Reemove trailing spaces

This commit is contained in:
Ray 2026-06-16 21:12:12 +02:00
commit f9c41a0866

6
src/external/rlsw.h vendored
View file

@ -1240,8 +1240,8 @@ static inline float sw_fract(float x)
// Xtensa architecture optimization
// Fast reciprocal: 1-ULP accurate in ~7 instructions using the
// hardware `recip0.s` seed + two Newton-Raphson refinement steps
// All work stays in FPU registers — no `__divsf3` software call
// hardware `recip0.s` seed + two Newton-Raphson refinement steps
// All work stays in FPU registers — no `__divsf3` software call
// Hot-path divisions in the rasterizer (span/triangle setup, perspective divide, etc.) call this
// On non-Xtensa targets it transparently expands to `1.0f / x`, so generated code is identical to before
#if defined(__XTENSA__)
@ -5388,7 +5388,7 @@ static void SW_RASTER_TRIANGLE_SPAN(const sw_vertex_t *start, const sw_vertex_t
if (xLoopStart >= xLoopEnd) return; // Nothing to draw
// Get the current row and skip if outside the framebuffer
// Maybe this check is better suited elsewhere?
// Maybe this check is better suited elsewhere?
int y = (int)start->position[1];
if (y < 0 || y >= RLSW.colorBuffer->height) return;