Commit graph

  • 12ce106661
    [rcore][glfw] fix IsWindowFocused() inverted logic (#5333) JohnnyCena123 2025-11-04 19:17:37 +02:00
  • 48c1619d20
    added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context (#5328) iann 2025-11-04 10:52:53 -06:00
  • e92832fc6d
    Update rcore_desktop_sdl.c (#5332) NoNameAuthenticated 2025-11-04 11:50:54 -05:00
  • 26c5c3f3fc [rcore][glfw] fix IsWindowFocused() inverted logic JohnnyCena123 2025-11-04 18:46:12 +02:00
  • 7a44798a69
    Update rcore_desktop_sdl.c NoNameAuthenticated 2025-11-04 09:41:55 -05:00
  • bd61d6f073
    Determine whether or not an SDL3 monitor ID is valid using SDL_GetDisplayProperties() NoNameAuthenticated 2025-11-04 00:21:37 -05:00
  • e99ac77d8a
    Revert to the original version of the master branch NoNameAuthenticated 2025-11-04 00:20:22 -05:00
  • 5c84c552cf
    Determine whether or not an SDL3 monitor ID is valid using SDL_GetDisplayProperties() NoNameAuthenticated 2025-11-04 00:05:01 -05:00
  • 046e347f4d added consistent behavior for texture in opengl11 draw states and fixed loadobj texcoord behavior for opengl11 context iann 2025-11-04 06:00:23 +09:00
  • 3617ebd970 one last commit before moving to models.c PR iann 2025-11-04 05:36:19 +09:00
  • 79e4847d93
    [rcore] Update rcore_desktop_sdl.c to determine whether an SDL3 monitor ID is valid NoNameAuthenticated 2025-11-03 14:50:13 -05:00
  • cfb43fa999 Update rcore_desktop_sdl.c Ray 2025-11-03 09:45:18 +01:00
  • ed68a4fcce
    Fixed bugs in SDL backend (#5325) komunre 2025-11-03 15:43:20 +07:00
  • 81d2d44161 Fixed bugs in SDL backend komunre 2025-11-03 10:39:41 +07:00
  • 91addeb889 Update rexm.c Ray 2025-11-02 20:04:43 +01:00
  • ee3be5799a Update raymath.h Ray 2025-11-02 19:59:46 +01:00
  • 87d49262f8 REVIEWED: raymath: MatrixCompose() Ray 2025-11-02 19:53:45 +01:00
  • 81004135a4
    adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h (#5324) EDBC_REPO 2025-11-02 14:48:11 -04:00
  • cc83b2bd8e
    fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl (#5323) Tiago Ferreira 2025-11-02 18:46:57 +00:00
  • 46e8343a30
    [examples] Added core_viewport_scaling (#5313) Agnis Aldiņš "NeZvērs 2025-11-02 20:45:51 +02:00
  • 3cf3b309c6 REVIEWED: Flags set/clear #5169 Ray 2025-11-02 19:40:45 +01:00
  • e7ea7d290d Code convention update Agnis Aldiņš "NeZvērs 2025-11-02 20:24:59 +02:00
  • 5fbf67a630
    [rcore] Use FLAG_* macros where possible (#5169) JohnnyCena123 2025-11-02 20:24:47 +02:00
  • 991ec5f753
    Merge branch 'master' into flag-macros JohnnyCena123 2025-11-02 11:46:56 +02:00
  • 9b25831640 adding Matrix MatrixCompose( translate, rotation, scale ) to raymath.h Enmanuel D Becerra C 2025-11-01 17:54:45 -04:00
  • 892ec64fd4 CI build error recheck iann 2025-11-02 06:53:53 +09:00
  • e552a83ee9 add orthographic toggle and mesh cycling to prepare for branch to core_3d_camera_view simplification iann 2025-11-02 06:08:57 +09:00
  • 0246621210 REVIEWED: SIMD intrinsics checks and usage Ray 2025-11-01 21:06:18 +01:00
  • 3b7722ea7d
    Merge branch 'master' into master Tiago Ferreira 2025-10-31 21:35:43 +00:00
  • 556eb7b27b fix: cursor lock/unlock inconsistent behaviour on glfw, rgfw, sl Tiago Ferreira 2025-10-31 21:32:34 +00:00
