Vertex shaders optimization
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41 changed files with 86 additions and 92 deletions
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@ -6,8 +6,8 @@ in vec2 vertexTexCoord;
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in vec3 vertexNormal;
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// Projection and model data
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uniform mat4 projectionMatrix;
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uniform mat4 modelviewMatrix;
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uniform mat4 mvpMatrix;
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uniform mat4 modelMatrix;
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// Attributes to fragment shader
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