Avoid references to PLATFORM_ flags #3313
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33c84b3c00
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f86f4159e6
5 changed files with 135 additions and 143 deletions
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@ -442,55 +442,55 @@ bool IsWindowResized(void)
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// Toggle fullscreen mode
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void ToggleFullscreen(void)
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{
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TRACELOG(LOG_WARNING, "ToggleFullscreen() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "ToggleFullscreen() not available on target platform");
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}
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// Set window state: maximized, if resizable
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void MaximizeWindow(void)
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{
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TRACELOG(LOG_WARNING, "MaximizeWindow() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "MaximizeWindow() not available on target platform");
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}
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// Set window state: minimized
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void MinimizeWindow(void)
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{
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TRACELOG(LOG_WARNING, "MinimizeWindow() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "MinimizeWindow() not available on target platform");
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}
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// Set window state: not minimized/maximized
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void RestoreWindow(void)
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{
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TRACELOG(LOG_WARNING, "RestoreWindow() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "RestoreWindow() not available on target platform");
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}
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// Toggle borderless windowed mode
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void ToggleBorderlessWindowed(void)
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{
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TRACELOG(LOG_WARNING, "ToggleBorderlessWindowed() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "ToggleBorderlessWindowed() not available on target platform");
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}
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// Set window configuration state using flags
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void SetWindowState(unsigned int flags)
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{
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TRACELOG(LOG_WARNING, "SetWindowState() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetWindowState() not available on target platform");
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}
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// Clear window configuration state flags
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void ClearWindowState(unsigned int flags)
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{
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TRACELOG(LOG_WARNING, "ClearWindowState() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "ClearWindowState() not available on target platform");
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}
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// Set icon for window
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void SetWindowIcon(Image image)
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{
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TRACELOG(LOG_WARNING, "SetWindowIcon() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetWindowIcon() not available on target platform");
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}
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// Set icon for window
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void SetWindowIcons(Image *images, int count)
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{
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TRACELOG(LOG_WARNING, "SetWindowIcons() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetWindowIcons() not available on target platform");
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}
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// Set title for window
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@ -502,13 +502,13 @@ void SetWindowTitle(const char *title)
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// Set window position on screen (windowed mode)
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void SetWindowPosition(int x, int y)
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{
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TRACELOG(LOG_WARNING, "SetWindowPosition() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetWindowPosition() not available on target platform");
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}
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// Set monitor for the current window
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void SetWindowMonitor(int monitor)
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{
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TRACELOG(LOG_WARNING, "SetWindowMonitor() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetWindowMonitor() not available on target platform");
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}
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// Set window minimum dimensions (FLAG_WINDOW_RESIZABLE)
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@ -528,74 +528,74 @@ void SetWindowMaxSize(int width, int height)
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// Set window dimensions
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void SetWindowSize(int width, int height)
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{
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TRACELOG(LOG_WARNING, "SetWindowSize() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetWindowSize() not available on target platform");
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}
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// Set window opacity, value opacity is between 0.0 and 1.0
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void SetWindowOpacity(float opacity)
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{
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TRACELOG(LOG_WARNING, "SetWindowOpacity() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetWindowOpacity() not available on target platform");
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}
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// Set window focused
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void SetWindowFocused(void)
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{
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TRACELOG(LOG_WARNING, "SetWindowFocused() not available on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetWindowFocused() not available on target platform");
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}
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// Get native window handle
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void *GetWindowHandle(void)
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{
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TRACELOG(LOG_WARNING, "GetWindowHandle() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetWindowHandle() not implemented on target platform");
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return NULL;
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}
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// Get number of monitors
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int GetMonitorCount(void)
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{
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TRACELOG(LOG_WARNING, "GetMonitorCount() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetMonitorCount() not implemented on target platform");
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return 1;
