Commit graph

  • 152d6842bb
    Update CMakeLists.txt elite0OG 2025-01-26 16:19:24 +05:30
  • 139de05e9d
    [rcore] [SDL2] Fix gamepad event handling by adding joystick instance id tracking (#4724) Asdqwe 2025-01-25 16:49:42 -03:00
  • 486b869bbb Fix gamepad button handling asdqwe 2025-01-24 20:48:15 -03:00
  • d330399a00 Fix gamepad SDL_JOYDEVICEADDED and SDL_JOYDEVICEREMOVED event handling for PLATFORM_DESKTOP_SDL by adding joystick instance id tracking asdqwe 2025-01-24 14:19:16 -03:00
  • db25830a67
    Update shaders_mesh_instancing.c MikiZX1 2025-01-24 12:29:38 +01:00
  • 49d37b035f
    [rtexture] Cubemap mipmap loading improvements (#4721) Nikolas 2025-01-24 10:41:32 +01:00
  • 92c232c9d3
    [rtextures] Assign correct mipmap count to cubemaps Nikolas 2025-01-23 21:05:44 +01:00
  • 151cfa8394
    [rtextures] Only build cubemap mipmaps when necessary Nikolas 2025-01-23 21:04:50 +01:00
  • 69b7d67e46 [rglfw] fix: supress warning: "_GNU_SOURCE" redefined sleeptightAnsiC 2025-01-23 18:44:28 +01:00
  • 7bfc8e8ca7
    [example] Add shaders_rounded_rectangle example (#4719) Anstro Pleuton 2025-01-23 01:51:36 -08:00
  • ebfb66bf19 Fix changes after review Anstro Pleuton 2025-01-23 01:30:21 -08:00
  • bbd6f8cf24 Combine shaders Anstro Pleuton 2025-01-22 04:52:09 -08:00
  • 23608ba524 Minor tweaks to example template (add star, more) Anstro Pleuton 2025-01-21 23:12:01 -08:00
  • c1e3641bae Add shaders_rounded_rectangle example Anstro Pleuton 2025-01-21 23:09:51 -08:00
  • 87f17538d0 Reviewed warning on shared library generation for web Ray 2025-01-21 19:23:16 +01:00
  • 322ba54c08
    Fix(WEB): Makefile: throw an error when trying to build SHARED library (#4718) sleeptightAnsiC 2025-01-21 19:20:51 +01:00
  • 2c50da9a6a REVIEWED: -sASSERTIONS usage by linker #4717 Ray 2025-01-21 19:18:23 +01:00
  • 5ca4629ab2 Fix(WEB): Makefile: throw an error when trying to build SHARED library sleeptightAnsiC 2025-01-21 16:13:18 +01:00
  • d48b8afbb5 Update rcore_web.c Ray 2025-01-20 14:01:57 +01:00
  • 77c509db6e
    removed hardcoded sleep (#4713) Anthony Carbajal 2025-01-20 05:14:18 -06:00
  • e83e97dc69
    Update shaders_deferred_render.c MikiZX1 2025-01-20 10:49:42 +01:00
  • 3df0baec76
    Update gbuffer.fs MikiZX1 2025-01-20 10:48:59 +01:00
  • 099b2e994d
    Update deferred_shading.fs MikiZX1 2025-01-20 10:48:33 +01:00
  • 03370354cc removed hardcoded sleep CrackedPixel 2025-01-19 17:24:47 -06:00
  • 773e3f5f9f
    Update more examples inconsistencies (#4711) Anstro Pleuton 2025-01-19 08:17:38 -08:00
  • 10d0616d1f
    fix(rtextures): TCC not being able to compile due to: 'emmintrin.h' not found (#4707) sleeptightAnsiC 2025-01-19 12:06:27 +01:00
  • e8d53f7f6a Update more examples inconsistencies Anstro Pleuton 2025-01-19 01:53:29 -08:00
  • 53dbb3dc8f Support separate dir for screenshots Per Hallsmark 2025-01-10 16:28:35 +01:00
  • c5564f86bd fix(rtextures): TCC not being able to compile due to: 'emmintrin.h' not found sleeptightAnsiC 2025-01-19 01:41:47 +01:00
  • e70f9157bc Update raylib_api.* by CI github-actions[bot] 2025-01-18 19:25:01 +00:00
  • 09272e2e11
    Updted the comment for SetShaderValueTexture to reflect the difference between SetShaderValue using sampler2d and SetShaderValueTexture is the automatic bind of the texture. (#4703) Chris 2025-01-19 03:24:48 +08:00
