CrackedPixel
2fff0ce465
updates
2026-02-15 15:08:13 -06:00
CrackedPixel
c5f957546e
update rename, spacing, etc
2026-02-14 11:40:03 -06:00
CrackedPixel
9602486b5c
update (web)
2026-02-14 07:21:11 -06:00
CrackedPixel
cba9dc2963
update gamepad
2026-02-14 06:51:41 -06:00
CrackedPixel
ebbe222109
update gamepad
2026-02-14 06:27:50 -06:00
CrackedPixel
8541bb3306
update char press
2026-02-14 05:07:02 -06:00
CrackedPixel
2f1c112640
updates - 2.0-dev
2026-02-14 04:06:31 -06:00
CrackedPixel
456bb3a321
updates
2026-02-12 02:20:25 -06:00
CrackedPixel
6c2b0deaae
added minigamepad
2026-02-12 01:28:59 -06:00
CrackedPixel
d3030c4253
minor changes
2026-02-10 23:48:34 -06:00
CrackedPixel
4337c01643
initial update
2026-02-10 23:40:28 -06:00
Ray
3aced1fd7c
Update rmodels.c
2026-02-10 18:02:42 +01:00
Ray
48ec41f0ec
Update raylib.h
2026-02-10 18:02:36 +01:00
Ray
efda35b309
Update win32_clipboard.h
2026-02-10 00:37:45 +01:00
Nikolai S. Kiselev
3b647c85e1
raymath: wrap float3 and float16 for consistency with other types ( #5540 )
2026-02-10 00:05:35 +01:00
Ray
b39cc6bce7
Update win32_clipboard.h
2026-02-09 23:28:02 +01:00
Ray
7e59e1d93d
REVIEWED: Formating
2026-02-09 22:29:47 +01:00
Ray
84f75785ee
Update rcore.c
2026-02-09 22:29:13 +01:00
Ray
f190c6a4d4
Update rcore.c
2026-02-09 22:27:16 +01:00
Ray
e67dc15a52
Update rcore_desktop_glfw.c
2026-02-09 22:25:55 +01:00
Ray
f6910bc1e0
Update rcore_drm.c
2026-02-09 22:25:52 +01:00
Ray
a654beb565
REVIEWED: Comments
2026-02-09 22:25:20 +01:00
Ray
eba1fca933
Update rcore.c
2026-02-09 22:24:44 +01:00
Ray
49cd2ddaa1
Update rcore.c
2026-02-09 22:24:07 +01:00
Ray
c4baa5b81d
REVIEWED: Comments
2026-02-09 22:23:23 +01:00
mikeemm
5a36ce5e7c
[rcore] Implemented SetWindowMaxSize, SetWindowMinSize, and SetWindowSize ( #5536 )
...
* implemented SetWindowMaxSize, SetWindowMinSize and SetWindowSize
* removed outdated warning
* prevented incompatible size limits
2026-02-09 13:00:18 +01:00
Ross Martin
a6fa8b9ff4
Fix out of bound Memory read in Material.maps ( #5534 )
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* Fix out of bounds Memory read in Material.Maps by using the MATERIAL_MAP_SPECULAR define instead of the SHADER_LOG_SPECULAR enum
* Fix out of bounds Memory read in Material.Maps by using the MATERIAL_MAP_SPECULAR define instead of the SHADER_LOG_SPECULAR enum
2026-02-06 13:58:27 +01:00
Ray
4f76b896d5
REVIEWED: CheckCollisionLines(), formating and follow raylib conventions
2026-02-06 10:55:42 +01:00
bielern
3881d2aac2
Fix: Detect collision if one line is almost vertical ( #5510 ) ( #5531 )
2026-02-05 19:21:45 +01:00
Maicon Santana
f43e049444
Refactor removing extra space and add break line for { ( #5533 )
...
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
2026-02-05 15:10:55 +01:00
Maicon Santana
d4f636151b
refactor to follow the CONVENTIONS.md ( #5530 )
...
