Avoid references to PLATFORM_ flags #3313
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1 changed files with 135 additions and 143 deletions
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@ -17,8 +17,8 @@
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* - TRACELOG() function is located in raylib [utils] module
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*
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* CONFIGURATION:
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* #define RCORE_CUSTOM_FLAG
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* Custom flag for rcore on PLATFORM_<platform> -not used-
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* #define RCORE_PLATFORM_CUSTOM_FLAG
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* Custom flag for rcore on target platform -not used-
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*
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* DEPENDENCIES:
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* - Dependency 01
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@ -219,55 +219,55 @@ bool IsWindowResized(void)
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// Toggle fullscreen mode
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void ToggleFullscreen(void)
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{
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TRACELOG(LOG_WARNING, "ToggleFullscreen() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "ToggleFullscreen() not available on target platform");
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}
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// Set window state: maximized, if resizable
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void MaximizeWindow(void)
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{
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TRACELOG(LOG_WARNING, "MaximizeWindow() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "MaximizeWindow() not available on target platform");
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}
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// Set window state: minimized
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void MinimizeWindow(void)
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{
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TRACELOG(LOG_WARNING, "MinimizeWindow() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "MinimizeWindow() not available on target platform");
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}
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// Set window state: not minimized/maximized
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void RestoreWindow(void)
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{
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TRACELOG(LOG_WARNING, "RestoreWindow() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "RestoreWindow() not available on target platform");
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}
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// Toggle borderless windowed mode
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void ToggleBorderlessWindowed(void)
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{
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TRACELOG(LOG_WARNING, "ToggleBorderlessWindowed() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "ToggleBorderlessWindowed() not available on target platform");
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}
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// Set window configuration state using flags
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void SetWindowState(unsigned int flags)
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{
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TRACELOG(LOG_WARNING, "SetWindowState() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetWindowState() not available on target platform");
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}
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// Clear window configuration state flags
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void ClearWindowState(unsigned int flags)
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{
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TRACELOG(LOG_WARNING, "ClearWindowState() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "ClearWindowState() not available on target platform");
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}
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// Set icon for window
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void SetWindowIcon(Image image)
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{
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TRACELOG(LOG_WARNING, "SetWindowIcon() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetWindowIcon() not available on target platform");
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}
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// Set icon for window
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void SetWindowIcons(Image *images, int count)
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{
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TRACELOG(LOG_WARNING, "SetWindowIcons() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetWindowIcons() not available on target platform");
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}
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// Set title for window
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@ -279,13 +279,13 @@ void SetWindowTitle(const char *title)
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// Set window position on screen (windowed mode)
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void SetWindowPosition(int x, int y)
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{
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TRACELOG(LOG_WARNING, "SetWindowPosition() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetWindowPosition() not available on target platform");
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}
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// Set monitor for the current window
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void SetWindowMonitor(int monitor)
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{
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TRACELOG(LOG_WARNING, "SetWindowMonitor() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetWindowMonitor() not available on target platform");
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}
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// Set window minimum dimensions (FLAG_WINDOW_RESIZABLE)
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@ -305,116 +305,116 @@ void SetWindowMaxSize(int width, int height)
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// Set window dimensions
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void SetWindowSize(int width, int height)
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{
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TRACELOG(LOG_WARNING, "SetWindowSize() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetWindowSize() not available on target platform");
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}
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// Set window opacity, value opacity is between 0.0 and 1.0
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void SetWindowOpacity(float opacity)
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{
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TRACELOG(LOG_WARNING, "SetWindowOpacity() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetWindowOpacity() not available on target platform");
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}
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// Set window focused
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void SetWindowFocused(void)
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{
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TRACELOG(LOG_WARNING, "SetWindowFocused() not available on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetWindowFocused() not available on target platform");
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}
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// Get native window handle
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void *GetWindowHandle(void)
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{
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TRACELOG(LOG_WARNING, "GetWindowHandle() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetWindowHandle() not implemented on target platform");
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return NULL;
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}
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// Get number of monitors
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int GetMonitorCount(void)
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{
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TRACELOG(LOG_WARNING, "GetMonitorCount() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMonitorCount() not implemented on target platform");
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return 1;
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}
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// Get number of monitors
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int GetCurrentMonitor(void)
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{
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TRACELOG(LOG_WARNING, "GetCurrentMonitor() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetCurrentMonitor() not implemented on target platform");
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return 0;
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}
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// Get selected monitor position
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Vector2 GetMonitorPosition(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorPosition() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMonitorPosition() not implemented on target platform");
