Commit graph

  • 02ae0dfd06 raymath: add ZERO_INITIALIZE macro to support C++ compilers Rustum Zia 2026-04-06 17:44:47 +02:00
  • 9cfc16923c Add GenMeshPlaneData() for CPU-side mesh generation without GPU upload Roddy McNeill 2026-04-06 15:23:19 +10:00
  • 24c8104189
    update raymath.h function QuaternionMultiply 0_stamina 2026-04-05 17:30:36 -07:00
  • c5fc771622
    removed the first RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES (#5727) Angshuman Kishore Mahato 2026-04-06 04:08:04 +05:30
  • 27ea78ee44 Setting gl_PointSize to 1 to avoid 0 as default Maicon Santana 2026-04-05 20:25:42 +01:00
  • a10068fdbf removed the first RL_DEFAULT_SHADER_ATTRIB_LOCATION_BONEMATRICES Angshuman Mahato 2026-04-05 19:02:29 +05:30
  • d3c6f426b4 Update for software renderer on DRM #5721 Ray 2026-04-05 11:02:26 +02:00
  • c4bd4faab5
    [build][CMake] REVIEWED: DRM software renderer configuration (#5721) Peter0x44 2026-04-05 10:01:44 +01:00
  • 4a6ceb9c76
    [rcore_rgfw] Icon color format fix (#5724) Krzysztof Szenk 2026-04-05 10:50:31 +02:00
  • d06a8742ee
    Specified the default settings for visible and enabled cursor, and event waiting Roland Marchand 2026-04-05 00:40:23 -04:00
  • 596ee6e2b0 [rcore_rgfw] Icon color format fix criss 2026-04-05 02:09:35 +02:00
  • 9400289c6e Fix: Ordered monitor indexing for SDL3 Soma Mizobuchi 2026-04-03 23:57:27 -04:00
  • fb2d6958cd Added shapes_collision_ellipses example Monjaris 2026-04-04 21:42:11 +04:00
  • c4e861875a [build][CMake] REVIEWED: DRM software renderer configuration Peter0x44 2026-04-04 18:13:32 +01:00
  • 6ef0044381 REVIEWED: Window messages WM_SIZING, WM_SIZE, WM_WINDOWPOSCHANGED #5720 Ray 2026-04-04 17:37:25 +02:00
  • 1122add3ee Minor format tweak Ray 2026-04-04 17:36:18 +02:00
  • 92f82b4add Update raylib.h Ray 2026-04-04 16:50:15 +02:00
  • cdff3d7bea Update CHANGELOG Ray 2026-04-04 16:50:10 +02:00
  • 138ef838d9
    [rlsw] Some platform fixes (#5720) Le Juez Victor 2026-04-04 16:47:33 +02:00
  • 2f90b7c2da fix window resizing with win32 Bigfoot71 2026-04-04 15:12:59 +02:00
  • 08a2a477a8 fix window resizing with sdl Bigfoot71 2026-04-04 15:12:32 +02:00
  • 0be7a0b22c fix drm with rlsw Bigfoot71 2026-04-04 15:12:03 +02:00
  • 7ca2921493 fix window resizing with win32 Bigfoot71 2026-04-04 14:51:30 +02:00
  • 8bb1c3a988 fix window resizing with sdl Bigfoot71 2026-04-04 14:45:19 +02:00
  • 668e6f2f4a fix drm with rlsw Bigfoot71 2026-04-04 14:42:01 +02:00
  • a1de46c384
    Merge branch 'raysan5:master' into master Le Juez Victor 2026-04-04 14:08:30 +02:00
  • 6ff51d3a2a Update audio_amp_envelope.c Ray 2026-04-04 11:13:29 +02:00
  • ea6292e27a REVIEWED: example: audio_amp_envelope, code formating to follow raylib code conventions #5713 Ray 2026-04-04 11:12:30 +02:00
  • bb7b8d70e9
    Example/audio adsr (#5713) Arbinda Rizki Muhammad 2026-04-04 16:04:24 +07:00
  • 8947d3ccc6 Change 1.0f to env->sustainLevel in case the user release the spacebar before attack state done arbipink 2026-04-03 06:24:14 +07:00
  • f6c702b456 add audio_amp_envelope example arbipink 2026-04-03 06:09:39 +07:00
  • bbd970b7ba Initial integration Marco Naveni 2026-04-02 15:16:13 -03:00
  • f36533cbd8 rlparser: update raylib_api.* by CI github-actions[bot] 2026-04-01 21:23:44 +00:00
