Adapted raymath as single header library

Added support for single header implementation and also inline functions
support
This commit is contained in:
raysan5 2016-01-20 18:20:05 +01:00
commit efa1c96d19

View file

@ -32,6 +32,8 @@
#include <stdlib.h> // Declares malloc() and free() for memory management, rand()
#include <string.h> // Declares strcmp(), strlen(), strtok()
#include "raymath.h" // Required for Vector3 and Matrix functions
#if defined(GRAPHICS_API_OPENGL_11)
#ifdef __APPLE__ // OpenGL include for OSX
#include <OpenGL/gl.h>