Commit graph raylib/src/external/glfw/src/null_monitor.c
Author SHA1 Message Date
Ray
83916bd3c2 Updated GLFW to latest 3.4 (github master - 16Nov2020)
WARNING: Some CMake files not changed
WARNING: glfw_native.h contains custom changes
2020-11-30 09:11:22 +01:00
Ray
ea5cd42e6c Update GLFW to version 3.4 2019-12-01 13:30:02 +01:00
Ray
cd934c9f66 Update GLFW to 3.3.1 2019-04-22 19:00:43 +02:00
Ahmad Fatoum
c3d2b1b184 glfw: Update GLFW to current master
glfw/glfw@5595fa3ae6 implements a proper fix for the macOS Mojave
problem of OpenGL windows not being rendered until moved or manually
updated.

Pull in the current master and rebase the three patches we have on top:
- two commits we have for reuse of the GLFW CMake build system for Wayland
It hasn't yet to be acknowledged upstream.
- one commit removing #include <windows.h> in glfw3native.h to avoid
duplicate declarations.

Fixes #655 and #665.
2019-01-08 09:03:22 +01:00
raysan5
3b4a64f2d6 Updated GLFW library to latest version 2018-03-03 15:58:44 +01:00
Ray San
9c65caea8c Added GLFW sources to raylib
Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
2017-11-13 12:09:41 +01:00