  • dfc94f64d1
    Revert "UpdateModelAnimation does matrixtranspose(matrixinvert) only once per…" (#5322) Arrangemonk 2025-10-31 20:43:27 +01:00
  • d572c93eba
    Revert "UpdateModelAnimation does matrixtranspose(matrixinvert) only once per…" Arrangemonk 2025-10-30 22:51:00 +01:00
  • 44226c995a cleaner commit on review branch iann 2025-10-31 04:17:27 +09:00
  • bca54047f9
    [rlsw] Review depth formats and fix depth writing (#5317) Le Juez Victor 2025-10-30 19:17:18 +01:00
  • b2d455400c
    Adding SwiftForth language binding (#5319) Dave Goehrig 2025-10-30 19:15:14 +01:00
  • e506c0fde0 Adding SwiftForth language binding David Goehrig 2025-10-30 18:49:49 +01:00
  • 0862a575b0 rlparser: update raylib_api.* by CI github-actions[bot] 2025-10-30 00:18:52 +00:00
  • 00e7e4154b [rcore] Add non-va_list custom logging callback eutro 2025-10-30 00:18:31 +00:00
  • 127cc1c79e REVIEWED: Makefile to support software renderer Ray 2025-10-29 22:45:37 +01:00
  • e110628b42 adding a note Bigfoot71 2025-10-29 15:37:28 +01:00
  • 245705438d review depth format/writing Bigfoot71 2025-10-29 15:13:08 +01:00
  • 3389c80f49 Update rlsw.h Ray 2025-10-29 11:33:08 +01:00
  • f16d5ce1dd REVIEWED: Make sure SSE is being used when compiling with MSVC Ray 2025-10-29 11:12:04 +01:00
  • cbff0fa22c
    [rlsw] Fix axis aligned quad detection (#5314) Le Juez Victor 2025-10-28 23:50:04 +01:00
  • 1fcd06b997 example - core_viewport_scaling Agnis Aldiņš "NeZvērs 2025-10-29 00:12:58 +02:00
  • 94bfc109d4 review alignment Bigfoot71 2025-10-28 23:05:43 +01:00
  • ae8b59b894 Merge branch 'master' of https://github.com/Yonokid/raylib Anthony Samms 2025-10-28 17:00:30 -04:00
  • 4127733677 Add SetMediaPath() to change screenshot/gif recording directory Anthony Samms 2025-10-28 16:59:44 -04:00
  • 6ff1960727 remove swGetColorBuffer and tweak DRM Bigfoot71 2025-10-28 21:27:12 +01:00
  • 84181dddf0 align fix Bigfoot71 2025-10-28 21:15:49 +01:00
  • 2868e6acc2 fix sw_quad_is_axis_aligned Bigfoot71 2025-10-28 19:44:07 +01:00
  • bf5c00f7e0 RE-ADDED: swGetColorBuffer() for convenience #5312 Ray 2025-10-28 20:57:31 +01:00
  • a844a943b5 It seems alignas() is C11 and raylib is C99, so not fully supported #5312 Ray 2025-10-28 20:45:21 +01:00
  • f106301d46 ADDED: Some code sample for RISC-V RVV vector instructions -WIP- Ray 2025-10-28 20:11:29 +01:00
  • 78870335e6 Update rlgl.h Ray 2025-10-28 19:55:35 +01:00
  • 93a21c7e13 Support other graphic backends on some platforms Ray 2025-10-28 19:55:28 +01:00
  • f4ed8fc50e
    [rlsw] Simplify framebuffer logic and add blit/copy fast path (#5312) Le Juez Victor 2025-10-28 17:59:59 +01:00
  • b17c5396a6 fix 'typo' my french slipped out Bigfoot71 2025-10-28 02:29:30 +01:00
  • 50a22daf86 framebuffer alignment Bigfoot71 2025-10-28 01:33:41 +01:00
  • 7cf53cc615 better simd read/write Bigfoot71 2025-10-28 01:10:12 +01:00
  • 3cddffd5b5 copy/blit fast path Bigfoot71 2025-10-27 23:39:38 +01:00
  • 3adf3e6146 review the storage of clear values + complete get/set depth value Bigfoot71 2025-10-27 22:49:20 +01:00
  • 152cdf4fff tweaks Bigfoot71 2025-10-27 22:15:30 +01:00
  • 089765ae0d fix issues Johnny Cena 2025-10-27 23:09:35 +02:00
