[Build] Fix warnings when building in VS 2022 (#4095)

* Update raylib_api.* by CI

* Fix warnings when building examples in MSVC 2022

* fix auto-format that sneaked in there.

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Jeffery Myers 2024-06-24 08:47:32 -07:00 • committed by GitHub
commit e96bab7ce6
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@ -3945,7 +3945,9 @@ void rlSetVertexAttribute(unsigned int index, int compSize, int type, bool norma
// Additional types (depends on OpenGL version or extensions):
// - GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED,
// - GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_10F_11F_11F_REV
glVertexAttribPointer(index, compSize, type, normalized, stride, (void *)offset);
size_t offsetNative = offset;
glVertexAttribPointer(index, compSize, type, normalized, stride, (void *)offsetNative);
#endif
}