Merge branch 'master' into add_ascii_effect_example

This commit is contained in:
maiconpintoabreu 2025-09-30 08:36:14 +01:00
commit e411e19763

View file

@ -17,7 +17,7 @@ out vec4 finalColor;
void main()
{
// Texel color fetching from texture sampler
// NOTE: The texel is actually the a GRAYSCALE index color
// NOTE: The texel is actually the GRAYSCALE index color
vec4 texelColor = texture(texture0, fragTexCoord)*fragColor;
// Convert the (normalized) texel color RED component (GB would work, too)