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return (Vector2){ 0, 0 };
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}
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// Get selected monitor width (currently used by monitor)
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int GetMonitorWidth(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorWidth() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMonitorWidth() not implemented on target platform");
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return 0;
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}
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// Get selected monitor height (currently used by monitor)
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int GetMonitorHeight(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorHeight() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMonitorHeight() not implemented on target platform");
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return 0;
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}
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// Get selected monitor physical width in millimetres
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int GetMonitorPhysicalWidth(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorPhysicalWidth() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMonitorPhysicalWidth() not implemented on target platform");
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return 0;
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}
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// Get selected monitor physical height in millimetres
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int GetMonitorPhysicalHeight(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorPhysicalHeight() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMonitorPhysicalHeight() not implemented on target platform");
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return 0;
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}
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// Get selected monitor refresh rate
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int GetMonitorRefreshRate(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorRefreshRate() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMonitorRefreshRate() not implemented on target platform");
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return 0;
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}
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// Get the human-readable, UTF-8 encoded name of the selected monitor
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const char *GetMonitorName(int monitor)
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{
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TRACELOG(LOG_WARNING, "GetMonitorName() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMonitorName() not implemented on target platform");
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return "";
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}
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// Get window position XY on monitor
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Vector2 GetWindowPosition(void)
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{
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TRACELOG(LOG_WARNING, "GetWindowPosition() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetWindowPosition() not implemented on target platform");
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return (Vector2){ 0, 0 };
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}
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// Get window scale DPI factor for current monitor
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Vector2 GetWindowScaleDPI(void)
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{
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TRACELOG(LOG_WARNING, "GetWindowScaleDPI() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetWindowScaleDPI() not implemented on target platform");
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return (Vector2){ 1.0f, 1.0f };
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}
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// Set clipboard text content
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void SetClipboardText(const char *text)
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{
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TRACELOG(LOG_WARNING, "SetClipboardText() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetClipboardText() not implemented on target platform");
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}
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// Get clipboard text content
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// NOTE: returned string is allocated and freed by GLFW
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const char *GetClipboardText(void)
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{
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TRACELOG(LOG_WARNING, "GetClipboardText() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetClipboardText() not implemented on target platform");
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return NULL;
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}
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@ -478,7 +478,7 @@ double GetTime(void)
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// Ref: https://github.com/raysan5/raylib/issues/686
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void OpenURL(const char *url)
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{
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// Security check to (partially) avoid malicious code on PLATFORM_CUSTOM
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// Security check to (partially) avoid malicious code on target platform
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if (strchr(url, '\'') != NULL) TRACELOG(LOG_WARNING, "SYSTEM: Provided URL could be potentially malicious, avoid [\'] character");
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else
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{
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@ -513,13 +513,13 @@ void OpenURL(const char *url)
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// Set a custom key to exit program
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void SetExitKey(int key)
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{
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TRACELOG(LOG_WARNING, "SetExitKey() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetExitKey() not implemented on target platform");
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}
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// Get gamepad internal name id
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const char *GetGamepadName(int gamepad)
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{
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TRACELOG(LOG_WARNING, "GetGamepadName() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetGamepadName() not implemented on target platform");
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return NULL;
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}
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@ -532,7 +532,7 @@ int GetGamepadAxisCount(int gamepad)
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// Set internal gamepad mappings
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int SetGamepadMappings(const char *mappings)
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{
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TRACELOG(LOG_WARNING, "SetGamepadMappings() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetGamepadMappings() not implemented on target platform");
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return 0;
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}
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@ -564,14 +564,14 @@ void SetMousePosition(int x, int y)
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// Get mouse wheel movement Y
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float GetMouseWheelMove(void)
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{
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TRACELOG(LOG_WARNING, "GetMouseWheelMove() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "GetMouseWheelMove() not implemented on target platform");
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return 0.0f;
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}
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// Set mouse cursor
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void SetMouseCursor(int cursor)
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{
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TRACELOG(LOG_WARNING, "SetMouseCursor() not implemented on PLATFORM_CUSTOM");
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TRACELOG(LOG_WARNING, "SetMouseCursor() not implemented on target platform");
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}
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// Get touch position X for touch point 0 (relative to screen size)
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@ -622,7 +622,7 @@ void PollInputEvents(void)
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for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.previousTouchState[i] = CORE.Input.Touch.currentTouchState[i];
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// Reset touch positions
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// TODO: It resets on PLATFORM_CUSTOM the mouse position and not filled again until a move-event,
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// TODO: It resets on target platform the mouse position and not filled again until a move-event,
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// so, if mouse is not moved it returns a (0, 0) position... this behaviour should be reviewed!
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//for (int i = 0; i < MAX_TOUCH_POINTS; i++) CORE.Input.Touch.position[i] = (Vector2){ 0, 0 };
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