Adapted raymath as single header library
Added support for single header implementation and also inline functions support
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1 changed files with 282 additions and 198 deletions
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@ -32,6 +32,8 @@
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#include <stdlib.h> // Declares malloc() and free() for memory management, rand()
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#include <string.h> // Declares strcmp(), strlen(), strtok()
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#include "raymath.h" // Required for Vector3 and Matrix functions
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#if defined(GRAPHICS_API_OPENGL_11)
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#ifdef __APPLE__ // OpenGL include for OSX
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#include <OpenGL/gl.h>
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