Fix android, drm compilation issue on InitWindow (#3407)

* Fix drm compilation issue on InitWindow

* Fix android compilation issue on InitWindow
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ubkp 2023-10-13 14:53:31 -03:00 • committed by GitHub
commit f3c27ec157
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@ -228,16 +228,16 @@ void InitWindow(int width, int height, const char *title)
// Set some default window flags
CORE.Window.flags &= ~FLAG_WINDOW_HIDDEN; // false
CORE.Window.flags &= ~FLAG_WINDOW_MINIMIZED); // false
CORE.Window.flags |= FLAG_WINDOW_MAXIMIZED); // true
CORE.Window.flags &= ~FLAG_WINDOW_UNFOCUSED); // false
CORE.Window.flags &= ~FLAG_WINDOW_MINIMIZED; // false
CORE.Window.flags |= FLAG_WINDOW_MAXIMIZED; // true
CORE.Window.flags &= ~FLAG_WINDOW_UNFOCUSED; // false
// Initialize hi-res timer
InitTimer();
// Initialize base path for storage
CORE.Storage.basePath = GetWorkingDirectory();
// Initialize raw input system
InitEvdevInput(); // Evdev inputs initialization
InitGamepad(); // Gamepad init