  • 5c2dee0862 REVIEWED: LoadDirectoryFiles*() comments Ray 2026-04-01 23:23:25 +02:00
  • 12140cd444
    explicitly state TEXTURE_WRAP_REPEAT for web build (#5711) Green3492 2026-04-01 21:48:49 +09:00
  • ab15eb5974 explicitly state TEXTURE_WRAP_REPEAT for web build r3g492 2026-04-01 21:21:32 +09:00
  • 3f7f040c7e Merge branch 'master' of https://github.com/raysan5/raylib Ray 2026-04-01 10:17:43 +02:00
  • 4799cab772 Update rexm.c Ray 2026-04-01 10:17:41 +02:00
  • eb4f1a6da0 Update ROADMAP.md Ray 2026-04-01 10:17:37 +02:00
  • 449182bb51 Update README.md Ray 2026-04-01 10:17:34 +02:00
  • 4ca9170f5b
    [rcore_rgfw] Updating render resolution as well on SetWindowSize (#5709) Krzysztof Szenk 2026-04-01 09:46:14 +02:00
  • 1e2d60c3b9 Actually, maybe even better call SetupViewport() criss 2026-03-31 20:54:20 +02:00
  • 9ea2f3bf61 [rcore_rgfw] Updating render resolution as well on SetWindowSize criss 2026-03-31 20:49:40 +02:00
  • 78797757f0
    store bytes at global data seg (#5708) Green3492 2026-03-31 23:45:54 +09:00
  • e5677717b0 store bytes at global data seg r3g492 2026-03-31 21:17:35 +09:00
  • a6dc9f9e92 Update LICENSE.md Ray 2026-03-30 20:16:40 +02:00
  • c7df641aa2 Update text_font_loading.c Ray 2026-03-30 11:00:39 +02:00
  • 63beefd0de Update Makefile.Web Ray 2026-03-30 11:00:29 +02:00
  • b3bf537fab Update rexm.c Ray 2026-03-30 11:00:26 +02:00
  • 7bd8238e8d Fix issue with SetWindowSize that caused drawing to fail after resizing the window on a retina display. JoeStrout 2026-03-29 16:24:29 -07:00
  • 8743e11285 Update rmodels.c Ray 2026-03-29 21:40:41 +02:00
  • 04f81538b7 ADDED: Some sample code to export gltf/glb meshes -WIP- Ray 2026-03-29 21:37:01 +02:00
  • 8d70f1007b Update CHANGELOG Ray 2026-03-29 21:24:33 +02:00
  • 6c0134bb5c Create cgltf_write.h Ray 2026-03-29 21:24:24 +02:00
  • e9231bc4f1 Update stb_image_resize2.h Ray 2026-03-29 21:24:20 +02:00
  • 4c79c6837b Update qoi.h Ray 2026-03-29 21:21:16 +02:00
  • e5f0c9f8b1 Update qoa.h Ray 2026-03-29 21:21:11 +02:00
  • d5326fe880 Update m3d.h Ray 2026-03-29 21:20:23 +02:00
  • adc4c9b875 Update dr_wav.h Ray 2026-03-29 21:19:31 +02:00
  • b09da8fce8 Update dr_mp3.h Ray 2026-03-29 21:18:56 +02:00
  • 0b87a35e5a Update dr_flac.h Ray 2026-03-29 21:18:28 +02:00
  • a1bf8d9c75 Update cgltf.h Ray 2026-03-29 21:17:51 +02:00
  • d3f9d46d6e preload pixantiqua files so that web build can find them r3g492 2026-03-29 16:00:19 +09:00
  • d3cc78d9d7 Update rexm.c Ray 2026-03-29 01:44:33 +01:00
  • e3dcb144bc Update rexm.c Ray 2026-03-29 01:33:27 +01:00
  • da93ec4a21 Remove trailing spaces Ray 2026-03-29 01:17:25 +01:00
  • fb0f83bc91 Remove trailing spaces on shaders Ray 2026-03-29 01:10:29 +01:00
  • 29ded51ea4 Update rlgl.h Ray 2026-03-29 00:43:50 +01:00
  • bb78e98a71
    Remove forced normalization of normal vectors in rlNormal3f, assume the user has set the correct input for the shader. (#5703) Jeffery Myers 2026-03-28 16:39:23 -07:00
  • 5915584cd6
    Fix zig build and minor improvements (#5702) Mr Josh 2026-03-29 10:38:45 +11:00
  • 8c44ea5032 Code gardening Ray 2026-03-29 00:37:01 +01:00
  • 1fea960fde rlparser: update raylib_api.* by CI github-actions[bot] 2026-03-28 23:11:07 +00:00
  • f2ba735a40 Have raylib do the same kind of math structure checks that raymath does so they are not order dependent. Jeffery Myers 2026-03-28 16:10:44 -07:00
