[Platform/RGFW] add support for software rendering (#5773)
* add support for software rendering * null check on freeing * add back line * rename framebuffer to surface * add guard on free * update makefile to prevent software on web * update for mac
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1 changed files with 186 additions and 10 deletions
11
src/Makefile
11
src/Makefile
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@ -275,11 +275,20 @@ ifeq ($(TARGET_PLATFORM),PLATFORM_DRM)
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GRAPHICS ?= GRAPHICS_API_OPENGL_ES2
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#GRAPHICS = GRAPHICS_API_OPENGL_SOFTWARE # Uncomment to use software rendering
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endif
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ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW))
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB)
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# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
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GRAPHICS ?= GRAPHICS_API_OPENGL_ES2
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#GRAPHICS = GRAPHICS_API_OPENGL_ES3
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_WEB_RGFW)
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# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
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GRAPHICS ?= GRAPHICS_API_OPENGL_ES2
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#GRAPHICS = GRAPHICS_API_OPENGL_ES3
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ifeq ($(GRAPHICS),GRAPHICS_API_OPENGL_SOFTWARE)
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$(error WEB_RGFW: Software rendering not supported!)
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endif
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endif
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ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID)
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# By default use OpenGL ES 2.0 on Android
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GRAPHICS ?= GRAPHICS_API_OPENGL_ES2
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