Commit graph raylib/examples
Author SHA1 Message Date
Jon Daniel
4efd73fa49
Merge branch 'raysan5:master' into master 2025-07-26 17:24:36 +02:00
Joecheong2006
10fadd9185 Replaced scalar to float 2025-07-22 11:59:46 -07:00
Joecheong2006
b6ae5af4e3 Removed redefined RAD and DEG 2025-07-22 11:57:16 -07:00
Joecheong2006
8a0ab163d3 Changed to 4 spaces 2025-07-22 11:50:48 -07:00
JoeCheong
f3854cb406
Fixed typo 2025-07-22 11:39:24 -07:00
Joecheong2006
f1714a6234 [examples]: New shapes example - double pendulum 2025-07-21 14:59:51 -07:00
Jon Daniel
6402b90a41
Merge branch 'raysan5:master' into master 2025-07-19 23:50:38 +02:00
PanicTitan
9e908e4a76
Update core_custom_frame_control.c to work properly on web 2025-07-14 00:27:56 -03:00
Jon Daniel
aff36ba10b
Merge branch 'raysan5:master' into master 2025-07-10 05:37:38 +02:00
Jordan Zedeck
e91a3697ff
Fixed typo 2025-07-06 01:59:03 -04:00
Jon Daniel
86eddc172b
Merge branch 'raysan5:master' into master 2025-07-02 15:02:18 +02:00
sir-irk
ed509193d9 remving w multiply on the tangent itself 2025-07-01 15:30:50 -05:00
sir-irk
f86295732a fixing shader tangents to be vec4 2025-07-01 15:18:11 -05:00
Jon Daniel
e7f9addad2
Merge branch 'raysan5:master' into master 2025-06-10 07:58:41 +02:00
Ray
8a3a8ee8e3 Update shapes_digital_clock.c 2025-06-07 20:14:10 +02:00
Ray
5f497d0687 REVIEWED: shapes_digital_clock example 2025-06-03 20:42:27 +02:00
Hamza RAHAL
3f228f4594 [examples] : adding new fancy clock 2025-06-03 11:40:44 +02:00
Jon Daniel
2e2d0cbd2b
Merge branch 'raysan5:master' into master 2025-06-01 11:39:21 +02:00
Meowster
6d5aedbd38 Add DrawEllipseV and DrawEllipseLinesV 2025-05-29 07:10:52 -04:00
Jon Daniel
e8d9225ddf
Merge branch 'raysan5:master' into master 2025-05-21 16:51:12 +02:00
Pivok
0ffc8c517f Pbr example fix 2025-05-17 12:32:17 +02:00
Daniel Abbott
696f225f29
Update audio_sound_positioning.c
Calculate `right` Vector3 for correct audio stereo positioning.
2025-04-30 10:12:35 -06:00
Jon Daniel
a7b7538efd
Merge branch 'raysan5:master' into master 2025-04-29 03:28:54 +02:00
Z-AKey
12bf30ce04
Merge branch 'raysan5:master' into master 2025-04-22 16:49:12 -04:00
Zean Key
77f31178ed fixed text_draw_3d 2025-04-22 16:48:50 -04:00
Jon Daniel
a618dae15c
Merge branch 'master' into master 2025-04-19 19:04:08 +02:00
Ray
cf1713e6dd REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
2025-04-18 10:25:40 +02:00
Zean Key
869ae8bbd2 [example] fix text size in text_draw_3d 2025-04-17 14:40:36 -04:00
Jeffery Myers
eb3d96a36a Fix cast warnings in examples. 2025-04-16 18:23:55 -07:00
Jon Daniel
db4efbce74
Merge branch 'master' into master 2025-04-13 23:59:57 +02:00
Ray
cc5739a6d7 REVIEWED: Some PRs formating 2025-04-13 20:55:38 +02:00
Jon Daniel
4ceaac0682
Merge branch 'raysan5:master' into master 2025-04-13 17:55:15 +02:00
Ray
ab901c58bb
Merge pull request #4881 from Bigfoot71/raylib-sound-positioning
[examples] Add 3D sound spatialization example
2025-04-12 20:55:29 +02:00
Jon Daniel
89554a1b11
Merge branch 'raysan5:master' into master 2025-04-10 23:20:24 +02:00
Bigfoot71
59dc53d20e update readme 2025-04-09 18:09:50 +02:00
Bigfoot71
d5733ffb9a update example makefiles 2025-04-09 18:09:32 +02:00
Ray
a5639bb186
Merge pull request #4861 from luis605/view-depth-texture
[examples] Added new shader example: `shader_depth_texture`
2025-04-09 17:57:20 +02:00
Bigfoot71
a554ef339b add audio_sound_positionning example 2025-04-09 17:27:45 +02:00
luis605
4960cc74e0 [examples] Reviewed shader view depth 2025-04-04 22:41:34 +01:00
Jon Daniel
336c85d03a
Merge branch 'raysan5:master' into master 2025-04-03 22:30:38 +02:00
Ray
ceb1a5ea2b REVIEWED: Temporaly fix for issue #4874 2025-04-03 18:31:05 +02:00
Jonathan Marler
f19d4c71ab core_window_flags example: add borderless windowed toggle 2025-03-31 10:23:34 -06:00
Jon Daniel
5483d5f595
Merge branch 'raysan5:master' into master 2025-03-30 14:49:58 +02:00
Jonathan Marler
336fd78f74 Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
2025-03-28 16:48:21 -06:00
Jon Daniel
b8fe0c47fa
Merge branch 'raysan5:master' into master 2025-03-28 22:14:13 +01:00
Ray
61aea2495a
Merge pull request #4863 from marler8997/fixImmediateRestore
Prevent immediate window restore from minimize in core_window_flags
2025-03-28 18:02:12 +01:00
Jonathan Marler
00fb09cebf Prevent immediate window restore from minimize in core_window_flags
The core_window_flags example automatically restores the window from
being minimized after 3 seconds. However, it only resets the frameCounter
if the window is minimized through the app from inputting KEY_N.  This
means if you miminize the window by other means (like pressing the minimize
button) then the example will immediately restore the window because the
frame counter wasn't reset. I've fixed this by setting the frameCounter
back to 0 once it's expired. I also added a note in the UI that the example
automatically restores the window so it's not a surprise.
2025-03-26 20:02:03 -06:00
Jonathan Marler
8749ba9ebf Uncomment SetTargetFPS in core_window_flags
I think this line was accidently commented out in this commit:

3d1ae3500c

The FPS limit is needed to get the desired wait time for the "hide window"
test, which uses the frame counter to hide the window for 3 seconds. On
my machine without this limit it runs at over 1000 FPS and it appears
like the hide window state is broken.

I also added some text that tells the user that it only hides the window
for 3 seconds so they're not surprised when the window automatically
reappears.
2025-03-26 16:35:31 -06:00
luis605
8ec52e3b25 Added example to build system 2025-03-26 19:47:45 +00:00
luis605
eeda7a4b82 Added shaders_view_depth example to the build system 2025-03-26 17:41:04 +00:00