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}
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// Get number of monitors
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int GetCurrentMonitor(void)
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{
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TRACELOG(LOG_WARNING, "GetCurrentMonitor() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetCurrentMonitor() not implemented on target platform");
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return 0;
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}
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// Get selected monitor position
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Vector2 GetMonitorPosition(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorPosition() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetMonitorPosition() not implemented on target platform");
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return (Vector2){ 0, 0 };
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}
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// Get selected monitor width (currently used by monitor)
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int GetMonitorWidth(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorWidth() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetMonitorWidth() not implemented on target platform");
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return 0;
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}
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// Get selected monitor height (currently used by monitor)
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int GetMonitorHeight(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorHeight() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetMonitorHeight() not implemented on target platform");
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return 0;
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}
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// Get selected monitor physical width in millimetres
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int GetMonitorPhysicalWidth(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorPhysicalWidth() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetMonitorPhysicalWidth() not implemented on target platform");
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return 0;
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}
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// Get selected monitor physical height in millimetres
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int GetMonitorPhysicalHeight(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorPhysicalHeight() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetMonitorPhysicalHeight() not implemented on target platform");
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return 0;
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}
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@ -615,7 +615,7 @@ int GetMonitorRefreshRate(int monitor)
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// Get the human-readable, UTF-8 encoded name of the selected monitor
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const char *GetMonitorName(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorName() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetMonitorName() not implemented on target platform");
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return "";
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}
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@ -634,14 +634,14 @@ Vector2 GetWindowScaleDPI(void)
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// Set clipboard text content
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void SetClipboardText(const char *text)
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{
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TRACELOG(LOG_WARNING, "SetClipboardText() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetClipboardText() not implemented on target platform");
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}
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// Get clipboard text content
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// NOTE: returned string is allocated and freed by GLFW
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const char *GetClipboardText(void)
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{
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TRACELOG(LOG_WARNING, "GetClipboardText() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "GetClipboardText() not implemented on target platform");
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return NULL;
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}
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@ -729,7 +729,7 @@ double GetTime(void)
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// Ref: https://github.com/raysan5/raylib/issues/686
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void OpenURL(const char *url)
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{
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TRACELOG(LOG_WARNING, "OpenURL() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "OpenURL() not implemented on target platform");
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}
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//----------------------------------------------------------------------------------
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@ -770,7 +770,7 @@ int GetGamepadAxisCount(int gamepad)
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// Set internal gamepad mappings
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int SetGamepadMappings(const char *mappings)
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{
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TRACELOG(LOG_WARNING, "SetGamepadMappings() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetGamepadMappings() not implemented on target platform");
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return 0;
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}
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@ -818,7 +818,7 @@ float GetMouseWheelMove(void)
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// Set mouse cursor
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void SetMouseCursor(int cursor)
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{
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TRACELOG(LOG_WARNING, "SetMouseCursor() not implemented on PLATFORM_DRM");
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TRACELOG(LOG_WARNING, "SetMouseCursor() not implemented on target platform");
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}
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// Get touch position X for touch point 0 (relative to screen size)
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@ -897,8 +897,6 @@ void PollInputEvents(void)
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for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.previousTouchState[i] = CORE.Input.Touch.currentTouchState[i];
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// Reset touch positions
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// TODO: It resets on PLATFORM_WEB the mouse position and not filled again until a move-event,
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// so, if mouse is not moved it returns a (0, 0) position... this behaviour should be reviewed!
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//for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.position[i] = (Vector2){ 0, 0 };
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#if defined(SUPPORT_SSH_KEYBOARD_RPI)
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@ -1911,7 +1909,7 @@ static void *EventThread(void *arg)
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if (CORE.Input.Touch.position[i].x >= 0) CORE.Input.Touch.pointCount++;
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}
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#if defined(SUPPORT_GESTURES_SYSTEM) // PLATFORM_DRM
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#if defined(SUPPORT_GESTURES_SYSTEM)
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if (gestureUpdate)
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{
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GestureEvent gestureEvent = { 0 };
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