  • cb6ef52f27 unified color and depth buffer Bigfoot71 2025-10-27 20:57:13 +01:00
  • 6aef519bbe consistency tweak Bigfoot71 2025-10-27 18:01:11 +01:00
  • 2f783f43cb made some fixes for the touch issue in drm platform MULTidll 2025-10-27 17:50:22 +05:30
  • 3b6a68ba69
    Improve support for PLATFORM_DESKTOP_WIN32 in src/Makefile (#5311) Uneven Prankster 2025-10-27 08:12:42 -03:00
  • e147d08e04 Improve support for PLATFORM_DESKTOP_WIN32 in src/Makefile Uneven Prankster 2025-10-27 06:34:49 -03:00
  • f163209cf2 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-10-27 00:22:33 +01:00
  • 5db5c9b4a1 Update rexm.c Ray 2025-10-27 00:20:48 +01:00
  • 9aaf120bbe
    [examples] Fixed spaces shaders_mandelbrot_set (#5310) JordSant 2025-10-27 00:15:59 +01:00
  • 2039aa4cb1 [examples] Fixed spaces shaders_mandelbrot_set Jordi Santonja Blanes 2025-10-26 22:52:56 +01:00
  • aae2c4b355 Update rexm.c Ray 2025-10-26 21:25:25 +01:00
  • 5338e39124 Update rexm.c Ray 2025-10-26 21:23:11 +01:00
  • a0f3f07bdc Update examples_report.md Ray 2025-10-26 21:23:08 +01:00
  • fdc500756d REXM: ADDED: More detailed log info Ray 2025-10-26 21:21:28 +01:00
  • cf9a0619ca REXM: Validate and update examples Ray 2025-10-26 21:21:05 +01:00
  • a6dd08fb71 Update shaders_color_correction.c Ray 2025-10-26 20:10:47 +01:00
  • 0bbe302e72 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2025-10-26 18:40:56 +01:00
  • 6a5b7fb3f8 Update models_decals.c Ray 2025-10-26 18:40:46 +01:00
  • 40594f3ec0
    Fix typo in font loading documentation (#5308) Adeeb Shihadeh 2025-10-26 10:24:56 -07:00
  • 70f4911698
    [examples] Added shaders_color_correction (#5307) JordSant 2025-10-26 18:24:19 +01:00
  • 8e04095b00 Fix typo in font loading documentation Adeeb Shihadeh 2025-10-26 10:23:13 -07:00
  • 0fbc4272d0 Remove trailing spaces Ray 2025-10-26 18:22:23 +01:00
  • cb58ca63d4 Review formating #5306 Ray 2025-10-26 18:21:24 +01:00
  • 0e0df8ac77 Added to makefiles Jordi Santonja Blanes 2025-10-26 18:17:35 +01:00
  • e244cf297a
    examples_model_decals : Fixed unload crash, added buttons (#5306) themushroompirates 2025-10-26 18:15:45 +01:00
  • 77c2ac58b5 Add _CRT_SECURE_NO_WARNINGS to VS Project Jordi Santonja Blanes 2025-10-26 16:24:20 +01:00
  • 853b57e9d9 [examples] Added shaders_color_correction Jordi Santonja Blanes 2025-10-26 14:02:40 +01:00
  • 08aeef0ec1 examples_model_decals : Fixed unload crash, added buttons themushroompirates 2025-10-26 13:53:06 +01:00
  • a818508158
    [rlsw] Completeness of glDraw functions (#5304) Le Juez Victor 2025-10-26 00:58:56 +02:00
  • 60bd282b2f fix glDrawArrays and glDrawElements behavior Bigfoot71 2025-10-26 00:37:24 +02:00
  • f0b6c81b41 tweaks Bigfoot71 2025-10-25 23:43:08 +02:00
  • 92e178ab51 adding glDrawElements Bigfoot71 2025-10-25 23:37:20 +02:00
  • 1c20b5588d Updatee project id Ray 2025-10-25 23:20:49 +02:00
  • e501dfad60
    [rlsw] Subpixel correction (#5300) Le Juez Victor 2025-10-25 23:13:24 +02:00
  • 6c4b316d2c style tweaks Bigfoot71 2025-10-25 16:08:31 +02:00
  • 8441eafb2c adding note Bigfoot71 2025-10-25 16:02:40 +02:00
  • 3f8c124e1e consistency Bigfoot71 2025-10-25 15:58:06 +02:00