Vertex shaders optimization

This commit is contained in:
raysan5 2016-01-13 17:13:28 +01:00
commit fb6ef2c2f4
41 changed files with 86 additions and 92 deletions

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@ -6,8 +6,8 @@ in vec2 vertexTexCoord;
in vec3 vertexNormal;
// Projection and model data
uniform mat4 projectionMatrix;
uniform mat4 modelviewMatrix;
uniform mat4 mvpMatrix;
uniform mat4 modelMatrix;
// Attributes to fragment shader