • eb04154c98 Update Makefile Ray 2024-10-24 01:35:44 +02:00
  • 00c1f0836b Update Makefile Ray 2024-10-24 01:35:37 +02:00
  • ea81436bef Update CHANGELOG Ray 2024-10-24 00:14:36 +02:00
  • 6184a2db3d ADDED: CHANGELOG for raylib 5.5 -WIP- Ray 2024-10-23 23:29:49 +02:00
  • 708089f560 Reviewed and reverted unneeded module check, rtextures should not depend on rtext Ray 2024-10-23 23:29:05 +02:00
  • de6487b177 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-23 23:28:08 +02:00
  • cd845368d8 Update skinning.fs Ray 2024-10-23 23:28:01 +02:00
  • 157ee79a8e
    Add drawing for generic gamepad on core_input_gamepad example (#4424) Asdqwe 2024-10-23 15:31:57 -03:00
  • 48dce52df1 Add drawing for generic gamepad on core_input_gamepad example asdqwe 2024-10-23 15:09:13 -03:00
  • 6f4407cb15
    Fix typo in rshapes.c (#4421) Franz 2024-10-23 17:04:15 +02:00
  • df38564f62
    Grammar fix in CONTRIBUTING.md (#4423) Cypress 2024-10-23 15:03:50 +00:00
  • fe6da67066
    [examples] Add deadzone handling to core_input_gamepad example (#4422) Asdqwe 2024-10-23 11:31:27 -03:00
  • 97391e1dde Rename variables asdqwe 2024-10-23 11:29:58 -03:00
  • 7820b33b9f Grammar fix in CONTRIBUTING.md cypressRU 2024-10-23 02:23:22 -05:00
  • d3cdcaf526 Add deadzone handling to core_input_gamepad example asdqwe 2024-10-22 21:30:38 -03:00
  • 6548c57c86
    Fix typo in rshapes.c Franz 2024-10-23 01:19:24 +02:00
  • 7a4a84a561
    [rcore] Fix #4405 (#4420) Asdqwe 2024-10-22 19:59:50 -03:00
  • 5cb0cd13de Remove default global deadzone asdqwe 2024-10-22 19:43:34 -03:00
  • 75a4c5bf20
    Update core_input_gamepad example (#4416) Asdqwe 2024-10-22 19:28:20 -03:00
  • ebcfc7f49e Update raylib_api.* by CI github-actions[bot] 2024-10-22 22:21:35 +00:00
  • 4b60ce700f Update raylib.h Ray 2024-10-23 00:21:14 +02:00
  • 352f4ce2c4 Update config.h Ray 2024-10-23 00:21:06 +02:00
  • 79e2be68c2 Reviewed skinning shaders #4412 Ray 2024-10-23 00:20:59 +02:00
  • 5e3f0fd546 Add parameter validation asdqwe 2024-10-22 16:31:54 -03:00
  • 53f7da2506
    build.zig: Fix a minor issue with -Dconfig (#4418) Sage Hane 2024-10-23 01:31:26 +09:00
  • c371f2b2d9
    build.zig: Fix a minor issue with -Dconfig Sage Hane 2024-10-23 01:09:21 +09:00
  • 55249faa58
    build.zig: Re-add OpenGL to Linux deps (#4417) Sage Hane 2024-10-23 00:35:08 +09:00
  • ef9f0918a4
    build.zig: Re-add OpenGL to Linux deps Sage Hane 2024-10-22 23:16:02 +09:00
  • 85b90d8816 Fix #4405 at runtime asdqwe 2024-10-22 10:52:57 -03:00
  • 67f380814e Update core_input_gamepad example asdqwe 2024-10-22 08:57:25 -03:00
  • 4cd243f0a3
    Simplify EmscriptenResizeCallback() (#4415) Asdqwe 2024-10-22 08:44:53 -03:00
  • 5031d06d56 Simplify EmscriptenResizeCallback() asdqwe 2024-10-22 08:33:10 -03:00
  • b89bf0185a
    build.zig: Better specify Linux dependencies (#4406) Sage Hane 2024-10-22 20:20:09 +09:00
  • ba69c48b1c
    build.zig: Better specify Linux dependencies Sage Hane 2024-10-21 20:37:29 +09:00
  • b2dca724c7 REVIEWED: skinning shader for GLSL 100 #4412 Ray 2024-10-22 10:41:43 +02:00
  • fe66bfb785
    moved update out of draw area (#4413) Anthony Carbajal 2024-10-22 03:31:44 -05:00
  • 283847145a moved update out of draw area CrackedPixel 2024-10-21 20:22:06 -05:00
  • 2a0963ce09 Update raylib_api.* by CI github-actions[bot] 2024-10-21 22:06:52 +00:00
  • f8f6aa0907
    [rcore] Adds implementation to SetGamepadVibration() on PLATFORM_WEB and updates it on PLATFORM_DESKTOP_SDL to handle duration (#4410) Asdqwe 2024-10-21 19:06:37 -03:00
  • e32b1012c0 Add SetGamepadVibration() implementation to PLATFORM_WEB asdqwe 2024-10-21 19:02:12 -03:00
  • fc96f333a4 Merge branch 'master' of https://github.com/raysan5/raylib into pure ColleagueRiley 2024-10-21 16:21:15 -04:00
  • 078656f85a
    Merge branch 'raysan5:master' into master Colleague Riley 2024-10-21 16:15:38 -04:00
  • 2a7f3fa653 Convert duration to seconds asdqwe 2024-10-21 16:04:14 -03:00
  • ae150e9640 Update raylib_api.* by CI github-actions[bot] 2024-10-21 18:47:41 +00:00
  • cd3de0af0c Merge branch 'master' of https://github.com/raysan5/raylib Ray 2024-10-21 20:47:10 +02:00
  • f4cbc1fbae REVIEWED: GetGestureHoldDuration() comments Ray 2024-10-21 20:47:08 +02:00
  • 8fc890fc7d Fix missin semicolon asdqwe 2024-10-21 14:43:27 -03:00
  • 0d3f137e52 Revert low/high parameters back to left/rightMotor asdqwe 2024-10-21 14:37:57 -03:00
  • 87e6932986 Handle MAX_GAMEPAD_VIBRATION_TIME asdqwe 2024-10-21 14:32:16 -03:00
  • 073c221b95 Updates SetGamepadVibration() asdqwe 2024-10-21 13:58:40 -03:00
  • a2fcbc94fd
    [Raymath] Add matrix operators to raymath for C++ (#4409) Jeffery Myers 2024-10-21 09:38:42 -07:00
  • c39291affa Fix spaces Jeffery Myers 2024-10-21 08:56:12 -07:00