Commit graph raylib/examples/audio/audio_sound_positioning.c
Author SHA1 Message Date
Noiseless Noise
3580240743
[examples] Several fixes and improvements (#6042)
* models_loading_iqm - actually use animIndex

* models_decals - fix button placement

* core_highdpi_testbed - unrelated TODO

* audio_sound_positioning - fix SetSoundPosition and panning

* SetSoundPan is clamped already

* remove version check

* fix 'updated with' in the header
2026-08-07 21:30:27 +02:00
Thomas Anderson
a78d575f75
change attenuation distance (#5555) 2026-02-14 22:11:18 +01:00
Ray
727a90c5d1 REVIEWED: Formatting to follow raylib conventions 2025-11-22 20:16:33 +01:00
Ray
67f24b3b41 Update audio_sound_positioning.c 2025-11-20 00:01:06 +01:00
Jeffery Myers
7191749d66
[examples] Fix examples to work in MSVC (#5267)
* Fix warnings in many examples
Add examples to MSVC solution correctly

* fix CI error

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Co-authored-by: Ray <raysan5@gmail.com>
2025-10-15 19:02:52 +02:00
Ray
266b8efbd6 REXM: Reviewed examples inconsistencies 2025-09-07 12:05:11 +02:00
Ray
25f4e544d1 REXM: UPDATED: Examples source code header info, aligned with name 2025-09-07 12:01:51 +02:00
Ray
b6ae380260 REVIEWED: Examples comments, consistent code sections 2025-09-02 12:10:16 +02:00
Ray
a72b4b177b Updated examples short description 2025-08-26 00:32:24 +02:00
Ray
f0889a74fe EXAMPLES: Format tweaks 2025-08-07 17:08:22 +02:00
Daniel Abbott
696f225f29
Update audio_sound_positioning.c
Calculate `right` Vector3 for correct audio stereo positioning.
2025-04-30 10:12:35 -06:00
Ray
cc5739a6d7 REVIEWED: Some PRs formating 2025-04-13 20:55:38 +02:00
Bigfoot71
a554ef339b add audio_sound_positionning example 2025-04-09 17:27:45 +02:00