Update examples version to latest raylib 6.0
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41 changed files with 1925 additions and 106 deletions
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@ -169,8 +169,8 @@ ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_R
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EMSDK_PATH ?= C:/raylib/emsdk
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EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
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CLANG_PATH = $(EMSDK_PATH)/upstream/bin
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PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-nuget_64bit
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NODE_PATH = $(EMSDK_PATH)/node/20.18.0_64bit/bin
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PYTHON_PATH = $(EMSDK_PATH)/python/3.13.3_64bit
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NODE_PATH = $(EMSDK_PATH)/node/22.16.0_64bit/bin
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export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH)
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endif
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endif
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@ -622,6 +622,7 @@ TEXTURES = \
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textures/textures_blend_modes \
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textures/textures_bunnymark \
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textures/textures_cellular_automata \
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textures/textures_clipboard_image \
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textures/textures_fog_of_war \
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textures/textures_framebuffer_rendering \
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textures/textures_gif_player \
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@ -634,6 +635,7 @@ TEXTURES = \
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textures/textures_image_rotate \
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textures/textures_image_text \
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textures/textures_logo_raylib \
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textures/textures_magnifying_glass \
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textures/textures_mouse_painting \
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textures/textures_npatch_drawing \
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textures/textures_particles_blending \
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@ -703,6 +705,7 @@ SHADERS = \
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shaders/shaders_ascii_rendering \
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shaders/shaders_basic_lighting \
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shaders/shaders_basic_pbr \
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shaders/shaders_cel_shading \
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shaders/shaders_color_correction \
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shaders/shaders_custom_uniform \
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shaders/shaders_deferred_rendering \
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