EXAMPLES: Format tweaks
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [textures] example - Retrive image channel (mask)
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* raylib [textures] example - extract image channel
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*
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* NOTE: Images are loaded in CPU memory (RAM); textures are loaded in GPU memory (VRAM)
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*
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@ -79,7 +79,7 @@ int main(void)
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//----------------------------------------------------------------------------------
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// TODO...
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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@ -104,6 +104,7 @@ int main(void)
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UnloadTexture(textureGreen);
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UnloadTexture(textureBlue);
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UnloadTexture(textureAlpha);
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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