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
2026-02-04 19:43:55 +01:00
Alexander Fasching
a96cbe0183
Close opened directory ( #5529 )
2026-02-04 19:42:44 +01:00
mikeemm
4c1efc2bd3
[rcore] Fix native win32 window minimizing/maximizing ( #5524 )
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* fixed typos preventing window from min/maxing
* fixed window style generation ignoring minimize precedence, causing errors in edge cases
* added maximize button on resizable windows
* fixed infinite loop when resizing the window manually
* activate window upon creation to set focus and show taskbar icon
* extended SanitizeFlags() to account for problematic resizing/mizing flag mixups
2026-02-04 19:37:12 +01:00
Thomas Anderson
ccfa3f762a
fixed an issue when using an empty window title ( #5526 )
2026-02-03 23:12:13 +01:00
Aly
33dcd62663
Added documentation comments for ( #5525 )
2026-02-02 11:21:10 +01:00
Eddy Jansson
403c2cbccf
trivial: Correct typo in log message. ( #5523 )
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* trivial: Correct typo in log message.
* trivial: Correct typo in rlparser.
2026-01-31 23:18:52 +01:00
mikeemm
1aafd3c4a4
fixed win32 vsync flag not being applied ( #5521 )
2026-01-31 23:17:55 +01:00
Maicon Santana
08e79a16b0
Refactoring {0} to { 0 } to follow conventions ( #5519 )
...
Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
2026-01-29 17:30:03 +01:00
Ray
de7fc12be0
REVIEWED: IsGamepadButton*() for consistency with key and mouse equivalents
2026-01-28 19:35:54 +01:00
Ray
8a2da96eed
Reviewed formating and spacing
2026-01-28 19:34:55 +01:00
Maicon Santana
af37fa2a96
Refactoring based on Coding Style Conventions ( #5517 )
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Co-authored-by: maiconpintoabreu <maicon@thinkpad02.exads.com>
2026-01-28 19:27:03 +01:00
Jason Mao
d0a6892989
[rcore] IsMouseButton*(), random key codes return unexpected results ( #5516 )
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* update
* update
* stuff
* update
* move headerfile to root
* delete .h
* update ignore
* fix IsMouseButtonDown\Pressed\Released\Up will get randomly returned to true when the button code is outside the range of mouse button
* remove unessary macro
* refactor IsMouseButton*() early returns
2026-01-28 19:26:07 +01:00
mikeemm
63e4fd838d
fixed typos preventing launch of native win32 backend ( #5515 )
2026-01-27 17:38:51 +01:00
ssszcmawo
3568b6e293
[rtext] Fix and enhance TextReplace() function ( #5511 )
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* add check for replacement,replace strcpy,strncpy with memcpy
* add 4 spaces in if statement
* add spaces
2026-01-26 12:04:22 +01:00
Ray
6986183858
Merge branch 'master' of https://github.com/raysan5/raylib
2026-01-25 19:06:11 +01:00
Ray
65cddc852e
Reviewed comments
2026-01-25 19:06:08 +01:00
Maicon Santana
afe74c1c70
Refactor int to float missing parse ( #5503 )
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* refactor int to float parse
* Reverting as requested
---------
Co-authored-by: Maicon <maicon@thinkpad02.exads.com>
2026-01-24 21:53:22 +01:00
Viktor Demčák
70a63f7c62
[web] Fix Emscripten's Closure compiler error: undeclared canvas variable ( #5507 )
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* Fix Emscripten Closure compiler error: undeclared canvas variable
* Fix hardcoded canvas IDs in web targets
2026-01-24 21:21:43 +01:00
Ray
a33ae4a8ef
Update raymath.h
2026-01-23 17:11:37 +01:00
The4codeblocks
b21d7f234b
[raymath] QuaternionFromVector3ToVector3(), math is wrong ( #5508 )
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* the math in QuaternionFromVector3ToVector3 is wrong
* fix styling
2026-01-23 17:08:10 +01:00