  • 5fad835ff1 Update rcore.c Ray 2026-03-28 23:54:51 +01:00
  • 47405e4392 Remove forced normalization of normal vectors in rlNormal3f, assume the user has set the correct input for the shader. Jeffery Myers 2026-03-28 14:53:19 -07:00
  • fb939e2daa
    Fix zig build and minor improvements - Added zig-pkg directory to gitignore - Brought min zig version to recent nightly release these improvements were completed on - For linux build, only add rglfw.c if the platform is glfw - Add a None option to the LinuxDisplayBackend - Fixed xcode-frameworks dependency and update to using most recent commit hash dotmrjosh 2026-03-29 06:58:19 +11:00
  • d1118063c0 Add CheckCollisionPointEllipse and CheckCollisionEllipses functions Monjaris 2026-03-28 18:14:33 +04:00
  • 4142c89baa
    Update rcore.c comment (#5700) mjt 2026-03-27 22:58:28 +02:00
  • 990a5e0cb4 rlparser: update raylib_api.* by CI github-actions[bot] 2026-03-27 20:56:45 +00:00
  • 8a7aff509d WARNING: BREAKING: REDESIGNED: TextInsert(), TextReplace(), TextReplaceBetween(), using static buffers Ray 2026-03-27 21:56:29 +01:00
  • 37bab54bb5 Allow opengl33 version to be able to point size Maicon Santana 2026-03-27 17:58:22 +00:00
  • 0ba0691bfa
    Update rcore.c comment mjt 2026-03-27 19:50:01 +02:00
  • e61832830a fix: remove dead variable in GetRender and change an unimplementation log's level from INFO to WARNING Monjaris 2026-03-27 17:45:56 +04:00
  • 830189439f Changing drawpixel to use RL_POINTS Maicon Santana 2026-03-27 09:10:11 +00:00
  • ba83bd33f3
    simplify CheckCollisionSpheres using Vector3DistanceSqr (#5695) Le Juez Victor 2026-03-27 09:26:53 +01:00
  • 98d6e24c44
    remove comment (#5696) mjt 2026-03-27 10:26:01 +02:00
  • 51f4741912
    [rmodel] fix for devices without VAO support (#5692) Antonio Jose Ramos Marquez 2026-03-27 09:25:26 +01:00
  • d7bd56ef1b rlparser: update raylib_api.* by CI github-actions[bot] 2026-03-26 17:29:18 +00:00
  • a693365bf2
    Move DrawModelPoints methods to example - point rendering (#5697) Maicon Santana 2026-03-26 17:29:05 +00:00
  • dccc9a7f71 Move DrawModelPoints methods to example - point rendering Maicon Santana 2026-03-26 17:24:14 +00:00
  • fccce11357 remove comment mjt 2026-03-26 18:30:33 +02:00
  • 6ca9ee7b7f simplify CheckCollisionSpheres using Vector3DistanceSqr Bigfoot71 2026-03-26 13:07:00 +01:00
  • bd3a35ca21
    [build.zig.zon] Fix: replace deleted hexops/xcode-frameworks with pkg.machengine.org mirror (#5693) Lewis Lee 2026-03-26 08:20:44 +00:00
  • a899d0a500 [build.zig.zon] Fix: replace deleted hexops/xcode-frameworks with pkg.machengine.org mirror LewisLee26 2026-03-25 23:47:36 +00:00
  • a7632735cd [rmodel] fix for devices without VAO support Antonio Jose Ramos Marquez 2026-03-25 20:43:24 +01:00
  • 0f0983c065 Remove trailing spaces Ray 2026-03-25 16:51:02 +01:00
  • f419dfcc79 [rtext] Add security check for LoadCodepoints() konakona418 2026-03-25 16:10:25 +08:00
  • 5dd4036ed0
    Fix UI Cellular Automata (#5688) Jordi Santonja 2026-03-24 08:20:37 +01:00
  • 735ba4ef3e Add support for GL_POINTS Maicon Santana 2026-03-23 23:39:00 +00:00
  • cdac63f397 Fix UI Cellular Automata Jordi Santonja Blanes 2026-03-23 23:05:58 +01:00