Fix this wording

This commit is contained in:
jordan4ibanez 2025-02-25 07:49:43 -05:00
commit e1a10d1d32

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@ -10,7 +10,7 @@ varying vec4 fragColor;
uniform sampler2D texture0;
uniform vec4 colDiffuse;
// NOTE: Add here your custom variables
// NOTE: Add your custom variables here
const float smoothing = 1.0/16.0;
void main()