Continuation of support for ES3/WebGL2 (#3107)
* Continuation of support for ES3/WebGL2 * GetTouchPointState() * Amends to the WebGL2 PR --------- Co-authored-by: root <root@DESKTOP-GLOV9QV> Co-authored-by: chemguerra <online@chemaguerra.com>
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@ -246,6 +246,7 @@ endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
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GRAPHICS = GRAPHICS_API_OPENGL_ES2
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#GRAPHICS = GRAPHICS_API_OPENGL_ES3 # Uncomment to use ES3/WebGL2 (preliminary support).
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# By default use OpenGL ES 2.0 on Android
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