REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs
This commit is contained in:
parent
1777da9056
commit
e18d167c8f
4 changed files with 34 additions and 34 deletions
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@ -18,7 +18,7 @@
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#include "raylib.h"
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#include "raylib.h"
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#include "raymath.h"
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#include "raymath.h"
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#include "rcamera.h"
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//#include "rcamera.h"
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Defines and Macros
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// Defines and Macros
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@ -68,7 +68,7 @@ static Vector2 lean = { 0 };
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// Module functions declaration
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// Module functions declaration
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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static void DrawLevel(void);
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static void DrawLevel(void);
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static void UpdateCameraAngle(Camera *camera);
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static void UpdateCameraFPS(Camera *camera);
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static void UpdateBody(Body *body, float rot, char side, char forward, bool jumpPressed, bool crouchHold);
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static void UpdateBody(Body *body, float rot, char side, char forward, bool jumpPressed, bool crouchHold);
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//------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------
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@ -84,7 +84,7 @@ int main(void)
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InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d first-person camera controller");
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InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d first-person camera controller");
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// Initialize camera variables
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// Initialize camera variables
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// NOTE: UpdateCameraAngle() takes care of the rest
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// NOTE: UpdateCameraFPS() takes care of the rest
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Camera camera = { 0 };
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Camera camera = { 0 };
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camera.fovy = 60.0f;
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camera.fovy = 60.0f;
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camera.projection = CAMERA_PERSPECTIVE;
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camera.projection = CAMERA_PERSPECTIVE;
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@ -94,7 +94,7 @@ int main(void)
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player.position.z,
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player.position.z,
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};
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};
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UpdateCameraAngle(&camera); // Update camera parameters
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UpdateCameraFPS(&camera); // Update camera parameters
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DisableCursor(); // Limit cursor to relative movement inside the window
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DisableCursor(); // Limit cursor to relative movement inside the window
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@ -138,7 +138,7 @@ int main(void)
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lean.x = Lerp(lean.x, sideway*0.02f, 10.0f*delta);
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lean.x = Lerp(lean.x, sideway*0.02f, 10.0f*delta);
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lean.y = Lerp(lean.y, forward*0.015f, 10.0f*delta);
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lean.y = Lerp(lean.y, forward*0.015f, 10.0f*delta);
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UpdateCameraAngle(&camera);
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UpdateCameraFPS(&camera);
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Draw
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// Draw
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@ -238,7 +238,7 @@ void UpdateBody(Body* body, float rot, char side, char forward, bool jumpPressed
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}
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}
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// Update camera
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// Update camera
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static void UpdateCameraAngle(Camera *camera)
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static void UpdateCameraFPS(Camera *camera)
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{
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{
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const Vector3 up = (Vector3){ 0.0f, 1.0f, 0.0f };
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const Vector3 up = (Vector3){ 0.0f, 1.0f, 0.0f };
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const Vector3 targetOffset = (Vector3){ 0.0f, 0.0f, -1.0f };
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const Vector3 targetOffset = (Vector3){ 0.0f, 0.0f, -1.0f };
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569
projects/VS2022/examples/core_3d_camera_fps.vcxproj
Normal file
569
projects/VS2022/examples/core_3d_camera_fps.vcxproj
Normal file
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@ -0,0 +1,569 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug.DLL|ARM64">
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<Configuration>Debug.DLL</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug.DLL|Win32">
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<Configuration>Debug.DLL</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug.DLL|x64">
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<Configuration>Debug.DLL</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release.DLL|ARM64">
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<Configuration>Release.DLL</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release.DLL|Win32">
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<Configuration>Release.DLL</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release.DLL|x64">
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<Configuration>Release.DLL</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{6B1A933E-71B8-4C1F-9E79-02D98830E671}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>core_3d_camera_fps</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>core_3d_camera_fps</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
|
||||||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<CompileAs>CompileAsC</CompileAs>
|
||||||
|
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
||||||
|
</Link>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Command>xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command>
|
||||||
|
</PostBuildEvent>
|
||||||
|
<PostBuildEvent>
|
||||||
|
<Message>Copy Release DLL to output directory</Message>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\..\examples\core\core_3d_camera_fps.c" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ResourceCompile Include="..\..\..\examples\examples.rc" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
||||||
|
<Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
||||||
|
|
@ -51,7 +51,7 @@
|
||||||
</ProjectConfiguration>
|
</ProjectConfiguration>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
<ProjectGuid>{6B1A933E-71B8-4C1F-9E79-02D98830E671}</ProjectGuid>
|
<ProjectGuid>{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}</ProjectGuid>
|
||||||
<Keyword>Win32Proj</Keyword>
|
<Keyword>Win32Proj</Keyword>
|
||||||
<RootNamespace>text_unicode_ranges</RootNamespace>
|
<RootNamespace>text_unicode_ranges</RootNamespace>
|
||||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
|
|
||||||
|
|
@ -337,7 +337,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_3d_camera_fps", "examp
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normal_map", "examples\shaders_normal_map.vcxproj", "{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_normal_map", "examples\shaders_normal_map.vcxproj", "{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "text_unicode_ranges", "examples\text_unicode_ranges.vcxproj", "{6B1A933E-71B8-4C1F-9E79-02D98830E671}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "text_unicode_ranges", "examples\text_unicode_ranges.vcxproj", "{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
|
@ -4135,30 +4135,30 @@ Global
|
||||||
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x64.Build.0 = Release|x64
|
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x64.Build.0 = Release|x64
|
||||||
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x86.ActiveCfg = Release|Win32
|
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x86.Build.0 = Release|Win32
|
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3}.Release|x86.Build.0 = Release|Win32
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|ARM64.Build.0 = Debug|ARM64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.ActiveCfg = Debug|x64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x64.Build.0 = Debug|x64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|x64.Build.0 = Debug|x64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.ActiveCfg = Debug|Win32
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Debug|x86.Build.0 = Debug|Win32
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Debug|x86.Build.0 = Debug|Win32
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x64.Build.0 = Release.DLL|x64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|x64.Build.0 = Release.DLL|x64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release.DLL|x86.Build.0 = Release.DLL|Win32
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release.DLL|x86.Build.0 = Release.DLL|Win32
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.ActiveCfg = Release|ARM64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|ARM64.Build.0 = Release|ARM64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|ARM64.Build.0 = Release|ARM64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.ActiveCfg = Release|x64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|x64.ActiveCfg = Release|x64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x64.Build.0 = Release|x64
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|x64.Build.0 = Release|x64
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.ActiveCfg = Release|Win32
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671}.Release|x86.Build.0 = Release|Win32
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4}.Release|x86.Build.0 = Release|Win32
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|
@ -4327,9 +4327,9 @@ Global
|
||||||
{C54703BF-D68A-480D-BE27-49B62E45D582} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
|
{C54703BF-D68A-480D-BE27-49B62E45D582} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
|
||||||
{9CD8BCAD-F212-4BCC-BA98-899743CE3279} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
|
{9CD8BCAD-F212-4BCC-BA98-899743CE3279} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
|
||||||
{0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
|
{0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
|
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
|
||||||
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
|
{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
|
||||||
{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
|
{6777EC3C-077C-42FC-B4AD-B799CE55CCE4} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}
|
SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue