Commit graph raylib/src/platforms/rcore_desktop_win32.c
Author SHA1 Message Date
Jonathan Marler
8e28a942f9 [rcore][win32] use SwapBuffers instead of wglSwapLayerBuffers
I don't understand OpenGL well enough to know the difference between
SwapBuffers and wglSwapLayerBuffers but the former seems to double
my FPS (from 2000 to about 4000 in core_vr_simulator).
2025-04-12 08:21:18 -07:00
Jonathan Marler
69a1a0d6fd win32 backend 2025-04-12 08:21:13 -07:00