rlparser: update raylib_api.* by CI
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parent
2c690425c9
commit
fc824ff6d4
4 changed files with 112 additions and 112 deletions
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@ -3800,7 +3800,7 @@
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},
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{
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"name": "IsShaderValid",
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"description": "Check if a shader is valid (loaded on GPU)",
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"description": "Check if shader is valid (loaded on GPU)",
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"returnType": "bool",
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"params": [
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{
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@ -4528,7 +4528,7 @@
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},
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{
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"name": "DirectoryExists",
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"description": "Check if a directory path exists",
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"description": "Check if directory path exists",
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"returnType": "bool",
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"params": [
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{
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@ -4663,7 +4663,7 @@
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},
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{
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"name": "IsPathFile",
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"description": "Check if a given path is a file or a directory",
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"description": "Check if given path is a file or a directory",
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"returnType": "bool",
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"params": [
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{
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@ -4726,7 +4726,7 @@
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},
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{
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"name": "IsFileDropped",
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"description": "Check if a file has been dropped into window",
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"description": "Check if file has been dropped into window",
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"returnType": "bool"
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},
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{
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@ -4989,7 +4989,7 @@
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},
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{
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"name": "IsKeyPressed",
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"description": "Check if a key has been pressed once",
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"description": "Check if key has been pressed once",
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"returnType": "bool",
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"params": [
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{
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@ -5000,7 +5000,7 @@
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},
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{
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"name": "IsKeyPressedRepeat",
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"description": "Check if a key has been pressed again",
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"description": "Check if key has been pressed again",
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"returnType": "bool",
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"params": [
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{
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@ -5011,7 +5011,7 @@
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},
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{
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"name": "IsKeyDown",
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"description": "Check if a key is being pressed",
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"description": "Check if key is being pressed",
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"returnType": "bool",
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"params": [
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{
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@ -5022,7 +5022,7 @@
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},
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{
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"name": "IsKeyReleased",
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"description": "Check if a key has been released once",
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"description": "Check if key has been released once",
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"returnType": "bool",
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"params": [
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{
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@ -5033,7 +5033,7 @@
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},
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{
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"name": "IsKeyUp",
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"description": "Check if a key is NOT being pressed",
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"description": "Check if key is NOT being pressed",
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"returnType": "bool",
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"params": [
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{
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@ -5076,7 +5076,7 @@
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},
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{
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"name": "IsGamepadAvailable",
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"description": "Check if a gamepad is available",
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"description": "Check if gamepad is available",
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"returnType": "bool",
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"params": [
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{
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@ -5098,7 +5098,7 @@
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},
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{
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"name": "IsGamepadButtonPressed",
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"description": "Check if a gamepad button has been pressed once",
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"description": "Check if gamepad button has been pressed once",
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"returnType": "bool",
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"params": [
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{
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@ -5113,7 +5113,7 @@
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},
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{
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"name": "IsGamepadButtonDown",
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"description": "Check if a gamepad button is being pressed",
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"description": "Check if gamepad button is being pressed",
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"returnType": "bool",
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"params": [
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{
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@ -5128,7 +5128,7 @@
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},
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{
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"name": "IsGamepadButtonReleased",
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"description": "Check if a gamepad button has been released once",
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"description": "Check if gamepad button has been released once",
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"returnType": "bool",
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"params": [
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{
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@ -5143,7 +5143,7 @@
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},
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{
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"name": "IsGamepadButtonUp",
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"description": "Check if a gamepad button is NOT being pressed",
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"description": "Check if gamepad button is NOT being pressed",
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"returnType": "bool",
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"params": [
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{
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@ -5223,7 +5223,7 @@
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},
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{
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"name": "IsMouseButtonPressed",
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"description": "Check if a mouse button has been pressed once",
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"description": "Check if mouse button has been pressed once",
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"returnType": "bool",
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"params": [
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{
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@ -5234,7 +5234,7 @@
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},
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{
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"name": "IsMouseButtonDown",
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"description": "Check if a mouse button is being pressed",
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"description": "Check if mouse button is being pressed",
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"returnType": "bool",
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"params": [
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{
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@ -5245,7 +5245,7 @@
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},
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{
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"name": "IsMouseButtonReleased",
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"description": "Check if a mouse button has been released once",
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"description": "Check if mouse button has been released once",
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"returnType": "bool",
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"params": [
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{
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@ -5256,7 +5256,7 @@
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},
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{
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"name": "IsMouseButtonUp",
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"description": "Check if a mouse button is NOT being pressed",
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"description": "Check if mouse button is NOT being pressed",
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"returnType": "bool",
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"params": [
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{
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@ -5401,7 +5401,7 @@
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},
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{
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"name": "IsGestureDetected",
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"description": "Check if a gesture has been detected",
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"description": "Check if gesture has been detected",
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"returnType": "bool",
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"params": [
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{
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@ -8716,7 +8716,7 @@
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},
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{
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"name": "IsTextureValid",
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"description": "Check if a texture is valid (loaded in GPU)",
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"description": "Check if texture is valid (loaded in GPU)",
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"returnType": "bool",
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"params": [
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{
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@ -8738,7 +8738,7 @@
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},
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{
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"name": "IsRenderTextureValid",
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"description": "Check if a render texture is valid (loaded in GPU)",
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"description": "Check if render texture is valid (loaded in GPU)",
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"returnType": "bool",
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"params": [
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{
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@ -9195,7 +9195,7 @@
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"returnType": "Color",
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"params": [
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{
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"type": "void *",
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"type": "const void *",
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"name": "srcPtr"
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},
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{
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@ -9333,7 +9333,7 @@
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},
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{
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"name": "IsFontValid",
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"description": "Check if a font is valid (font data loaded, WARNING: GPU texture not checked)",
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"description": "Check if font is valid (font data loaded, WARNING: GPU texture not checked)",
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"returnType": "bool",
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"params": [
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{
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@ -10800,7 +10800,7 @@
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},
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{
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"name": "IsModelValid",
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"description": "Check if a model is valid (loaded in GPU, VAO/VBOs)",
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"description": "Check if model is valid (loaded in GPU, VAO/VBOs)",
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"returnType": "bool",
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"params": [
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{
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@ -11433,7 +11433,7 @@
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},
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{
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"name": "IsMaterialValid",
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"description": "Check if a material is valid (shader assigned, map textures loaded in GPU)",
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"description": "Check if material is valid (shader assigned, map textures loaded in GPU)",
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"returnType": "bool",
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"params": [
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{
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@ -11853,7 +11853,7 @@
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},
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{
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"name": "IsSoundValid",
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"description": "Check if a sound is valid (data loaded and buffers initialized)",
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"description": "Check if sound is valid (data loaded and buffers initialized)",
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"returnType": "bool",
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"params": [
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{
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@ -11990,7 +11990,7 @@
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},
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{
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"name": "IsSoundPlaying",
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"description": "Check if a sound is currently playing",
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"description": "Check if sound is currently playing",
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"returnType": "bool",
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"params": [
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{
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@ -12151,7 +12151,7 @@
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},
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{
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"name": "IsMusicValid",
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"description": "Check if a music stream is valid (context and buffers initialized)",
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"description": "Check if music stream is valid (context and buffers initialized)",
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"returnType": "bool",
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"params": [
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{
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