BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...)
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@ -47,7 +47,7 @@ typedef struct Door {
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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GameScreen currentScreen;
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SpriteFont font;
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Font font;
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Texture2D doors;
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Sound sndDoor;
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