CMake based build system.
Some people might find this handly
This commit is contained in:
parent
0fc1323c80
commit
e173db19f7
1 changed files with 416 additions and 2 deletions
33
games/CMakeLists.txt
Normal file
33
games/CMakeLists.txt
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
# Setup the project and settings
|
||||
project(games)
|
||||
|
||||
include("../utils.cmake")
|
||||
|
||||
# Make sure raylib has been built
|
||||
# TODO `build` directory should maybe be something else...
|
||||
# TODO place somewhere else?
|
||||
include_directories("../build/release")
|
||||
|
||||
# Get the source toegher
|
||||
file(GLOB sources *.c)
|
||||
|
||||
# Do each game
|
||||
foreach(game_source ${sources})
|
||||
# Create the basename for the game
|
||||
get_filename_component(game_name ${game_source} NAME)
|
||||
string(REPLACE ".c" "" game_name ${game_name})
|
||||
|
||||
# Setup the game
|
||||
add_executable(${game_name} ${game_source})
|
||||
|
||||
# Link the libraries
|
||||
link_libraries_to_executable(${game_name})
|
||||
endforeach()
|
||||
|
||||
# Do the games with subdirectories
|
||||
add_subdirectory(drturtle)
|
||||
add_subdirectory(just_do)
|
||||
add_subdirectory(koala_seasons)
|
||||
add_subdirectory(light_my_ritual)
|
||||
add_subdirectory(skully_escape)
|
||||
add_subdirectory(wave_collector)
|
||||
Loading…
Reference in a new issue