  • a16e26a52a Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-01-18 20:19:13 +01:00
  • 896ff68540 REVIEWED: Text functions usage notes #4704 Ray 2025-01-18 20:19:11 +01:00
  • 945f181f1d
    [examples] Update examples to be consistent (#4699) Anstro Pleuton 2025-01-18 10:41:56 -08:00
  • 74256943a4 REVIEWED: MAX_GAMEPAD_NAME_LENGTH #4695 Ray 2025-01-18 19:39:50 +01:00
  • 8575150747
    Bump BINDINGS.md version number for Raylib.nelua (#4698) Auz 2025-01-18 11:26:47 -07:00
  • 8e7e9feb64
    Update gbuffer.fs for GLES3 MikiZX1 2025-01-18 17:40:54 +01:00
  • 80f65821f4
    Update deferred_shading.fs for GLES3 MikiZX1 2025-01-18 17:40:19 +01:00
  • b0646d2867
    Update shaders_deferred_render.c for GLES3 MikiZX1 2025-01-18 17:38:28 +01:00
  • f6cc0e92c8
    Update shaders_deferred_render.c for GLES3 MikiZX1 2025-01-18 17:36:07 +01:00
  • 24d0313157
    Update shaders_deferred_render.c - correct typo MikiZX1 2025-01-18 16:26:25 +01:00
  • b638a1e7e1
    Update deferred_shading.vs for GLES3 MikiZX1 2025-01-18 16:01:24 +01:00
  • c9848829d5
    Update shaders_deferred_render.c for GLES3 MikiZX1 2025-01-18 15:59:18 +01:00
  • f4d2428e52
    Update shaders_deferred_render.c for GLES3 MikiZX1 2025-01-18 15:58:08 +01:00
  • 394cf928e2
    Update shaders_deferred_render.c for GLES3 MikiZX1 2025-01-18 15:56:54 +01:00
  • 135630f645
    Update deferred_shading.vs for GLES3 MikiZX1 2025-01-18 15:55:00 +01:00
  • 1e3dc61a1f
    Update deferred_shading.fs for GLES3 MikiZX1 2025-01-18 15:53:43 +01:00
  • b51a84977f
    Update gbuffer.fs for GLES3 MikiZX1 2025-01-18 15:52:51 +01:00
  • 2f70fd998d
    Update gbuffer.vs for GLES3 MikiZX1 2025-01-18 15:50:45 +01:00
  • 82f108504d
    Merge branch 'raysan5:master' into master MikiZX1 2025-01-18 15:42:21 +01:00
  • c54a9775f0 Updted the comment for SetShaderValueTexture to reflect the difference between SetShaderValue using sampler2d and SetShaderValueTexture is the automatic bind of the texture. Chris Statzer 2025-01-18 09:50:18 +08:00
  • 2f5406bbd9 feat(fixLib): fix release raylib Arthur Bichara 2025-01-17 17:30:47 +01:00
  • 4bf45899e3 Update final few examples inconsistencies Anstro Pleuton 2025-01-17 06:39:59 -08:00
  • fb196b91cf
    Bump BINDINGS.md version number for Raylib.nelua Auz 2025-01-17 07:31:19 -07:00
  • 0022f86e1e Missed one inconsistency Anstro Pleuton 2025-01-17 05:40:31 -08:00
  • 2d024e777c Happy new years, examples! Anstro Pleuton 2025-01-17 05:39:49 -08:00
  • 3683236968 Update examples inconsistencies Anstro Pleuton 2025-01-17 05:27:26 -08:00
  • 444eda2f6e
    Update rcore_desktop_sdl.c hanaxars 2025-01-17 15:28:45 +03:00
  • dcc7bd16d4
    Update rcore_desktop_glfw.c hanaxars 2025-01-17 15:24:36 +03:00
  • 72ad7edcae Fix potential gamepad name string copy overflow asdqwe 2025-01-17 08:32:54 -03:00
  • 0275d13aa8
    Update README.md Ray 2025-01-17 11:32:23 +01:00
  • 27e530eb18
    update examples with difficulty stars (#4694) Anthony Carbajal 2025-01-17 03:42:30 -06:00
  • 6c2c67bd67 manual fix script issues CrackedPixel 2025-01-16 14:12:50 -06:00
  • 2085376cca manual fix script issues CrackedPixel 2025-01-16 14:10:06 -06:00
  • d2b077518b update examples with difficulty stars CrackedPixel 2025-01-16 14:07:46 -06:00
  • f6853b899c manual fix script issues CrackedPixel 2025-01-16 14:01:17 -06:00
  • d91a5831d7 added ratings to examples CrackedPixel 2025-01-16 13:56:30 -06:00
  • 7c7b087efb REVIEWED: example: shaders_deferred_render -WIP- Ray 2025-01-16 19:48:31 +01:00
  • 313067d749 Update rlgl.h Ray 2025-01-16 19:47:21 +01:00
  • 94f261c6d7 Update rmodels.c Ray 2025-01-16 19:47:12 +01:00
  • 7b570bdfdd Update models_point_rendering.c Ray 2025-01-16 19:47:06 +01:00
  • 6bf40eee4f
    Update to RGFW 1.5 (#4688) Colleague Riley 2025-01-15 18:34:27 -05:00
  • 5c1cce28a7
    Using Module provided canvas id for event binding (#4690) Eike Decker 2025-01-16 00:32:58 +01:00
  • 5bebeaef83 Using Module provided canvas id for event binding Eike Decker 2025-01-14 23:43:21 +01:00
  • 35a9257d20
    Update BINDINGS.md for official V language binding change (#4691) Michael Kearns 2025-01-15 11:00:06 +00:00
  • 3ddf0ca11b
    Update BINDINGS.md for official V language binding change Michael Kearns 2025-01-15 09:27:44 +00:00
  • 21b5383a26
    Update shaders_mesh_instancing.c MikiZX1 2025-01-14 23:10:52 +01:00
  • 2e6646315b fix wasm key event bug ColleagueRiley 2025-01-14 15:21:04 -05:00
  • e96605978b Merge branch 'pure' of https://github.com/ColleagueRiley/raylib into pure ColleagueRiley 2025-01-14 12:44:05 -05:00
  • 8f33d6d796 fix year ColleagueRiley 2025-01-14 12:43:42 -05:00
  • 3a12de6bd3
    Merge branch 'raysan5:master' into pure Colleague Riley 2025-01-14 09:14:01 -05:00
  • 5eeec91d4c update RGFW ColleagueRiley 2025-01-13 12:46:01 -05:00
  • 0dd5e599ef Add script michaelfiber 2025-01-12 22:17:10 -05:00
  • cfbba79bd3 REVIEWED: example: models_textures_tiling shaders Ray 2025-01-12 20:59:12 +01:00
  • fddfb58f85 REVIEWED: Potential shader issues Ray 2025-01-12 20:39:07 +01:00
  • af163ba22a REVIEWED: example: shaders_julia_set Ray 2025-01-12 20:29:46 +01:00
  • 1cdf3bb791
    [rshapes] Allow DrawRectangleRounded() to draw rectangles with a size < 1 (#4683) tea☆ 2025-01-12 18:46:49 +01:00
  • 3720f06eba [rshapes] Allow DrawRectangleRounded() to draw rectangles with a size < 1 tea 2025-01-12 18:35:42 +01:00
  • da5a868e2a REMOVED: example: core_gamepad_info Ray 2025-01-12 18:21:59 +01:00
  • 2f6230e366 Formatting review and examples review Ray 2025-01-12 18:02:36 +01:00
  • 4bceddd4de ADDED: example: models_tesseract Ray 2025-01-12 16:19:32 +01:00
  • a1896c7a90 REVIEWED: Code/Web-Makefile formatting Ray 2025-01-12 16:19:10 +01:00
  • 5965f6f222 update RGFW ColleagueRiley 2025-01-11 19:21:08 -05:00
  • 77026b53a5 update RGFW ColleagueRiley 2025-01-11 19:09:37 -05:00
  • 6b23824289
    Merge branch 'raysan5:master' into pure Colleague Riley 2025-01-11 18:57:01 -05:00
  • 43db59d1aa Update raylib_api.* by CI github-actions[bot] 2025-01-11 22:38:42 +00:00
  • e227371265 REVIEWED: TextJoin(), convert const char ** to char** Ray 2025-01-11 23:38:21 +01:00
  • 8e450e4446 Reviewed shaders formating to follow raylib coding conventions Ray 2025-01-11 19:36:46 +01:00
  • 49b905077d remove trailing spaces Ray 2025-01-11 19:36:26 +01:00
  • c30dde76cf
    Update README.md Andrew Dunbar 2025-01-11 15:27:59 +07:00